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  • #471586
    TeslaSuxx
    Member

    Thanks, you’re a lifesaver. Realized I was exporting with my vocals track muted. That should fix it.

    #469354
    TeslaSuxx
    Member
    #469353
    TeslaSuxx
    Member

    The Pokemon?

    My thoughts, too.

    #469328
    TeslaSuxx
    Member

    You need to change song ID whenever your change anything in the metadata.

     

    That’s definitely the issue. Thank you!

    #469295
    TeslaSuxx
    Member

    After playing expert drums on this song, I find that many of the notes you charted are not in sync with the song audio.

    For better feedback, please provide your REAPER project file.

     

    For vocals, there are a few things that should change:

    • When authoring single-syllable words in multiple pitches, put one word in the first note and a + sign on any notes that follow.
    • All notes that are charted must have space in-between them.

    For a better understanding of vocals authoring, refer to the ​​docs.

     

    Thanks for the feedback on vocals. I haven’t been able to test them since the game still says no part when I try testing them, but it’s helpful. I’ve been referring to the docs and a couple videos but for some reason I’m never able to find the right answers to some of my questions. That helps a lot.

     

    Here’s an early version of the chart (the drums should be mostly the same) until I get the current version uploaded: https://drive.google.com/open?id=0B8Ajdh54aWsNVDZfb0RtaTBndzA

     

    EDIT: Newest version of reaper file w/ stems here: http://www.mediafire.com/download/75xfx0opq8siahn/MadAtYou.zip

     

    One reason the drums may be out of sync is because I’m a dummy and I didn’t export the stems from Reaper and just imported the stems from the source into Magma. I might do a quick re-export and see how that helps.

     

    Also, I feel like having the stems is a blessing and a curse. For the drums, I charted a few hits that are barely audible in the final mix and I don’t know how well that works.

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