C3 Legacy

The Twelve Days of Customs 2014, Day Eight


Day eight’s song is from BearzUnlimited!
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Please allow me to introduce myself
I’m BearzUnlimited, a man of modest wealth and taste (hopefully, I guess that part’s for you to judge)
I’ve been around for a long, long year (and a few months)
Charted many a song’s…fuck it, I don’t know where to go from here with this lyrics thing
Other than song releases, I’ve been mostly quiet in the community here, so I’ll take this opportunity to go into background info or whatever which I absolutely did not already say last Christmas.
Rock Band has really had a huge influence on me. Before playing it, I really didn’t know anything about music, but RB made me a musician and introduced me to a huge amount of artists. Nowadays, I’ve branched out a lot with the music I listen to and I’m perhaps more of a music fan than I am a gamer now. While the only real instrument I can play right now is drums (which I learned from playing RB), I’ve been experimenting with learning others as well (probably not from RB, though).
Like many others, I had always wanted to be able to play custom songs in Rock Band. Remember that one video where he was like “here’s how you put custom songs on Rock Band” and he put a piece of paper that said “Custom Songs” on top of the Rock Band box? In late 2012, I made an account on the RBN creators website so I could download the plugins and access the authoring docs. I didn’t have experience with actually charting for RBN, but I started out with just reading the docs and using my knowledge from playing the game. From the beginning, I wanted to make the songs as close as I could get to official quality. Some time after official DLC ended, I thought something like “Wouldn’t it be cool if there could be, like, a group of people who kinda carry on the official releases?” Shortly afterwards I discovered C3 was a thing.
While vocals and pro keys were a hurdle I had to clear, my skill improved over time and I joined C3 in late September last year. At first I had no idea how I was supposed to figure out what notes the singer was hitting. Then, I wondered how the hell anyone could figure out what notes were played on keys. By charting songs, I’ve gained practice and gotten better at these things, and learned a lot about music along the way. Part of why I chart a song is not just to have it playable in the game at the end of the process, but so that I could really get to know it and analyze everything that’s going on.
Anyway, the song. The Rolling Stones are a classic band that we’ve always needed more of. There’s a lot of great songs by them that deserve to be in the game, and while I can’t make promises about any future releases, we now have one more of their classics. This one has multitracks taken from Guitar Hero 5, but without the nasty Neversoft charts. If you’ve played GH5 (or, like me, just seen videos of it), you’d know that the drum part was really boring. In the RB version, the handdrums are represented much more fully to create a fun, tom-filled part. The bass has a cool, bouncy rhythm with lots of little variations to make it more interesting. Guitarists are no longer stuck playing the piano part and just have the little solo-y bits. Instead, the piano is properly represented with a devilishly (yup, I did it) hard Pro Keys chart. As you get farther into the song, there’s lots of tricky freestyle sections that are hopefully less painful to play than they were to chart. Singers can belt out Mick Jagger’s rowdy vocal part, and make sure to bring your friends along to sing “Woo woo!” 126 times so they’ll want to kill you. Happy holidays!

(Remember, this is just a reveal; all of the songs will be released together on December 25. Check back tomorrow for another awesome song!)

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