Easiest way to focus on the current singer?
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Hey, guys. Thanks for any help, and I’m sorry if this is too noob-y of a question. I’ve been digging around the forums and different documents, but I can’t seem to find what I’m looking for.
Long story short, I am authoring a song that basically has two people fighting each other for the vocals, so it’s very “Back and forth” between two singers. I got the dry vox, harmonies, and lip sync animations all perfect. My only problem is I can’t find an easy way to have the camera focus on the lead vocals during one part, and then switch the camera to the guitarist when the second person starts singing. The guitarist’s lips are synced perfect to the second singer, but the camera is still focused on the lead singer (who just sits there and bobs his head).
I’ve read through the documents and the “Camera and Lights” page, but I’m concerned about messing with it too much because I really like all other animations that are defaulted. Does anyone know the easiest way to make this happen? Again, sorry if I’m being a total noob about it. I just can’t find a simple way to make it happen.
In Magma, use the Export option under the Game Data tab. This you give you a midi with all the animations/cameras/lights generated. Import that into Reaper, then you can just edit the VENUE track to have the camera on the guitarist where you need it to while everything else is already generated for you.
Here’s one of my charts where both the keyboard and guitarist say stuff: (1:57 if it doesn’t skip to it for you)
https://youtu.be/HhBZZ3-vk7M?t=117
In Magma, use the Export option under the Game Data tab. This you give you a midi with all the animations/cameras/lights generated. Import that into Reaper, then you can just edit the VENUE track to have the camera on the guitarist where you need it to while everything else is already generated for you.
Here’s one of my charts where both the keyboard and guitarist say stuff: (1:57 if it doesn’t skip to it for you)
Thanks for the help! I followed your advice and it works perfectly.
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