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  • #509092
    Kalina05
    Participant

     

    Yeah, those links in the PDF fooled me too, all those RBN instructions should be available here:

     

    http://docs.c3universe.com/rbndocs

     

    and drum fills specifically here:

     

    http://docs.c3universe.com/rbndocs/index.php?title=Drum_Authoring#Drum_Fills

    Hello Shroud

     

    Thank you for the links

     

    Have nice day

    #509089
    Kalina05
    Participant

    Hello Everyone !

     

    I have read the whole Tutorial and i must say thank you for all the people who have worked on it …

    But when i’m hitting the link in Overdrive part Chapter 11 Drums activation Fills .

     

    I’m having an error message :

    Sorry! This site is experiencing technical difficulties Try waiting a few minutes and reloading.

    (Can’t contact the database server: php_network_getaddresses: getaddrinfo failed: Name or service not known (chefissimo.cl4v5wyr2cks.eu-west-1.rds.amazonaws.com))

    -Is there any way to read it somewhere on the site?

    #508966
    Kalina05
    Participant

    Just be aware that if you use CAT to generate drum animations that it relies on toms being set on every notes and not just long notes. Long notes will cause animations to be tom for the first note and cymbal for the rest of the duration of the long note.

     

    If you’re doing animations manually, it does not matter, the game will be fine with long notes.

    Hello Alternity

     

    So it’s better to have the same number of notes on toms and ProToms .

    I didn’t try animation yet and this details is important thank you for this intel .

    #508940
    Kalina05
    Participant

    Not that I know of. It’s a VIZIO and I have no settings of that nature anywhere.

     

    TBH, it’s only a major problem when I try to stream it. So it’s most likely an internet issue. But I do sill get desync offstream as well.

    Hello Beard216

     

    You are talking about streaming .

    -Are you using a Capture tool like Elgato things or others or using the twitch app option on console ?

     

    Because it add input lags or some jump in video window randomly if you are using a capture box.

    I’m using Elgato HD60 and i have some jumps after hours of use.

    It also can be generate by multiple layers in OBS .

     

    If you are using twitch app be carefull with picture dimension 720P/1080P if you have a bandwith with less than 6000 mb stay in 720P

    #508939
    Kalina05
    Participant

     

    Why are you using such long notes without gaps? I would have simply used 1/16ths.

     

    Because i’m noob on Reaper and i’m lazy too …. :haw:

    i also dislike reaper a lot , i won’t use it if it was not necessary for doing RB customs songs (not talking for new versions of the software).

     

    That’s why i draw one line and not 16 dots , less click for me :v: don’t hit me <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_cheeky.001.gif” />

    #508937
    Kalina05
    Participant

    I’m very new to this too, my question is, how do you rewrite the drum chart to add the 3 new lines? Thanks.

    Hello Nhra drags

    You need to think about 2 different parts .

    1) Write normal toms on line 98/99/100 for *Drums*

    2) Overlay toms section on line 98/99/100 by putting a line on 110/111/112

    *Lines need to have same duration .

    Exemple if you have a roll on 4 time in one 4/4 mesure (16/4 subdivision)

    Imagine simple fill like 4 notes per time on line 98/99/100 it will make

    1) On Normal drums.

    -Time 1

    Line 98-98-98-98

    -Time 2

    Line 99-99-99-99

    -Time 3

    Line 100-100-100-100

    -Time 4

    Line 99-99-99-99

    2) On Pro drum

    -Time 1

    Line 98-98-98-98 + 110-110-110-110 Or (110 line over the first time ,Not recommended if you are using auto animation)

    -Time 2

    Line 99-99-99-99 + 111-111-111-111 Or (111 line over the Second time ,Not recommended if you are using auto animation)

    -Time 3

    Line 100-100-100-100 + 112-112-112-112 Or (112 line over the Third time ,Not recommended if you are using auto animation)

    -Time 4

    Line 99-99-99-99 + 111-111-111-111 Or (111 line over the Fourth time ,Not recommended if you are using auto animation)

    I hope it will help you to visualize the thing , basically you should see something

    identical on Toms and Pro toms lines except subdivision until you are on the same tom.

    Like this:

    1578043652-prodrumstoms.png

    Have a nice day

    #507751
    Kalina05
    Participant

    You’re welcome! You’ve found the topic, but anyways: “In Magma, select ‘Options’, then uncheck ‘Use unique numeric song ID'”.

     

    Thanks EchoOfMystery

     

    Yes i have unchecked the option for Numerical ID, i’m getting a bit closer to play my first custom <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” /> I’m fighting markers+events then i will try to understand Keyboards part !

    #507749
    Kalina05
    Participant

    Hello and thanks both of you for the help !

     

    Buster66 i think you put the finger on my issue, i had one hidden track in my project, who was muted now the mid file is working… But i’m hitting another problem …

     

    1)Magma says i have to put my AuthorID but it always sending me an “it’s an invalid Key” message.

    I”m using the 5 numbers i’ve found on my profile “AuthorsID”

     

    I going yo search on forum about that but it seems my midi export problem is solved !

     

    Thanks a lot to both of you Buster66 and EchoOfMystery :rock:

     

    I found this for my Author ID issue i will give it a try !

    [post=http://customscreators.com/index.php?/topic/17237-solution-for-invalid-author-id-in-magma/%5DAUTHORID ISSUE[/post]

    #507742
    Kalina05
    Participant
    Hello Buster66
    I think i’m using the wrong .mid file because magma only referencing “drum part found “.
    -I’m picking the file in /Documents/reaper/myproject . I pick the .mid but the date is not good, it shows 4/10/19 and i have saved my project today 2/11/19.
    -In my RB template reaper project, i have Beat/Event/Drums/Guitar/Keyboard/Bass/Vocals Tracks , so that’s why i ‘m thinking i’m using the wrong.mid file .
    ps:I assume i’m a total beginner with Reaper i know many editing software (audio/video) but this one looks like very strange to me. But it also can be used to do customs songs so i keep fighting it <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” /> joke.
    Here is the message i got from Magma when i clic on TEST!
    Found PART DRUMS…
    Nemo’s MIDI AutoGen process started.
    Added drum mix events successfully.
    Nemo’s MIDI AutoGen process completed.
    Starting Basic EMH Check..
    WARNING: PART DRUMS Hard has 0 notes.
    WARNING: PART DRUMS Medium has 0 notes
    WARNING: PART DRUMS Easy has 0 notes
    There were only 3 problems reported
    This means the charts most likely have reductions charted except where reported in the log.
    Ready to send files to MagmaCompiler … hold on.
    Output from MagmaCompiler follows:
    Reading the archive
    MIDI Compiler: Starting…
    ERROR: MIDI Compiler: (MIDI FILE): Track EVENTS required but not found
    ERROR: MIDI Compiler: (MIDI FILE): Track BEAT required but not found
    ERROR: MIDI Compiler: (MIDI FILE): Halting validation due to missing and/or extraneous MIDI tracks
    MIDI Compiler: Done.
    MagmaCompiler reported some errors. Please see the log for details on what must be fixed.
    #507737
    Kalina05
    Participant

    Hello EchoOfMystery

     

    Thanks a lot for your answer .

     

    I’m using this RB template .

    [topic=http://customscreators.com/index.php?/topic/18019-my-authoring-template-for-anyone-who-may-be-interested/?hl=template%5DRBTemplate[/topic]

     

     

    1) Now i know that i can’t visualise the green Activation cymbal in RBN Fx

    2)I have overdrive noted on line 116 for the bass/Guitar that the line i used but when i try C3 magma the magma app say “no overdrive path” for bass drums/guit/vocal but i can seen them what can i do wrong ?

     

    I will retry tonight to see if it works in the game

     

    Thanks for your time and help !

    #507402
    Kalina05
    Participant

    Hello Shroud

     

    Thank you for the tips !

    May be it’s why I had a problem, because i was sure to put the line at the right place i’m using Reaper 4.22 (beginner).

    After creating a new session and re-import midi file and rewrite Pro-Toms line and all was fine .

    But your tips can help Thank you !

    #507363
    Kalina05
    Participant

    Hello Bansheeflyer !

     

    I’ve found what was missing, and it was because of a bug i had to redo a new session and re-write the line in the Pro-Toms 110/111/112 lines and they finally show up (evil toms).

     

     

    I hope that’s enough to make sense haha.

     

    It make sense lol

     

    Your explanation is really clear thank you !

     

    I’ve done Guitar/bass and Drums working on vocals actually and i will try Keyboard but without preview it will be hard i suppose.

    (Animation and Overdrives will probably takes some times to learn)

     

    Thanks for your answer

    #507353
    Kalina05
    Participant

    where is the folder for templates?

    Hello Duknine2

     

    The location is in

    C:/program(x86)/Reaper/RBN Mix Template

    You will have to copy the Template in that location and load it from the template menu in Reaper .

     

    “You can also double clic on the File and Reaper will ask you what you want to do about it “

     

    Have a good day

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