Shifting all time signature markers?
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April 19, 2014 at 10:34 pm #390258
So I’m almost done with my most recent track, except I forgot you can only start charting notes after the third measure (might be using the wrong term for that). I already have all the time signature markers down, is there any way I can highlight all of them and shift them exactly one measure to the right? Everything else is great, I already moved everything one measure forward, just need the markers too.
April 19, 2014 at 11:38 pm #418291Doesn’t have to be after the third measure. If your song is slow enough (40-80BPM range), starting before the third measure is ok.
But if you want to add a measure, what you do is in the main screen, select some time (like so: http://i.imgur.com/JqMRHpu.png)
Then go to Insert at the top and select “Empty space at time selection”
This will create some space that’s as long as the amount of time you selected (so make sure to have “Snap Mode” on), moving all events forward.
http://i.imgur.com/csZE7Yu.png (Notice how that Time Signature event is now on Measure 5, as opposed to Measure 4)
Then, select all of your tracks (MIDI and Audio), right click and click on “Glue Items”
This will make all tracks whole again.
April 20, 2014 at 12:01 am #418292Awesome, thank you. Seems to have fixed it, and I’ll likely have a playable song up in the next hour or so.
April 20, 2014 at 12:04 am #418293Then, select all of your tracks (MIDI and Audio), right click and click on “Glue Items”.
This will destroy all “+” lyrics. Nothing you can do about that (you need to glue your tracks to do this in a quick way), but CAT has a command to automatically add those slides back.
April 20, 2014 at 1:08 am #418300At first glance the problem was fixed, but upon compiling the song, the notes start slightly ahead of where they should, and seem to play at a constant BPM (instead of wavering like it should), making them progressively earlier. Do you think I’ve disabled anything that links the time signatures to the charts?
In case anyone has any idea what it might be, here’s the files.
April 20, 2014 at 5:57 am #418320Also, for anyone who has downloaded the project files, there’s an up-to-date con file that demonstrates the problem (worldlonggonever1a_rb3con). If it turns out to be a quick fix, awesome, means I’ve got another already-reduced songs + overdrive ready to be played.
April 20, 2014 at 1:57 pm #418330Make sure the export tempo map tickbox is checked. Forget what it’s called, exactly, but it’s in the dialogue when you export your .mid.
April 20, 2014 at 4:27 pm #418341It’s definitely embedded, still having the same issue.
April 20, 2014 at 5:22 pm #418344The project as you posted is of little help: I assume you already inserted time and it messed up everything, since your audio is way off. Do you have a before and an after to compare?
April 20, 2014 at 10:11 pm #418351The project as you posted is of little help: I assume you already inserted time and it messed up everything, since your audio is way off. Do you have a before and an after to compare?I don’t have any older versions of the project. I’m going to take the long road and start a new file, copy the charts, start everything at the measure it should have been, and hope for the best.
Pretty sure it won’t take that long, all the BPMs are there to fill in.
April 20, 2014 at 10:38 pm #418355That glue thing majorly messed up my sound files, so I would say to just manually go and adjust the MIDI lenghts and track names personally, takes like 2-5 minutes anyways.
EDIT: Okay gluing the MIDI’s might be good still as everything is now unquantized. Bloody Reaper.
April 20, 2014 at 11:07 pm #418356I don’t know why things wouldn’t work. I’ve used this method for dozens of songs with no issues.
April 21, 2014 at 3:30 am #418381Not sure either, but I transferred everything to a new project, re-rendered the audio, and everything seems to work great. Going to upload in a moment, thank you for the suggestions.
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