[How-To] Playing Customs on Wii

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  • #446573
    Certainly there must be a limitation somewhere, but probably not at 1000 songs. It’s just a number they hard-coded and in my limited tests, more than 1000 seemed to be okay.

    Also, you’ll definitely want this cheat to skip the splash screens in the intro and get to the game faster.

    $Fast Startup
    20B39ED0 80805847
    04B39ED4 00000000
    E0000000 00000000
    20B39EE0 80805868
    04B39EE0 80805847
    04B39EE4 00000000
    E0000000 00000000
    20B39EF0 808058D9
    04B39EF0 80805847
    04B39EF4 00000000
    E0000000 00000000
    20B39F00 92FECD00
    04B39F04 00000000
    E0000000 00000000

     

    Hi Stack – where do you put this code ? on a Pal wii ?

    Would love to get into the game quicker <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” />

    #446584
    StackOverflow0x
    Participant

      Should be the same, procedure wise. Just look up how to add a code in your USB loader. Only difference should be that your game’s ID will be SZBP.

      #446608

      Hi Stack, I noticed that songs packed over 423 slot for sZFP are not read by game. Is this the limit or, can I squeeze somehow 500 slots out of it? If not, Ill start using sZGP…

      #446624
      StackOverflow0x
      Participant

        It should be able to go to 500. Try taking the pause line out of the batch script to see where it’s failing.

        #446627

        Problem solved, SD was corrupted. <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” /> Sorry.

        #446773

        I’ve gone back to trying to get this to work after a brief hiatus for finals and I can’t seem to get it to work still. I’ve been loading it off of Neogamma, it seems everything is installed correctly, and I’ve tried changing variables like console id and so far I keep getting 2 errors. Corrupt downloads or failing restore content to the system’s memory. I’m quite stumped and would appreciate any help :sweatdrop:

        #446782
        StackOverflow0x
        Participant

          What IOS is Neogamma booting the game with?

          #446784

          I’ve tried the options given in Neogama, cIOS, IOS 36, and IOS 61

          #446795
          StackOverflow0x
          Participant

            Boot the game with IOS 249. As you can see in

            I made a couple years back, the game needs IOS 249 to run, and that should be the same even when loading with a disc.

            #446802

            How would I boot this to IOS 249 on an SD, because Neogama doesn’t have the option to select the IOS other than the ones I listed above…

            #446803
            StackOverflow0x
            Participant

              Somewhere in the game’s options, because it’s game-specific, it should let you switch the IOS. Should be near cheats.

              #446948

              Is there a consensus on what’s required for operation using Neogamma? For anyone who uses Neogamma, I have a syscheck available for anyone to reference and match IOSs:

               

              http://pastebin.com/kAFHefar

               

              I only installed a bare minimum of cIOS to avoid potential risks. Stack, if my sys check and yours don’t match up, I assume there’s a way to start over on cIOS installs safely in order to match yours?

               

              Whatever I need to clear the “add-on content cannot be restored” error. I installed sZFE wad at least, getting the -1022 error to confirm success.

               

              I just got a Gretsch Duo Jet (finally!), so I’m itching to attempt customs again after putting it off for awhile.

              #446952
              StackOverflow0x
              Participant

                You’ll need to reinstall d2x if you haven’t already. Your IOS 249 is not correct, which is required for this.

                #447043

                If I install d2x on the bases you use (IOS245[37], IOS246[38], IOS247[53], IOS248[55], IOS249[56], IOS250[57], IOS251[58]), will they conflict or interfere with the bases I have already used (IOS247[57], IOS248[56]) for my d2x install, as per the guide at http://gwht.wikidot.com/d2x?

                 

                In other words, will programs that rely on d2x get confused based on where it’s installed?

                 

                Though I do notice that on my sysCheck, there apparently doesn’t seem to be anything installed on IOS249 currently (IOS249 (rev 65280): Stub). This is likely because of this blurb on the same guide: “Note that the 249 slot is not actually used in our installation. This is the most common slot you will see in other tutorials (and it used to be used in this tutorial). However, if installed there, discs with 4.2 and 4.3 updates will still ask you to update, even if you are already there. Installing to the alternate slots means you can still play your discs without them messing up your USB Loading setup!”

                 

                Thoughts?

                #447044
                StackOverflow0x
                Participant

                  They should be able to co-exist. I think homebrew was designed to work when all the latest patches are installed.

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