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In the events track you should have a text marker called [end]. Wherever that marker is you cannot have ANY other markers, notes, beat tracks, etc. on any other track (e.g. MIDI events) extend beyond that time. So if your [end] marker is at 92:3:000 (which is indicated in your post), look at your other tracks and make sure that you don’t have anything extended beyond 92:3:000. This also includes any tempo markers on your tempo track. The biggest culprit is usually a beat marker beyond the 92:3:000 time.
Well I did fix the problem using MIDI Cleaner but, If I hadn’t done that, would program would I use to do what you said?
I was wondering if there is a way to convert Wii customs into xbox 360 customs. I recently switched over to 360 and don’t see a lot of customs I use to have for the Wii available for the 360.
Is the C3 Con Tools Link no longer valid. It takes me to a page that says “Forbidden”.
I have Jtaged 360 and was wondering if I still need the physical disc or if there is a way to make it work without the physical disc.
On 11/29/2020 at 1:34 PM, Alternity said:Those two folders with numbers in their names are the 2 folders that makes a song, these folders are what’s gonna be packed. You can use any songs in the database for that (if they don’t have a Wii version you will have to convert from Xbox using C3 CON Tools).
But I just said I can’t find those folders in the download files.
Hey guys. So I used to play RB3 back in 2016 with my family and I used to get custom songs from this site (I packed like literally hundreds) and pack them myself I guess using the “old fashioned” way. StackOverFlow recommended I use the new way since I lost those old original packing files plus I know longer have a Wii ( I have a WiiU) but, when I download the the packing tools, I cant find those 2 folders mentioned “In the packing tools folder, you’ll see two folders with numbers in their name”. Am I missing something? do I need to download something else?
Only if they’re shorter in time. The Wii Converter already makes them 22050 Hz, mono, and 15 seconds. You can also make the previews Bink files, but they tend to be larger in size and sound worse.
Is there another way of making them shorter than the 10 second limit Wii Converter has?
Well, since i play with different people, different places, they want to hear the preview, know what the song is about, thats why i had to make my own previews of songs that Wii converted failed to generate the preview.
Is there a way to make previews smaller in size in Wii converter or Audacity? I can usually on leave 1 or 2 previews or else my BIN files go over the 500k limit.
I finally resolved all my issues. I took the advice and put all the songs that didn’t work into 1 BIN. I used the newer version of C3 to convert the CON files and merge (this may or may not have been the issue — probably was). The original songs (that worked), I redid with the newer C3 anyways but, it was actually one of the newer BINS (not #87 as suggested) causing the freeze-up when refreshing my cache. I loaded them 10 at a time to pinpoint it. I’m not sure what that problem was but, I redid the BIN file anyways and it worked fine. So, thanks for the help to those who helped me!
About previews, use audacity, open an any example _prev.mogg and open it, open in the same window the mogg of the complete song (in the song folder), reduce it to 30 seconds (or less if you want) finally delete the sound of the example song, and merge with the song you have.
Use showmiiwads, Unpack U8archive to unpack .app files.
Hmm.. I always delete the preview of songs because it was my understanding that each BIN file has a limit of about 400kb total for preview files. Maybe I am wrong.
Anyways, I removed all of the problem songs (the ones that don’t work) and redid the BIN files with the songs that do work and they all work fine. I made a separate BIN file with all the songs that don’t work but, I can’t test it now because while trying to reset my cache, the game freezes when it reaches loading content 87 of 163. So, now I can’t even play the game because of this new issue. Any suggestions?
Did you not see my last reply?
Yes, and I replied to that but, never received a reply back.
Make a bin files of any custom that worked fine on your wii before u encountered the issues, and test on your wii to see if it works.
Good idea. I’ll try that maybe today.
When converting from CON too Wii, make sure that contents on meta and song folder are there (songs.dta, preview, midi, mogg, etc
I noticed that no preview file is ever created for any song I have converted from con to will.
also make it stereo, 22050hz.
Not sure how to do this.
U can also show the log of the wii converter program, just right click on the log box, save the txt and paste here.
I will do this ASAP.
Thanks again.
Make sure u put the correct ID of your wii in the ng_id.txt, and the common-key (without any file extension)
This has always been fine with the last 120 Bins I’ve made.
What kind of problem are you encountering with the songs that “doesn’t work”? Doesn’t the game load them? Or they freeze the console when previewing them?
It freezes at the kaleidoscope.
Make sure that you are writting the folders paths and everything else correctly, like this example:
@echo offu8it 001_00000001_aotdrock_meta 00000001.app -packu8it 002_00000002_aotdrock_song 00000002.app -packwadpacker 1 2del RB2_DLC_*del title.waddel 000.bineverything is fine in the packdlc.bat file but, I have never included the lines under the “wadpacker 1 2”. First time Ive seen I need the: “del RB2_DLC_*, del title.wad and del 000.bin. Are those necessary for some reason? I’ve made all my other bins fine without those lines.
If you are merging songs, check that you put the correct path of the meta and song folder and the songs.txt of the meta folder, e.g. dlc/sZFE/001/content/songs/aotdrock/aotdrock.I always check the songs.dta file to make sure they merged correctly into the correct folder so I’m good in that regards.
I will try to reinstall the packer but I’m curious about the extra lines in the packdlc.bat file. Again, this has only recently started happening since I began converting CON files to wii files so I am guessing it has something to do with the conversion process which I am doing wrong.
Hey snoopy,
I am brand new here and I know you probably have much more experience than me, but if you post more specifics, maybe I can help. Can you tell us which songs you downloaded and how you packed them (i.e. did you put multiple songs into a single bin, numbering, size of file, etc)?
I am not able to check the site often, but would like to attempt to give back a little if I can.
Yeah, I think stackOverFlow has given up on helping me. I’ll post that info over the weekend. Thanks for trying to help!
So, I have tried to make 1 bin file with the songs: Comfortably numb (doesnt work), Crush of Love, Dyer Maker, The Forgotten PT 2 (doesn’t work), Hey you and Learning to fly (doesn’t work). I downloaded the con files then converted them with C3. Packed them with packdlc.bat and the size of the bin file is 36mb (I always keep them under 40mb).
What other info would be helpful?
Stack, still no help for me?
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