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November 27, 2020 at 1:04 am in reply to: Kloporte’s customs (11/26: Nonagon Infinity opens the door) #5151431 minute ago, MrBurpler said:
Beyond impressive! Does the full length version break the 1MB midi limit?
Yeah, it reached 1.49MB with the venue, full reductions, animations… I had to use a midi override.
November 26, 2020 at 9:49 pm in reply to: Kloporte’s customs (11/26: Nonagon Infinity opens the door) #515139Nonagon Infinity is finally complete! Thanks to MrPrezident for authoring vocals on Robot Stop.
I made a full, 42-minute version and also split the album in two parts, like I did with Polygondwanaland. Also, the whole album has custom venues.
Robot Stop
Big Fig Wasp
Gamma Knife
People-Vultures
Mr. Beat
Evil Death Roll
Invisible Face
Wah Wah
Road Train
Nonagon Infinity (full album)
Nonagon Infinity (Part 1: Robot Stop, Big Fig Wasp, Gamma Knife, People-Vultures)
Nonagon Infinity (Part 2: Mr. Beat, Evil Death Roll, Invisible Face, Wah Wah, Road Train)
I made a video of the full album custom, but it got blocked instantly on YouTube, so here’s a playlist with all songs:
Enjoy!
EDIT: Full preview on Google Drive:
https://drive.google.com/file/d/1R0C2a5W0D-vsA2vpf3sslRv2dtAh13KE/view
November 21, 2020 at 11:16 pm in reply to: Kloporte’s customs (11/26: Nonagon Infinity opens the door) #515104Magma – K.A. I (Köhntarkösz Anteria part 1)
Okay this one was particularly long to make. Harmonies and pro keys in particular took me a very long time, but I’m glad it’s finally done. First Magma song in the database! I’m planning on doing De Futura as well, but that one is also long (17 minutes long to be exact). Should be fun nonetheless.
November 4, 2020 at 9:39 pm in reply to: Kloporte’s customs (11/26: Nonagon Infinity opens the door) #514942Hey! Here’s a bunch of upgrades of customs by beard. There will be more coming eventually because singing harmonies on System of a Down is so much fun. Next one I’m working on will be ATWA.
Make sure to grab the alternate versions in the database!
System of a Down – Roulette
System of a Down – Holy Mountains
System of a Down – Mr. Jack
System of a Down – Vicinity of Obscenity
System of a Down – Kill Rock ‘n Roll
Thanks for reminding me about this song, actually! 😀 That’s when I realized it was never charted and should have been made years ago.
October 26, 2020 at 10:54 pm in reply to: Kloporte’s customs (11/26: Nonagon Infinity opens the door) #514805Two additions for RB3’s tenth anniversary! I have also a bunch of vocal/harmonies upgrades for System of a Down songs that will be posted by beard very soon.
Gang of Four – Damaged Goods
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Converge – Sadness Comes Home
Original drum chart by JackDaMaster. Drums, guitar, bass by guyshenig. Reductions, venue, fixes by me.
August 16, 2020 at 4:31 pm in reply to: Kloporte’s customs (11/26: Nonagon Infinity opens the door) #513550August 7, 2020 at 1:50 am in reply to: Kloporte’s customs (11/26: Nonagon Infinity opens the door) #513353Hey!
I reviewed your custom and wrote some feedback.
2: Is the drum part in measures 63-70 reasonably playable on a standard kit? (second half of “verse 2” segment)[/color]
I can do it on my e-kit by reaching over to the ride with my left hand while my right hand hits all three toms. It’s been a while since I’ve used the plastic rock band drums, but it seems like this might not work very well on those.Usually what you would do is use your right hand to play the ride while your left hand moves around the kit (tom 1, tom 2, floor tom), you can see what I mean in the drum animations I’ve added. I’ll come back to it later.
First, you can use Fugg’s template which fixes some issues with the current “official” template.
Drums:
It’s kind of hard to hear if it’s a hi-hat or a ride because of the mixing and the tambourine. You can hear the ride slightly in the right ear during verses, and I think it’s quarter notes, otherwise it would feel a little slow.
You can hear it better if you slow it down or use scrubbing, for instance at 35.4 or 37.4. You actually switched to quarter notes at M51.You used yellow+green at M35 and M43 but I think it’s a single crash. It wouldn’t really make sense in that song to have a double crash here.
At 52.3, you have placed a single snare with a yellow tom marker. I’m thinking you thought it was a flam, decided it wasn’t but didn’t fix it, I’d just keep it to ride+snare, nothing special going on.M55:
it’s actually a ride (you used yellow then blue at M63)(you know that apparently). In these situations you can choose between using blue or green for the ride, blue is more realistic but it’s a bit harder for people with a standard kit (especially blue cymbal+ green tom).
I changed it to green in my version but I wouldn’t care at all if you used blue and would have the left hand doing the crossover to a green tom at 56.3; I actually prefer it that way but I’m sure it’s a bit frowned upon.
You’re also missing kicks in that section.
This section repeats from M127 until the end but it’s better to ignore it, at least until M207.M172: Again, I think it’s just a regular snare (+ride), you’re probably overthinking. What’s nice about that section is that now that it calms down, you can actually hear the ride cymbal!
M207: Since it’s a fade-out, you can use this tutorial to learn how to reverse a fade-out:
http://customscreators.com/index.php?/topic/11011-tutorial-how-to-reverse-a-fade-out-with-audacity/?hl=%2Bfade+%2BreverseFor now I’ve made my own version (I’ll send it to you as a PM), it’s not perfect but feel free to use it if you want!
Bass:
What you have as red in M3.1.1 and as green in M5.1.1 are reversed compared to the notes in M19 and M21. It’s always good when placing notes to go back and compare if they’re the same notes or not. You can also open a tuner app on your phone or PC and sing notes while you’re charting guitar/bass/keys/vocals, it helps.M35: a few notes missing but seems accurate!
Be careful with bassists because it’s not always copy-paste, sometimes they get bored and like to add some notes.M175: you can hear the same part as in the intro so just copy-paste that
Vocals: I’m no vocal expert by any means, but it looks pretty good (and all pitches are correct)
I think you should leave some more space between “scav-” and “enge” (28.4.50) or between “van-” and “ish” (32.4). If the note tubes are too long, especially between notes, it’s uncomfortable or unnatural to sing while maintaining a good score (of course if it’s sustained, sustain)“my” at M34 should have a slide from G to A.
My main suggestion if you don’t do it already would be to add @ at the beginning of each of your phrases, use the import lyrics command and use CAT to create phrase markers, it would save you some time and your phrase markers would be better (it’s better to add them on a quarter grid when possible)
Honestly it looks pretty good! Drums are pretty accurate, especially kicks, which is something a lot of people struggle with. Just go back and forth between parts and compare them to see if they’re the same cymbal, etc., for consistency. You can also chart kicks first, then snares, then everything else.
Bass and vocals look good as well. Also I like the song so that’s a plus! ” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” />
July 26, 2020 at 7:26 pm in reply to: Kloporte’s customs (11/26: Nonagon Infinity opens the door) #513094July 24, 2020 at 8:59 pm in reply to: Kloporte’s customs (11/26: Nonagon Infinity opens the door) #513063July 24, 2020 at 1:00 am in reply to: Kloporte’s customs (11/26: Nonagon Infinity opens the door) #513047Oh Sees – The Dream
A few notes about this custom:
– I used “Oh Sees” even though it was released as “Thee Oh Sees”. The band keeps changing names but I would rather have them under the same name in-game.
If I chose “The Oh Sees” it would have been under the letter O, but with “Thee Oh Sees” it would be under T. I’d rather avoid the confusion and use “Oh Sees”.
– There’s actually one single chord on keyboard that lasts for over 5 minutes, I decided against charting it for obvious reasons.
Working on The Dream right now, and I updated my list:
Oh Sees
The Dream(TM, drums, bass, guitar)
King Gizzard and the Lizard Wizard
Road Train (TM, drums, bass, guitar, vocals, reductions)
Robot Stop (collab with MrPrez, TM and drums are done)
Cardiacs
Dog-Like Sparky
Venus VNR
Veleda (TM, drums, bass, guitar, vocals, reductions)
Ty Segall
The Singer (TM, drums)
Poil
Tronche à cul (collab with Sheep, TM, drums, bass, vocals, harms, reductions)
Shoji Meguro
Beneath the Mask (Persona 5) (TM, drums, bass)
Magma
De Futura (TM,)
I will also be working on fixing my old customs (especially vocals) and adding missing parts when applicable, but that’s not my priority right now.
July 21, 2020 at 1:10 pm in reply to: Interested in learning how to create RB3 customs for Xbox 360 – where to start? #512970So i’m doing drum charts. Probably where most people start to learn how to chart. Anyway I was curious what people thought about multi tracking drums. Does it matter if you just have the song audio vs backing audio and a drum track?
I mean multi tracks for full band sure that’s awesome but just for drums is it worth the effort?
I find they sound a bit off making them as sometimes…
Thanks
You don’t need multitracks, most customs are single-tracked. DIY stems with spleeter or RX7 is becoming a trend I don’t necessarily like or find useful.
If you struggle to hear a part (bass, especially), it can be helpful to use plugins like ReaPitch or bassmanager, or try your luck with spleeter, but results may vary and sometimes it can be more misleading than anything (maybe you would hear cymbals and subtle nuances less with the file spleeter gave you).
There’s actually many people who prefer single-tracked vs. multitracks, too.
July 19, 2020 at 2:19 am in reply to: Kloporte’s customs (11/26: Nonagon Infinity opens the door) #5129234 new ones already! Nonagon Infinity is nearly complete, just Robot Stop (collab with MrPrezident) and Road Train left (instruments charted, missing reductions, venue etc.).
King Gizzard and the Lizard Wizard – Mr. Beat
King Gizzard and the Lizard Wizard – Evil Death Roll
King Gizzard and the Lizard Wizard – Invisible Face
King Gizzard and the Lizard Wizard – Wah Wah
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