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  • in reply to: The complete C3 tutorial for new authors #509092
    Kalina05
    Participant

       

      Yeah, those links in the PDF fooled me too, all those RBN instructions should be available here:

       

      http://docs.c3universe.com/rbndocs

       

      and drum fills specifically here:

       

      http://docs.c3universe.com/rbndocs/index.php?title=Drum_Authoring#Drum_Fills

      Hello Shroud

       

      Thank you for the links

       

      Have nice day

      in reply to: The complete C3 tutorial for new authors #509089
      Kalina05
      Participant

        Hello Everyone !

         

        I have read the whole Tutorial and i must say thank you for all the people who have worked on it …

        But when i’m hitting the link in Overdrive part Chapter 11 Drums activation Fills .

         

        I’m having an error message :

        Sorry! This site is experiencing technical difficulties Try waiting a few minutes and reloading.

        (Can’t contact the database server: php_network_getaddresses: getaddrinfo failed: Name or service not known (chefissimo.cl4v5wyr2cks.eu-west-1.rds.amazonaws.com))

        -Is there any way to read it somewhere on the site?

        in reply to: RBN plug don’t show Pro Drums Tom #508966
        Kalina05
        Participant

          Just be aware that if you use CAT to generate drum animations that it relies on toms being set on every notes and not just long notes. Long notes will cause animations to be tom for the first note and cymbal for the rest of the duration of the long note.

           

          If you’re doing animations manually, it does not matter, the game will be fine with long notes.

          Hello Alternity

           

          So it’s better to have the same number of notes on toms and ProToms .

          I didn’t try animation yet and this details is important thank you for this intel .

          in reply to: Calibration and desync #508940
          Kalina05
          Participant

            Not that I know of. It’s a VIZIO and I have no settings of that nature anywhere.

             

            TBH, it’s only a major problem when I try to stream it. So it’s most likely an internet issue. But I do sill get desync offstream as well.

            Hello Beard216

             

            You are talking about streaming .

            -Are you using a Capture tool like Elgato things or others or using the twitch app option on console ?

             

            Because it add input lags or some jump in video window randomly if you are using a capture box.

            I’m using Elgato HD60 and i have some jumps after hours of use.

            It also can be generate by multiple layers in OBS .

             

            If you are using twitch app be carefull with picture dimension 720P/1080P if you have a bandwith with less than 6000 mb stay in 720P

            in reply to: RBN plug don’t show Pro Drums Tom #508939
            Kalina05
            Participant

               

              Why are you using such long notes without gaps? I would have simply used 1/16ths.

               

              Because i’m noob on Reaper and i’m lazy too …. :haw:

              i also dislike reaper a lot , i won’t use it if it was not necessary for doing RB customs songs (not talking for new versions of the software).

               

              That’s why i draw one line and not 16 dots , less click for me :v: don’t hit me <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_cheeky.001.gif” />

              in reply to: RBN plug don’t show Pro Drums Tom #508937
              Kalina05
              Participant

                I’m very new to this too, my question is, how do you rewrite the drum chart to add the 3 new lines? Thanks.

                Hello Nhra drags

                You need to think about 2 different parts .

                1) Write normal toms on line 98/99/100 for *Drums*

                2) Overlay toms section on line 98/99/100 by putting a line on 110/111/112

                *Lines need to have same duration .

                Exemple if you have a roll on 4 time in one 4/4 mesure (16/4 subdivision)

                Imagine simple fill like 4 notes per time on line 98/99/100 it will make

                1) On Normal drums.

                -Time 1

                Line 98-98-98-98

                -Time 2

                Line 99-99-99-99

                -Time 3

                Line 100-100-100-100

                -Time 4

                Line 99-99-99-99

                2) On Pro drum

                -Time 1

                Line 98-98-98-98 + 110-110-110-110 Or (110 line over the first time ,Not recommended if you are using auto animation)

                -Time 2

                Line 99-99-99-99 + 111-111-111-111 Or (111 line over the Second time ,Not recommended if you are using auto animation)

                -Time 3

                Line 100-100-100-100 + 112-112-112-112 Or (112 line over the Third time ,Not recommended if you are using auto animation)

                -Time 4

                Line 99-99-99-99 + 111-111-111-111 Or (111 line over the Fourth time ,Not recommended if you are using auto animation)

                I hope it will help you to visualize the thing , basically you should see something

                identical on Toms and Pro toms lines except subdivision until you are on the same tom.

                Like this:

                1578043652-prodrumstoms.png

                Have a nice day

                in reply to: Overdrive Activation questions #507751
                Kalina05
                Participant

                  You’re welcome! You’ve found the topic, but anyways: “In Magma, select ‘Options’, then uncheck ‘Use unique numeric song ID'”.

                   

                  Thanks EchoOfMystery

                   

                  Yes i have unchecked the option for Numerical ID, i’m getting a bit closer to play my first custom <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” /> I’m fighting markers+events then i will try to understand Keyboards part !

                  in reply to: Overdrive Activation questions #507749
                  Kalina05
                  Participant

                    Hello and thanks both of you for the help !

                     

                    Buster66 i think you put the finger on my issue, i had one hidden track in my project, who was muted now the mid file is working… But i’m hitting another problem …

                     

                    1)Magma says i have to put my AuthorID but it always sending me an “it’s an invalid Key” message.

                    I”m using the 5 numbers i’ve found on my profile “AuthorsID”

                     

                    I going yo search on forum about that but it seems my midi export problem is solved !

                     

                    Thanks a lot to both of you Buster66 and EchoOfMystery :rock:

                     

                    I found this for my Author ID issue i will give it a try !

                    [post=http://customscreators.com/index.php?/topic/17237-solution-for-invalid-author-id-in-magma/%5DAUTHORID ISSUE[/post]

                    in reply to: Overdrive Activation questions #507742
                    Kalina05
                    Participant
                      Hello Buster66
                      I think i’m using the wrong .mid file because magma only referencing “drum part found “.
                      -I’m picking the file in /Documents/reaper/myproject . I pick the .mid but the date is not good, it shows 4/10/19 and i have saved my project today 2/11/19.
                      -In my RB template reaper project, i have Beat/Event/Drums/Guitar/Keyboard/Bass/Vocals Tracks , so that’s why i ‘m thinking i’m using the wrong.mid file .
                      ps:I assume i’m a total beginner with Reaper i know many editing software (audio/video) but this one looks like very strange to me. But it also can be used to do customs songs so i keep fighting it <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” /> joke.
                      Here is the message i got from Magma when i clic on TEST!
                      Found PART DRUMS…
                      Nemo’s MIDI AutoGen process started.
                      Added drum mix events successfully.
                      Nemo’s MIDI AutoGen process completed.
                      Starting Basic EMH Check..
                      WARNING: PART DRUMS Hard has 0 notes.
                      WARNING: PART DRUMS Medium has 0 notes
                      WARNING: PART DRUMS Easy has 0 notes
                      There were only 3 problems reported
                      This means the charts most likely have reductions charted except where reported in the log.
                      Ready to send files to MagmaCompiler … hold on.
                      Output from MagmaCompiler follows:
                      Reading the archive
                      MIDI Compiler: Starting…
                      ERROR: MIDI Compiler: (MIDI FILE): Track EVENTS required but not found
                      ERROR: MIDI Compiler: (MIDI FILE): Track BEAT required but not found
                      ERROR: MIDI Compiler: (MIDI FILE): Halting validation due to missing and/or extraneous MIDI tracks
                      MIDI Compiler: Done.
                      MagmaCompiler reported some errors. Please see the log for details on what must be fixed.
                      in reply to: Overdrive Activation questions #507737
                      Kalina05
                      Participant

                        Hello EchoOfMystery

                         

                        Thanks a lot for your answer .

                         

                        I’m using this RB template .

                        [topic=http://customscreators.com/index.php?/topic/18019-my-authoring-template-for-anyone-who-may-be-interested/?hl=template%5DRBTemplate[/topic]

                         

                         

                        1) Now i know that i can’t visualise the green Activation cymbal in RBN Fx

                        2)I have overdrive noted on line 116 for the bass/Guitar that the line i used but when i try C3 magma the magma app say “no overdrive path” for bass drums/guit/vocal but i can seen them what can i do wrong ?

                         

                        I will retry tonight to see if it works in the game

                         

                        Thanks for your time and help !

                        in reply to: RBN plug don’t show Pro Drums Tom #507402
                        Kalina05
                        Participant

                          Hello Shroud

                           

                          Thank you for the tips !

                          May be it’s why I had a problem, because i was sure to put the line at the right place i’m using Reaper 4.22 (beginner).

                          After creating a new session and re-import midi file and rewrite Pro-Toms line and all was fine .

                          But your tips can help Thank you !

                          in reply to: RBN plug don’t show Pro Drums Tom #507363
                          Kalina05
                          Participant

                            Hello Bansheeflyer !

                             

                            I’ve found what was missing, and it was because of a bug i had to redo a new session and re-write the line in the Pro-Toms 110/111/112 lines and they finally show up (evil toms).

                             

                             

                            I hope that’s enough to make sense haha.

                             

                            It make sense lol

                             

                            Your explanation is really clear thank you !

                             

                            I’ve done Guitar/bass and Drums working on vocals actually and i will try Keyboard but without preview it will be hard i suppose.

                            (Animation and Overdrives will probably takes some times to learn)

                             

                            Thanks for your answer

                            in reply to: My authoring template, for anyone who may be interested #507353
                            Kalina05
                            Participant

                              where is the folder for templates?

                              Hello Duknine2

                               

                              The location is in

                              C:/program(x86)/Reaper/RBN Mix Template

                              You will have to copy the Template in that location and load it from the template menu in Reaper .

                               

                              “You can also double clic on the File and Reaper will ask you what you want to do about it “

                               

                              Have a good day

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