Song Matches Up Nicely in Reaper, But is Off In-Game
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Tagged: Authoring
Hey guys,
I’m trying to get back into authoring again, but I’m having a little problem with my current project. I’m practically finished with the custom, and all the notes match up to the music great in Reaper when used with the RBN plugin. However, once I load the custom on the game, I notice there is a clear desync in notes and music, this is especially noticeable with drums. I’ve made sure to calibrate and try other songs too and they play fine. Does anyone have any experience or tips for this?
Check if ‘Embed tempo map’ is enabled when you export the MIDI.
Do you have this problem with all customs or just the ones you are authoring?? Perhaps its a calibration thing?
Sometimes this happens when you’ve rendered your audio at one point. Made a change, and never re-rendered the audio to account for the change. I’ve done this a few times myself.
You are about to leave Rhythm Gaming World and access the external songs DB. While no song or file sold for commercially available videogames is hosted there and only fan generated content is allowed, Rhythm Gaming World has no direct control over the database and no files are hosted here. Alright, we had to made you aware of this, now you can visit the database!