[How-To] Playing Customs on Wii

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  • #510819

    There are no ways to illegally get official DLCs that we can discuss on this website.

    #510820

    If you buy the song off of the Xbox store, can you get it off and run it through the C3 converter, or are you not able to get the song off of the Xbox as a platform?

    #510821

    If you buy the song off of the Xbox store, can you get it off and run it through the C3 converter, or are you not able to get the song off of the Xbox as a platform?

    Assuming you go through that, it still won’t work as the xbox audio quality is too high for the poor Wii, these conversion will make the song stutter, and since the official HMX audio is encrypted there is no way to reduce the quality.

    #510915

    Hi everybody.

     

    Ive been struggling with an issue for the last 3 days and im kinda running out of ideas of what could be wrong.

     

    I have a softmodded wii (NTSC, 4.3U) and since the latest wii rockband network shutdown ive never been more interested on playing customs on it.

     

    Ive done all the steps on the guide on how to get songs, packing, editing the script on the meta, etc… i did it all up to the point u get both the .app and bin files. the thing is that when i load up the game, a red loading bar on the upper left starts to fill up to 64%, then a message is displayed which says that the latest files on the sd are damaged and cannot be read, then it proceeds to delete the bin files on the sd (which were placed on the sZFE folder which already exists, because ive downloaded content before) and yes, the path on the meta matches with the first three digits of the meta folder and the folder where the bin files were placed.

     

    if you need any extra info i can provide ill happily give it to you.

    #510919

    Im definitely not an expert at this, but did you get the correct keys for your Wii and did you find WADs for the sZFE generation? Were not allowed to share WADs/Link to WADs for official generations and as sZFE has some (albeit fairly unknown) official content on it, we cant share them. They exist, but were not allowed to share them. Ive found sZGE to work better (at least for me), but there shouldnt be a difference other than where theyre stored.

    #510921
    Anonymous

      and it would be easier if you used sZGE instead of sZFE, maybe that’s why this error is occurring, if the problem is not with ng_id.txt and common-key.

      #510922
      Atruejedi
      Participant

        I use generations G and H with great success. Check my signature to pack like a pro, bro.

        #510930

        Im definitely not an expert at this, but did you get the correct keys for your Wii and did you find WADs for the sZFE generation? Were not allowed to share WADs/Link to WADs for official generations and as sZFE has some (albeit fairly unknown) official content on it, we cant share them. They exist, but were not allowed to share them. Ive found sZGE to work better (at least for me), but there shouldnt be a difference other than where theyre stored.

        ive found what the “problem” was.

        Instead of putting the .Bin files in the sZFE folder on the sd card (tutorial), i made a sZGE folder on my sd card and that did all the work, since im using sZGE RB Packer and sZGE WAD intalled on the wii. <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_biggrin.gif” /> <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_biggrin.gif” /> <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_biggrin.gif” />

        #511048
        Anonymous

          because, the only slots that accept customized songs are sZGE and sZHE, these two are the only ones that are not official.

          #511176

          Hey whenever I try to turn on SD Card mode it says “SD Card mode has not been enabled. To enable it later, go to system settings under options.” and Doesn’t let me turn it on, does anyone know how to fix this?

          #511209

          It happened to me before. I dont know if it was related to but i fixed it by deleting the customs from the sd and putting them again (i kept the bin files just in case), this kinda fixes the problem, because it shows the same error but im able to enable the sd mode.

          #512048

          I’ve been enjoying testing my customs in Dolphin because of how simple the process is, but recently Dolphin installed an update and my drums stopped working. They still work on the Wii so I’m not sure what the issue is. I followed the steps here to reinstall the drivers: https://wiki.dolphin-emu.org/index.php?title=USB_Passthrough and then I removed the drums from the list of whitelisted devices and re-added them and they still aren’t recognized in game. I tried this with Rockband 1 wired drums and Rockband 2 wireless drums. The blue light on the drums is lit up so it looks like it is connected. Can anyone offer me any advice to get my drums working again?

          #512061

          Easiest solution would be to go back to the version where it worked.

          #512084

          Easiest solution would be to go back to the version where it worked.

           

          I installed Dolphin 5.0 and the drums worked right away, thanks!

          #512335
          Anonymous

            do i need to use SNEEK to emulate the virtual NAND?

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