MiloMod – A tool for Milo Venues

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  • #492043
    StackOverflow0x
    Participant

      No. What I want is the other way around (unless I’m reading the known issue wrong). It isn’t something I can set.

       

      I don’t want to assign all parts to one band member. I want to assign just one part to more than one band member.

      Oh, then that’s not possible. The format only allows you to assign singers to parts 2, 3, and 4. Not the other way around. A potential workaround for this is duplicating one of the lip sync parts to make it part 4, and then being able to use that.

      #492044
      Oddbrother
      Participant

        Oh, then that’s not possible. The format only allows you to assign singers to parts 2, 3, and 4. Not the other way around. A potential workaround for this is duplicating one of the lip sync parts to make it part 4, and then being able to use that.

        I was afraid that that’s the way it would be structured. Oh well. Thanks for clearing that up.

         

        Sent from my Nexus 5 using Tapatalk

        #494070
        alucardla
        Participant

          Hi Mr. Stacks, I was using the milomod 5 version, and I run into a problem… Everythin’s looking fine when the osng plays in Rock Band.. But the keyboardist stay there, not playing anything just walking to the sides like the music didn’t started. Did you please know what’s happening? I Did not tried this custom in the version 6 because it returns no error in the proccess, but the keyboardist don’t play. Otherm usicians play normally.

           

          Edit: Actually, the animations are a little strange and the camera stuck on the same spot for several minutes like almost one minute. The keyboardist don’t play and the others play, but the position of the camera just changes 3 or 4 times during the song. It’s uncommon to have just 2 or 3 camera changes during one song.

          #504200
          StackOverflow0x
          Participant

            The next major update to MiloMod is here! Introducing MiloMod v1.1! I can now say MiloMod is feature-complete and can be a reliable tool for enthusiast customs authors who want the most control in their venue.

             

            Download MiloMod v1.1

             

            Below are some notes about this version. But the biggest features are: Xbox CON file support and accurate event timings at long last!

            • Fixed event timing issues (thanks PikminGuts92)
            • Added CON file support and allows replacing of Milo and Midi file.
            • The “Swap Post Proc” option can now be enabled by a checkbox in the program window
            • Added option to remove the VENUE track from the MIDI
            • Added option to replace the DTA’s game_origin value from ugc_plus to rb3_dlc
            • Backup dialog now lists what files will get backed up
            • Updated tooltip functionality

             

            I will update the first post with new information soon. And as always, please report any issues here. I’ve got reports that the tool is working as expected on the Wii.

            #504201
            Jimi369
            Moderator

              Awesome, thank you very much! Cannot wait to check it out.

              #504553

              Mr. Stacks, sir, thank you so much for your efforts! Really great stuff. I’ve been using milomod for the past few days trying to get spotlights to work on dolphin. It seems I can get them to work when not using milomod but the camera just stays behind the crowd the whole time. When I use milomod on the same CON, the camera works as intended but no spotlights. Are you aware of any limitations with spotlights?

              #504598
              Atruejedi
              Participant

                Mr. Stacks, sir, thank you so much for your efforts! Really great stuff. I’ve been using milomod for the past few days trying to get spotlights to work on dolphin. It seems I can get them to work when not using milomod but the camera just stays behind the crowd the whole time. When I use milomod on the same CON, the camera works as intended but no spotlights. Are you aware of any limitations with spotlights?

                 

                I’m very curious about this as well. I’ve been using MiloMod to play (and test) customs for, well, ever, and now that I’m an author, I’ve often wondered if spotlights are actually having an effect, or if it’s just the fact that the graphics on the Wii and Dolphin are crap. Hm!

                #504748
                StackOverflow0x
                Participant

                  Yes, you are correct about the spotlight events. It looks like there was a bug in my tool and it wasn’t storing spotlight events properly. I’m surprised the game didn’t crash from that. There may be an issue with bonusfx as well, so I’ll look into it and release an updated version soon.

                  #505284

                  Sounds great! looking forward to the next version <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” />

                  #505291
                  StackOverflow0x
                  Participant

                    Here’s MiloMod 1.2.

                    I haven’t gotten any confirmation on this, but I need to make sure bonuxfx actually shows up properly. The effect isn’t rendered in the Wii version (lol) so I can’t confirm it works. The spotlight issue should be fixed now though.

                    Another potential issue I may have to look into is how post procs are actually blended. Official Milo venues often have two time values associated with a post proc, so I need to see how those work to try to include it in MiloMod. It could be that blending of post procs is broken right now.

                    #505547
                    Anonymous

                      Hi, I can’t seem to make this thing work. Whenever I drag a .milo_wii file extracted from a Rock Band 2 disc to this program, it says that it’s not a valid .milo_wii file. What is a valid MILO file? Am I doing something wrong?

                      #505549
                      Anonymous

                        I sent a post to this thread; if it appears, it can be safely ignored. I think I know why my MILO files aren’t working. They’re not RB3 compatible.

                         

                        Sooo… How do I convert a MILO extracted from RB2 to be suitable for RB3?

                        #505943
                        StackOverflow0x
                        Participant

                          There is now a new version of MiloMod. Version 1.3 is now out and fixes the following:

                           

                          • Fixed an issue where the unused intro post-procs could potentially get parsed incorrectly.
                          • Fixed a timing issue with note off events for sing-along notes.
                          • Changed post-proc conversion to properly support blended and hard-cut post-procs.

                          That last point is particularly important. Previously, all post procs would blend with each other if one post proc followed a different one, behavior unlike how the authoring docs describe. This is due to how these events are interpreted in the Milo file that I wasn’t aware of before. Now, it works just like it’s supposed to.

                           

                          Download it now!

                          #505948
                          Atruejedi
                          Participant

                            Thank you for all of your hard work on improving MiloMod. It greatly enhances my experience on the Wii and allows me to make increasingly higher quality customs with every release <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” />

                            #505983
                            StackOverflow0x
                            Participant

                              Next feature I may work on is getting it to work better for multiple files. Maybe a command line batch option? And also, I still need to fix the compression.

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