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September 29, 2020 at 8:28 am #514389
KyleJCrbParticipantDoes the Onyx Music Game Toolkit‘s “Make clipped dryvox from MIDI and audio” (which generates a dryvox file that mutes any audio that doesn’t align with the vocal parts of the MIDI) functionality do anything to help alleviate this problem? I had some pretty good luck with it on “Because It’s Midnite” but that’s a short song and I didn’t try it with any other dryvox sources to compare.
February 9, 2020 at 3:32 pm #509599
KyleJCrbParticipantJudas Priest – Living After Midnight
http://customscreators.com/index.php?/page/index.html/_/living-after-midnight-r20368
Tried PMing AllFlesh back in October, but never got a response.
November 28, 2014 at 7:13 am #433580
KyleJCrbParticipantAs a German I can say the the “Wienerschnitzel” is called “Wienerschnitzel” and I don’t know why they always call it “Weinerschnitzel”
” src=”/wp-content/uploads/invision_emoticons/default_SA_biggrin.gif” />You can thank the American hot dog fast food joint Weinerschnitzel for that one.
November 4, 2014 at 4:58 am #432124
KyleJCrbParticipantI didn’t know Crush 40 was announced for RBN… now I”m even sadder that RBN ended ;_;If it was going to happen, it would’ve happened years ago. The band were announced as part of a list of artists supporting RBN, before RBN even officially launched. Back in 2010, it was revealed by Ozone that they were unable to acquire distribution rights from SEGA’s record label Wavemaster, so the plans sadly fell through.
But hey, at least two of the three songs that they planned are now out there as customs (Live & Learn in the C3 database and Open Your Heart in my thread.) Shame that
was never finished…
November 4, 2014 at 4:47 am #432122
KyleJCrbParticipantSweet, thanks for these! One question: is the main theme the full ROCK-MEN album version, or the abridged version from the game?
October 23, 2014 at 6:27 am #431504
KyleJCrbParticipantWeird Al’s birthday is today, October 23rd, so the first hint could be alluding to some more Al goodness.
August 17, 2014 at 10:48 pm #427298
KyleJCrbParticipantCastlevania: Symphony of the Night has an amazing soundtrack. The opening track, especially, is outstanding.Personally, I think it would be hilariously awesome if we ever got the ultra cheesy and out-of-place credits song “I Am The Wind” in Rock Band, but I’m probably alone in that.
July 29, 2014 at 8:47 pm #425865
KyleJCrbParticipantYeah, I have no idea. Might have to crack open REAPER and play them back also.
July 27, 2014 at 6:20 am #425636
KyleJCrbParticipantthanks guys. like i said kinda new to the c3 world so i dunno all the dl sites for customs but man i am excited >.<oh and i have to add powerman 5000 to my list too! particularly
how to be a human
supervillian
when worlds collide
and drop the bombsell
“Super Villain” is already in the game via RBN, and a “When World’s Collide” custom is on the old customs spreadsheet. “Bombshell” is on there as well, but it’s missing vocals and difficulty reductions.
July 25, 2014 at 7:32 pm #425456
KyleJCrbParticipantI cracked open the CON myself to take a look and see if it was a simple audio alignment issue, but I couldn’t get the audio to line up with the entire chart (it would keep going out of sync as the song went on), so it seems more like a bad tempo map. I really hope Velvien has a chance to look into it, because the chart itself is a lot of fun.
July 25, 2014 at 4:31 pm #425437
KyleJCrbParticipantWhat an awesome release. Thanks, guys!
July 23, 2014 at 4:52 am #425291
KyleJCrbParticipantAnother Theme of Laura custom, eh? I think there are at least 3 different ones floating around now, haha.
July 19, 2014 at 12:08 am #424926
KyleJCrbParticipantTwo internet packs and still no “Friday”I guess nobody can stomach that song long enough to chart it.
” src=”/wp-content/uploads/invision_emoticons/default_SA_biggrin.gif” />There’s actually a full band custom of Friday in the C3 repository that I was messing around with awhile back. I was trying to add reductions a few months ago, but it turns out the vocals didn’t have any lyrics and the chart was really unpolished overall (not to mention I ran out of time to work on charting,) so I gave up on it. If anyone’s interested, I’d be happy to provide the files with what I managed to work on.
To steer this back on topic: a pretty interesting week! A little sad that we’ve got another Internet Pack without proper C3-ified conversions of Trogdor and Because It’s Midnite, but I’ll keep hopin’ one day.
” src=”/wp-content/uploads/invision_emoticons/default_SA_wink.gif” />July 17, 2014 at 8:58 am #424793
KyleJCrbParticipantI’ve played Crystal Flash (great chart, must have been a lot of work!) a few times with no problems (well, except that the Rhythm/Keys chart starts playing Bass for a while in that part with lots of bass fills, but that’s a different kind of problem!)Yeah, that’s one of the issues from inimitable’s charting. This was originally an RB2-era custom, so bass was charted as a rhythm part with some of the more obvious audible bass parts thrown in. I had planned to try and fix it up, but real life reared ugly mug, and I haven’t had the chance to touch anything for a few months now. Hopefully I can get back to it, but if anyone out there wants to take a look for themselves, I’d be more than happy to share the REAPER files with you.
July 16, 2014 at 7:08 pm #424762
KyleJCrbParticipantThe RB2 and RB3 drums are functionally identical as far as I’m aware, so you can attach cymbals to either of them.
From what I understand, Guitar Hero drums can actually be used for Pro Mode using the green cymbal option, but it’s a bit of a kludge solution. The yellow cymbal serves as both the yellow pad and cymbal, while the orange cymbal is mapped as a green cymbal in the game. Just don’t activate the yellow cymbal in the drum settings, otherwise you’ll be looking around for a nonexistent yellow pad to hit, and then you will become sad.
This handy video explains how the mapping works:
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