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Viewing 15 posts - 1 through 15 (of 58 total)
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  • #515012
    JohnSmith2007
    Participant

    Ummm… couldn’t this also just be achieved by having links for the midi tracks, so we could import them into the original midi, and export it using Magma?

    #514835
    JohnSmith2007
    Participant

    On 10/26/2020 at 4:19 PM, Dangus said:

    My favorite Fort Minor song and have always hoped someone would attempt to work on it! Thanks! 😀👍

    No problem, dude.

     

    #514803
    JohnSmith2007
    Participant

    On 10/18/2020 at 8:33 AM, TheSheepQueen said:

    I have everything except for vocals done on Crank That

    Wait, you’re already working on it? Ok then, Noice.

    #514663
    JohnSmith2007
    Participant

    The only complaint i have so far is the load time. On the old database, it took less than a second for my computer to load the page. Now it takes around 10 to 15 seconds.

    #513921
    JohnSmith2007
    Participant

    LOL – I gotta give you props for this…wow, the stuff people choose to chart!

    Thanks, dude.

    #513878
    JohnSmith2007
    Participant

    Ok, I’m confused on how I’m supposed to organize the order of my songs in the setlist manager.

    #513877
    JohnSmith2007
    Participant

    Has anybody else noticed that all of the instruments other than the Real Piano have massive delays?

    #512487
    JohnSmith2007
    Participant

    So hyped. I can’t wait to upload some songs for the cause.

    #512469
    JohnSmith2007
    Participant

    How aboout we just convert all of these to RB3 because RB3 is better?

    #511753
    JohnSmith2007
    Participant

    And just like that a Tony Hawk Pro Skater 1 and 2 remake announced today for a September release date. Maybe EA will want to do a Skate 4 if this THPS remake does well.

    With the memories of Pro Skater 5 still fresh in peoples minds, it’s highly unlikely that EA will make any attempts at making Skate 4. Maybe The fans will do the same thing that the fans of Half Life are doing with Episode 3, make it ourselves.

    #511506
    JohnSmith2007
    Participant

    Since removing fade-outs at the end of songs can be a tedious process, I’m writing this short tutorial to explain how to do it easily and in a few minutes.

     

    First open the file in audacity (obviously <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” />)

     

    Then, look at the sound wave of the song to see approximatively where the fadeout starts. Here it starts roughly around 3:07

     

    Zoom in :

     

    The red line marks the end of the song (ie there’s no sound after that line even if your audio file is continuing past that point). The yellow line marks the point beyond which it would be extremely difficult to keep the audio if you revert the fade-out, because you’ll need to considerably boost the volume of the audio between the yellow and red lines to do so, hence creating A LOT of background/white noise.

    You can discard the audio after that yellow line. In order to do that, you can select the area going from the yellow line to the end of the song, and generate silence on that zone, for instance.

     

    Zoom again :

     

    Looking at the audio peaks, you can clearly see the fadeout starts between 3:08 and 3:09. Select the area going from the start of the fadeout to the newly edited end of the song. Then select “effect” and “adjustable fade”. Choose fade up (since it’s a fade-out, you’ll apply the opposite effect to straighten it). Look at the ending peak and try to roughly evaluate what percentage of the starting peak it represents, and enter that percentage in the “Start (or end)” case (usually between 15 and 35). Leave the “End (or start)” value at 100.

    Apply the fade effect and look at the new wave form.

     

    If the wave still have a fade-out form like this, you need to undo (ctrl-z) and redo with a lower value

    Obviously, if the wave form is inverted like this, undo and redo with a higher value

     

    If the fade-out is especially tricky, because of its length or its irregularity, you may obtain a curved, banana shaped, waveform, with a prominent middle part. In that case, undo and redo the fade-up with a negative “mid fade adjust”, it should do the trick.

     

    Anyway, once you’re satisfied with the wave form (ie when it’s as regular as possible, like this) you can apply the “amplification” effect on the area to level its volume with the rest of the song (by default it boosts the volume up to the verge of saturation, so you’ll have to decrease it), so you’ll have this

     

    You can know make a proper ending by pasting a drum sample or adding some reverb on a part… whatever you feel like and your audio is good to go !

    All of this is extremely vague. This needs more details, because so far, none of these solutions have worked.

    #509895
    JohnSmith2007
    Participant

    The following songs now have vocals.

     

    Kids United – On ecrit sur les murs

    Rhett Nelson – Power Rangers Jungle Fury Theme (hasn’t been uploaded yet, currently ironing out magma errors)

    #509833
    JohnSmith2007
    Participant

    You are keeping your lyrics in a separate file for easy importing, right? <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” />

     

    For future projects, CAT can also help ensure your phrase markers are where they should be, to prevent those stray notes from escaping.

    yes, I do keep the lyrics separate.

    However, I’ve used CAT multiple times, and magma still gives me errors. What’s weirder is that I can’t run CARV, yet I can run CAT.

    #509810
    JohnSmith2007
    Participant

    Ok, so after several days of autistic screeching and rage quitting, I’ve figured out the issue with the Vocal Phrase overlap, the Grammar issues, and the Phrase Markers. I’m still having issues with the missaligned lyrics, missing lyric, and the “Vocal note at X is outside any phrases” <(BTW, this error keeps popping up with the timestamp being 1:1:000, and the only events that are placed there are the "[idle_realtime]" & "PART VOCALS" events, neither of which are supposed to have phrase markers. {I think})

    #509809
    JohnSmith2007
    Participant

    It’s funny how whenever I Use CAT Tools, they work 100%, but CARV Dosen’t, even though i’m using both 32-bit versions of REAPER & Python. (laughs) Seriously though, wat do?

     

    Image link here (because for some reason the forum won’t let me post images)

    http://www.mediafire.com/file/z639xik9sypkkbr/Screenshot_%2528112%2529.png/file

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