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  • in reply to: Reaper: Pressing “Q” Erases my Tempo Map #505315

    Did you install the RBN pack? It also sets up several custom actions with hotkeys, including the one that uses Q to set a new measure with correct BPM. Perhaps REAPER’s default action does something else that’s causing this.

    in reply to: Gems not Displaying in Reaper FX Window #505262

    Also make sure you’re on 32-bit REAPER.

     

    64-bit REAPER is now an option, with MFX’ recent beta release of a 64-bit RBN Preview Plugin. CAT works too, with 64-bit Python 2.7.x.

    Learning to Live is already a fully featured custom on the database.

    in reply to: Favorite Element in the Periodic table? #505043

    ah-the-element-of-surprise-funny-shirt-p

    in reply to: main menu crash (360) #504762

    how do i do that?

    Only load the first half of your customs and see if the problem occurs. If yes, it’s in that half, so load up the first half of that and test again. If not, it must be in the second half, so load up the first half of that and test. Each time, you should cut down the amount of possible customs with mistakes in half, so it’s a quick way to find the culprit.

     

    Hope that helps. Of course, if there is more than one culprit, it will take a bit longer to find them all. Do it all from the top as many times as you need.

    in reply to: main menu crash (360) #504744

    Try the binary search method to quickly find the culprits.

    Always a pleasure to read your write-ups.

    in reply to: rb3 song limit #504537

    so i’m still using the 64gb usb as i have too many songs but would and external drive be better? also a few things I have gone over the limit but it after hitting continue it always shows 2951 or 2955 why is this? shouldn’t it show 2964?

     

    one last thing about packs. i notice various song titles get changed when put into packs. for example bjork army of me bjork gets spelled wrong and aenema gets spelled as ema when packed. same thing for motley crue being spelled with no o with the accents etc

     

    Accented characters get messed up a bit because of the default encoding the pack creator uses. If you set that to ANSI instead of UTF-8, it should work. You can also fix it manually if you encode songs.dta from the pack in ANSI, then enter the correct artist names (and song names, albums etc.), save the file and paste it back into the pack CON file.

    in reply to: Rock Band: Harmonies Project #504496

    Will try that, thanks Whizzer.

     

    Looking in REAPER now, and the MIDI loads fine. Found it, dragged it away and exported it. Looks like it picked it up….how far would I drag it, just a measure or so?

    One measure should do it, so 2.1.000.

    in reply to: Ruggy’s PRO Upgrades Project #504488

    Ahhhhhh! Thank you thank you thank you… Thank you so much! Let’s bring pro upgrades back from the dead!

     

    You can probably guess which ones I am looking forward to most XD

     

    I spent hours last night trying to fix Ziggy’s Jesus of Suburbia Guitar to be as close to the correct official tabs as possible (It’s in tune now) and I have done the best I can, even fixing the solo.

     

    Unfortunately now I have no idea what to do with the midi chart I made, I have tried as hard as I can to get the game to recognize it but I think i am going to give up and leave it to the pros. If anyone wants the file I made and knows how to make it work (generate difficulties, add bass, make the game recognize it) feel free to send me a pm, hopefully it will save someone a little bit of time.

     

    If anyone wants me to, I can continue to edit his charts and do the same thing for his other Green Day songs if it helps as I have the official tab books for both albums American Idiot and 21st Century Breakdown and would be happy to give something back to the community here.

    I’ll happily take a look at them. It’s good to use the game’s isolated guitar recordings, however, as even official tab books can contain mistakes.

    in reply to: Rock Band: Harmonies Project #504487

    You can import it into REAPER, drag the event away from 1.1.000 and export it again. Should fix it.

    in reply to: [How-To] RBHP for Wii #504344

     

    the link to download the pack it’s unavaiable. can you fix this?

    Here‘s the link.

    in reply to: Where are the high scores saved? #504285

    For bulk replacing, Magma would be the way to go.

    in reply to: [How-To] Playing Customs on 360 #504180

    well then how am i supposed to play it? The game keeps crashing when i load the song…

    Are you running Title Update 4? Customs don’t work with Title Update 5, unless your console is modded.

     

    If it still won’t work, there’s something wrong with the custom you’re using. You could use C3 CON Tools’ Quick DTA Editor and see if anything looks wrong.

    in reply to: Where are the high scores saved? #504170

    So using MAGMA to re-do song IDs would keep the songs scores wipe proof, but I’d need to edit the ‘smallname’ in the DTA if songs arent showing up?

     

    Deleting your song cache should do it, at the risk of losing some of your scores one last time, if you replace all non-wipe proof song ID’s with proper numerical wipe-proof song ID’d at once.

     

    Changing the smallname also requires repacking the song, such that the internal folder structure matches the new smallname. It’s quite a lot of work and I would not recommend it. Magma can bulk replace song ID’s. Delete your song cache afterwards and all should work.

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