Emu/virtual nand help!

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  • #492320

    I don’t think boot2 is relevant.

     

    Are you powering the HDD from the wii or elsewhere? The Y cable might work on wii but it might not be stable due to the low power it can draw.

    I’ve plugged it into my tv, and a usb wall adapter, with absolutely no luck

    #492321

    Ok, I don’t know if that’s relevant, but you said you used “MiniTool Partition Wizard” while there is a partition manager that comes with the tools. It might be insignificant but the wii is so fussy that I would try with that (I used that).

    #492322

    Ok, I don’t know if that’s relevant, but you said you used “MiniTool Partition Wizard” while there is a partition manager that comes with the tools. It might be insignificant but the wii is so fussy that I would try with that (I used that).

    Nope, same result. Black screen when launching the homebrew app

    #492323

    Eh that’s weird. Last thing that comes to mind is the USB port; as far as I know the best port for data is the one closer to the edge (port 0). If that still doesn’t work I’d try testing with a USB flash drive or something, as this should work. There is a possibility that your drive is not compatible but that is very rare. Have you tried using it with game isos (WBFS)?

    #492324

    Eh that’s weird. Last thing that comes to mind is the USB port; as far as I know the best port for data is the one closer to the edge (port 0). If that still doesn’t work I’d try testing with a USB flash drive or something, as this should work. There is a possibility that your drive is not compatible but that is very rare. Have you tried using it with game isos (WBFS)?

    i’ve used both ports, and i’ve been using this HDD to play my WBFS back up of RB3 for the last year. at this point, i’m considering just getting a different wii, one of the original ones. They’re only $20

    #492325

    There is also the WiiFlow possibility; while I haven’t really been able to reproduce, one of my friends was able to make an emunand work through WiiFlow; which he probably used also to generate it. Him making it work prooves that it’s possible, but I have no idea how. (If you find a way to make it work with WiiFlow please share, as this would be an easier solution if this works for everyone)

    #492326

    I maybe, MAYBE got wiiflow working. I booted into Neek2o, loaded ‘wiiflow-mod’, set nand emulation to ‘FULL’, and it booted a new game with no save data. I saved the game, went back to the Nee2o wii menu, went to my save data, and sure enough it’s there. I’m calling it a night for tonight, i’ll post an update tomorrow

    #492479

    I figured out why it’s not working for me with the emu nand that Alternity posted! That emu nand relies on on the Wii having a ‘boot2’, which mine does not. That’s why in the instructions, it says you need ‘NO BOOTMII FOLDER ON SD CARD’. Bootmii uses boot2. So, I’m willing to bet all I need is to get a Wii that’s compatable with boot2

    #492487

    This is possible, I can confirm my wii has bootmii installed on boot2.

    #494766

    Reviving an old thread, but I feel this is important. I bought a new wii, and it’s working great now. FOR IT TO WORK, BOOTMII NEEDS TO BE INSTALLED AS BOOT2, NOT IOS

    #494984

    Update: Check the last post on the [How-to] Wii customs threat for my latest problem.

    #510358
    imac007
    Participant

      I came across a way to run TBRB on vWii emu/virtual nand (SD card) that works.

       

      WHY doesn’t RB3 work the same way????????

       

      That’s not quite true, I can get RB3 to work, just can’t load any custom DLC.

       

      Is there a way to convert my official DLC to app files?

      #512708
      Anonymous

        then that’s it? is the method of using app files flawed? only works if it is by SD card? is it just BIN files?

        #512747

        It is not flawed, it works using the method I posted on the first page of this thread, the problem is getting it to work, it’s not very straightforward, and no one ever got it to work with any other emulated NAND than this one.

         

        BIN files are for SD card method, the emulated NAND method will require APP files.

        #512822
        Anonymous

          I read the process, I confess that it is very complicated and like many, I don’t think I will be able to make it work through it. can you tell me if it only works through these steps? my question is whether the emuNAND of the USB Loader GX is compatible with custom songs in app format … until today, I only managed to use the SD card method, the one that uses BIN files.

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