Rok Drummer v1.5.0 [9/12/15] – Play your game drums on PC!
- This topic is empty.
-
AuthorPosts
-
August 5, 2015 at 7:18 pm #452121
Shoddy programming in a language that isn’t meant for gaming ” src=”/wp-content/uploads/invision_emoticons/default_SA_wink.gif” />
But I’ve learned some new things while working on the new project, so the next update for this one should remove most of the flicker.
August 7, 2015 at 7:30 pm #452257Here’s a video of the upcoming v1.2 ” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” />
August 8, 2015 at 2:05 am #452284Here’s a video of the upcoming v1.2 ” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” />Holy crap that looks awesome! I loved the electronic drum remix of Fuel lol.
August 8, 2015 at 4:58 am #452287August 8, 2015 at 5:24 am #452288This is pretty sweet Nemo!
August 8, 2015 at 7:08 am #452291August 8, 2015 at 7:30 am #452292How about a layout for the RB1 kit with sock mod on the pads or even the GoodWoodMods DIY kit. Yep this could go on and on.
August 8, 2015 at 9:14 pm #452335
v1.2
- Vastly improved performance when drawing charts - should have reduced or eliminated all flickering
- Vastly improved overall performance and efficiency - should have greatly reduced CPU usage
- Added ability to select between all charted difficulties
- Added ability to select Pro Drums or Drums when drawing the game charts
- Added ability to have Rok Drummer AutoPlay with the game charts - but temper your expectations, the limited kit sounds we have don't exactly match the originals!
- Added ability to move forwards or backwards through the song by using the scroll wheel on your mouse
- Added ability to start/pause playback by pressing the Start button on your drum kit
- Added ability to choose from three preset layouts - Ion, RB1 and RB2/RB3 - and the ability to use a Custom layout
- Added ability to easily customize the current layout to your heart's content - see Help document for instructions
- A few other improvements
Well, that was fun. I feel pretty good about this and have no more features planned. I’ll issue bug fixes and add support for other drum kits as I get them submitted by you. Otherwise I think I achieved what I wanted with this and will be giving it a rest ” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” />
August 11, 2015 at 3:07 am #452472August 12, 2015 at 6:48 am #452544Wow, i’m excited to see how this turns out ” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” />
August 14, 2015 at 12:15 am #452670
- Added support for PS3 Guitar Hero 5 kit
- Added Guitar Hero 5 layout
- Added (rough) simulated Rock Band style chart style - right-click on the track and select from the two choices
- Force closed hi-hat now works when using a drum kit as well as when using the mouse and keyboard to play the drum samples
- Overdrive phrases are now drawn on the track, along with being noted on the notes themselves
- Modified the way drum fills are drawn
- Modified default RB2+ layout for a nicer look
- A few other minor improvements
Someone asked on Reddit if it could be made to look like how Rock Band shows the notes. I tried my best. Keep in mind that Rock Band / Phase Shift / Guitar Hero are games with 3D highways and the ability to do things in 3D space. This is a 2D app in .NET, sooo it doesn’t look quite as good as the real thing
Enjoy.
August 14, 2015 at 1:48 am #452679The new rock band chart style is pretty cool. You going to add Stereoscopic 3D support in the future? ” src=”/wp-content/uploads/invision_emoticons/default_SA_cheeky.001.gif” />
September 6, 2015 at 4:14 am #454386
v1.4.0
- Added velocity sensitivity for drums that may support it - to disable it (you don't like it or your drums don't support it) go to Options and uncheck 'Hit velocity controls sample volume' - thanks to Phase Shift developer David for his guidance on this
- Improved extracting and reading of DTA and MOGG files for increased speed and reduced hard drive usage - thanks to Maxton for the suggestion and code sample
I’m not sure how useful or accurate the velocity sensitivity will be, so it’s optional. My main goal with this update was really to implement the new code for extracting from CON files directly to memory rather than to temporary files. Thanks to Maxton for that.
September 12, 2015 at 6:26 pm #454777
v1.5
- Added Stage Kit support - works with whatever way you use Rok Drummer, you can click on a pad, you can use the keyboard, you can play your game drums, you can have it auto-play along to a song - either way, the Stage Kit will light up accordingly if enabled
- Fixed layout bugs for the RB1 and the GH5 kits
The Stage Kit is too much fun to not add to this. Watch the video in the OP to see me flailing at the end to showcase how it interacts with the Stage Kit
September 28, 2015 at 4:05 am #456123With the change in the forum software the old links broke, so clicking on the C3 Forums link in the program won’t bring you here. If that bothers you, re-download the program – I’ve corrected that.
Nothing else was changed, so no version change and I won’t issue an update.
-
AuthorPosts
- You must be logged in to reply to this topic.