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  • in reply to: Current WIPs (11/27/20) #515148

    Don’t make a new thread every time you revise your WIPs. Just edit your original post.

    8 hours ago, Shroud said:

    You are right <img decoding=” data-emoticon=”” src=”/emoticons/default_SA_smile.gif” title=”:)” /> 

     

    The filter actually does work but there was no filter option for customs, I had selected “C3 Official” + “C3 Universe”, thinking that the latter was for customs, but instead selecting only “C3 Universe” yields 0 results. Not selecting any filter results in 721 songs with Pro Guitar and 767 with Pro Bass. Minus 312 (which is DLC+RBN) results in 409 customs with Pro Guitar and 455 with Pro Bass just like you said, thanks! 

    That’s literally what I mean by doesn’t work. That filter is supposed to be for customs.

    4 hours ago, Shroud said:

    Yes, and probably a script to convert RockSmith charts to RockBand charts would be a godsend <img decoding=” data-emoticon=”” src=”/emoticons/default_SA_smile.gif” title=”:)” />

    There’s too much stuff in rocksmith charts to accurately convert to rock band.

    5 minutes ago, Shroud said:

    Mmm… I opened up the filter box and selected instruments -> Pro Guitar, and also clicked the checkboxes for customs and C3 (to exclude DLC and RBN). I got 83 results (none from RB3 disc), or 82 if I choose Pro Bass instead.

    The C3 Universe filter doesn’t currently work, so you probably got the C3 Official releases only.

    It’s going to be more difficult to chart pro guitar/bass if you have no reference to do so. I’ve only charted pro guitar/bass for songs that are in rocksmith or it’s a song that I can decide how the chart goes (because it’s usually synth). It takes some work to transcribe it but because it’s from rocksmith, it’s usually going to be high quality. The other songs are basically synth only or the part was so simple, I could do it easily.

    Also in my search, I found Pro Guitar has 409 songs and Pro Bass has 455 with 374 having both (due to the database still being a WIP, those numbers might not be accurate). So I’m not sure where you got 83 from (There are 83 songs on the RB3 disc).

    in reply to: Everybody Knows – The Naked and Famous – Teaser #514560

    https://db.c3universe.com/song/everybody-knows-27617/5f824b21707795.19507499

    Finally was able to upload the file so there it is.

     

    in reply to: Everybody Knows – The Naked and Famous – Teaser #514535

    So the file manager for c3u is currently down for maintenance so I’m not currently able to upload the file. But here’s the full band preview for you, courtesy of OddBrother

     

    in reply to: (Nearly) Unlimited ‘game_origin’ categories for TU4 #514270

    So you could simply upgrade customs to use milo venues and put whatever you want as the source? The only catch being that if you play a road challenge and its a “DLC rock songs” playlist, even if that song is both of those things, because it is of a custom source, it eliminates it from being selected.

     

    Fantastic testing on this! This is great news!

     

     

    Now for injecting custom lines of text into the game file so we could use whatever category we want.

    It doesn’t do source and genre at the same time. It’s either one or the other.

    in reply to: (Nearly) Unlimited ‘game_origin’ categories for TU4 #514268

    So thanks to Fat Halpert, I tested a custom source custom with a milo venue (courtesy of MiloMod). It absolutely works. You can set the source to whatever you want and still have a venue. This will exclude all applicable songs from being picked for the road challenges based on their source.

    I tested genres, and it looks like the same thing will happen. If the genre specified is not in any of the specified “filter” genres, it will not select them based on genre.
    One thing unrelated is that “off-hand” genres such as Fusion and R&B/Soul/Funk may be selected together for a challenger under “Other”. If any of them have enough for a setlist, they can also be chosen under their specific genre.

    in reply to: (Nearly) Unlimited ‘game_origin’ categories for TU4 #514264

    Maybe there can be a way to double up on the source. For instance, I have a RBN song that I actually bought from the store some years back. Looking into the contents of this song I found these lines in the dta

     

    (‘game_origin’ ‘rb2’)

    (‘ugc’ 1)

     

    The bottom line is just stating that the statement of whether it is a ugc song is true. I’m not sure why it is structured this way but maybe where it shows up can be changed without messing around with the ‘ugc_plus’ line.

    This was only the case for RBN1. RBN2 only uses the one line. They probably didn’t want to have to recode the origin stuff in RB2 so they just checked for that flag to change the source to RBN.

    in reply to: (Nearly) Unlimited ‘game_origin’ categories for TU4 #514260

    Ok so here’s the thing. Changing the origin from ‘ugc_plus’ completely ruins the venue. It will do exactly the same thing as it does when you select keys on wii/dolphin. So please, while being a niche feature, it shouldn’t be messed with right now and definitely not en masse.

    Genre on the other hand, that seems to have no consequences so far. I am going to be doing extensive testing of the matter but the field does seem to take a generic string and any of the ones listed above. But do not go changing them right away. Like the source thing, it might have consequences to changing the genre.

    Wii/Dophin are on an older version of the game where the source took a string instead of a predefined one. This is no longer the case as of TU3 (as I’ve heard).

    in reply to: i0brendan0’s Custom WIPs #514145

    Done quite a bit since my last update. Currently working on

    9GDV65g.jpg

     

    Preview Video

    in reply to: songs.dta file missing #513867

    You can still use magma for that purpose. What files do you have?

    in reply to: songs.dta file missing #513863

    You should be using Magma to build the con file.

    Yeah my sister has a pro guitar controller and the buttons don’t seem to work either. I have to use the MPA to press things. I would have no idea how to fix it though since I’ve never got it to work.

    i think the default settings on the c3 template have something set to -0.5, while the master track also bumps up the volume 0.5db.

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