Compressed audio file not letting me compile

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  • #395093

    Hello!

     

    I’m trying to compile a drum-only custom at the moment, but for some reason I get this error message when importing a .wav file into the drum mix tab in Magma.

     

     

    I’m not quite sure on what I’m doing wrong. It’s over 16000 hZ, and it wasn’t compressed (I don’t think, anyway) when I downloaded the audio, and yet it still rejects it. I’ve done this with an MP3 file of the same thing, too, and it replicated the results (although this is most likely because MP3s are notorious for being compressed). This is the only thing keeping me from compiling my custom, so what’s happening? If someone could point me in the right direction, that would be great!

    #484782

    Sounds like you’re not rendering the audio with REAPER; I would suggest to try that.

     

    Also; if your song is drum only the audio should go in background; and crowd audio should be enabled and use a blank audio file provided with magma (same with the drum audio), unless of course the audio ONLY has drums.

    #484783

    Ah, that’s what I’m not doing! I forgot that you had to render the audio with Reaper.

     

    The song is the full song, it’s just the drums are charted. Also, just to make sure, when you say background, you mean the backing track in Magma, right?

    #484786

    Yes; the back track; the one no instruments plays. When no multitracks are used; you don’t want the whole song to cut when one instrument is missing.

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