[How-To] Playing Customs on Wii

Viewing 15 posts - 3,061 through 3,075 (of 3,117 total)
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  • #510385
    alucardla
    Participant

      You can fix the link manually to the new database. Here’s the fixed link for you https://dl.c3universe.com/55f3c12157c6d

       

      Here’s the broken link so that you can compare and fix future Wii specific links http://keepitfishy.com/d.php?55f3c12157c6d

      Thank you very much, I didn’t know about that, sorry if I seemed a lazy person.

      It’s good to know we still have replacements for wii links.

      #510403
      lapeno_pl
      Participant

        I can´t get on with two customs. <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_frown.gif” /> Hope someone can help me please…

         

        I had “New Kid in Town” from the “Eagles” two years ago. That worked. later I had to delete it due to space problems. Even if the song was completely deleted and the cache is cleared and I completely reload my song list, it still appears in my list with the error. “Add-on content cannot be restored to the Wii System Memory”

         

        If I reload the song (even with a different number or rename the file myself, I still get the same error message “Add-on content cannot be restored to the Wii System Memory” same with “Queen – Innuendo” All other customs from me run smoothly even when I reload or delete. I have a lot of customs.

         

        does anyone have a solution to this? are these songs stored deeper in the wii system? can any values ​​be changed or renamed in the original customs data so that the wii system recognizes them as completely new songs? I’m pretty desperate now.

         

        Thanks very much for any help.

         

        lapeno_pl

        #510412
        Anonymous
          Customs in app format are not showing up in the library, they load but are not there.
          • I removed the SD card and deleted the MSTORE.VFF file from the USB NAND folder, in the real NAND this file is no longer created there.
          • I used the sZGE package, I didn’t merge files.
          #510414

          I’m not sure what to do about Rockbiink. I’ve followed the guide, but all of the mogg files I put in audacity are encrypted. They just play static and they don’t like to import.

          Is there an easier way to downmix my customs in order to stop the stuttering during gameplay?

          Is there something I’m doing wrong in order to downmix my customs?

          #510417
          regularjphn
          Participant

            I’m not sure what to do about Rockbiink. I’ve followed the guide, but all of the mogg files I put in audacity are encrypted. They just play static and they don’t like to import.

            Is there an easier way to downmix my customs in order to stop the stuttering during gameplay?

            Is there something I’m doing wrong in order to downmix my customs?

            Pretty much every C3 custom has an encrypted mogg, meaning that you can’t downmix the multi-tracks unfortunately. However, you can use C3 Tools and the PhaseShift converter to convert the CON mogg to a stereo single-track version and use it to rebuild the song in Magma.

            #510418
            StackOverflow0x
            Participant

              I can´t get on with two customs. <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_frown.gif” /> Hope someone can help me please…

               

              I had “New Kid in Town” from the “Eagles” two years ago. That worked. later I had to delete it due to space problems. Even if the song was completely deleted and the cache is cleared and I completely reload my song list, it still appears in my list with the error. “Add-on content cannot be restored to the Wii System Memory”

               

              If I reload the song (even with a different number or rename the file myself, I still get the same error message “Add-on content cannot be restored to the Wii System Memory” same with “Queen – Innuendo” All other customs from me run smoothly even when I reload or delete. I have a lot of customs.

               

              does anyone have a solution to this? are these songs stored deeper in the wii system? can any values ​​be changed or renamed in the original customs data so that the wii system recognizes them as completely new songs? I’m pretty desperate now.

               

              Thanks very much for any help.

               

              lapeno_pl

              Seems like it’s probably still in a DTA file if it keeps showing up after a cache refresh. Take your cache file after it reappears and do a search for the short name of the song in HxD. One of the results should tell you the path it’s in and you can remove it from your DTA file so next time it doesn’t load.

               

               

              Customs in app format are not showing up in the library, they load but are not there.
              • I removed the SD card and deleted the MSTORE.VFF file from the USB NAND folder, in the real NAND this file is no longer created there.
              • I used the sZGE package, I didn’t merge files.

               

              It seems like maybe one of your files are too large? That’s what happens when app files are too large. Can you narrow it down to specific app files?

               

              Pretty much every C3 custom has an encrypted mogg, meaning that you can’t downmix the multi-tracks unfortunately. However, you can use C3 Tools and the PhaseShift converter to convert the CON mogg to a stereo single-track version and use it to rebuild the song in Magma.

              You can also still use RockBiink after converting the file to PhaseShift if you split the stereo track to single mono files and run those through the tool.

               

              #510426
              lapeno_pl
              Participant

                Hi Wii Guy,

                 

                thanks for your help. That really could be the problem. One last question. How can i do a search for the short name of the song in HxD? what do you mean with HxD?

                 

                Sorry and thanks for your help.

                 

                Best Regards

                #510428

                HxD is a software to read the hexadecimal values of a file.

                You can use any, but HxD is free, you can find it with google.

                #510432

                Pretty much every C3 custom has an encrypted mogg, meaning that you can’t downmix the multi-tracks unfortunately. However, you can use C3 Tools and the PhaseShift converter to convert the CON mogg to a stereo single-track version and use it to rebuild the song in Magma.

                So long story short, I’ve spent a considerable amount of time working on getting the songs I want downmixed. The problem is when I try to build them in magma, it asks for dry vox files (which I don’t have). Is there a way I can get around this or do I have to create those dry vox myself? I’d rather not create the dry vox for all of the songs I have, but if that’s the only way then I guess I will.

                I would just ask for wii versions of these songs, but the authors haven’t been on in years, so I doubt they would respond.

                #510433

                Magma comes with empty dryvox files you can use.

                #510434

                So now I have a different question. I managed to get the audio from rockbiink to work, but I’m not sure where to put the .bik file. I tried replacing the .mogg file with the .bik file, but rockbiink never created a new DTA file. So, I just used the original DTA file and replaced the .mogg file. When I tried to play the song as a test however, the game froze and I had to reboot my wii.

                I’m not sure what to do at the moment.

                 

                EDIT: I have also tried the magma way with the dry vox files. The problem is that for some reason, magma is looking in the wrong spot for my blank audio files. Although I navigate to the right files (MagmaMagmaC3v332audio), magma throws an error which says:

                 

                ERROR: Audio Compiler: Could not open ‘c:/users/desktop/rock band/custom software/c3 tools/c3contoolsv400/phaseshift/music/metallica – nothing else matters/audio/stereo44.wav’ for read.

                 

                I’m not sure what to do about this.

                #510435
                regularjphn
                Participant

                  So now I have a different question. I managed to get the audio from rockbiink to work, but I’m not sure where to put the .bik file. I tried replacing the .mogg file with the .bik file, but rockbiink never created a new DTA file. So, I just used the original DTA file and replaced the .mogg file. When I tried to play the song as a test however, the game froze and I had to reboot my wii.

                  I’m not sure what to do at the moment.

                   

                  EDIT: I have also tried the magma way with the dry vox files. The problem is that for some reason, magma is looking in the wrong spot for my blank audio files. Although I navigate to the right files (MagmaMagmaC3v332audio), magma throws an error which says:

                   

                  ERROR: Audio Compiler: Could not open ‘c:/users/desktop/rock band/custom software/c3 tools/c3contoolsv400/phaseshift/music/metallica – nothing else matters/audio/stereo44.wav’ for read.

                   

                  I’m not sure what to do about this.

                  I’m assuming that the song you’re trying to get working is Nothing Else Matters by Metallica based on that error message, so here’s a link to a readily Wii-compatible version: https://dl.c3universe.com/52face4a63bf1. You won’t need to put it through C3 Tools or Magma or anything, once you extract it it’ll be in the correct file structure ready for renumbering. Hope this helps.

                  #510436

                  I’m assuming that the song you’re trying to get working is Nothing Else Matters by Metallica based on that error message, so here’s a link to a readily Wii-compatible version: https://dl.c3universe.com/52face4a63bf1. You won’t need to put it through C3 Tools or Magma or anything, once you extract it it’ll be in the correct file structure ready for renumbering. Hope this helps.

                  Thanks for the link to the custom. I was just using Nothing Else Matters as a test to see if it was working. I wasn’t aware at the time that I downloaded the GH conversion and I haven’t gotten around to changing it, so I used it to test the other customs that need fixing. I still need to fix a few other customs I’ve had issues with.

                  #510447
                  lapeno_pl
                  Participant

                    thnx for the help it was a corrupted dta file. Br

                    #510809
                    lapeno_pl
                    Participant

                      Hi Everybody,

                       

                      i would like to play “Paul McCartney and the Wings – Band on the run” on the wii. It seems that i can´t purchase this harmonix content. It´s only for xbox and the wii shop seems to be down. Is it any way to get this song?

                       

                      Thanks for any ideas.

                       

                      Br

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