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Muse – Time is Running Out is crashing the game at song selection screen, after the “Loading new downloaded content” is done.
I’ve tried both PS3 and rb3con versions, which yields the exact same song.dta and the same filesize for the other files.
for highway star, try changing the (vocal_parts 2) to (vocal_parts 3). the midi has 3 vocal parts.Nope, still crashes. ” src=”/wp-content/uploads/invision_emoticons/default_SA_frown.gif” />
“Grind” works for me.
Did you try encrypting the .mid file again, but with the “10 seconds” method instead?
^ Yep, if you can throw up the Highway Star data and FotC data we can compare notes.For Highway Star, I have a feeling it might be the actual .mid vocal file, because all the other RB1 upgrades I tried worked.
Original “songs.dta”:
('highwaystar'
(
'name'
"Highway Star"
)
(
'artist'
"Deep Purple"
)
('master' 1)
('context' 11)
(
'song'
(
'name'
"./songs/highwaystar/highwaystar"
)
(
'tracks'
(
(
'drum'
(0 1 2 3 4 5)
)
('bass' 6)
(
'guitar'
(7
)
(
'vocals'
(9 10)
)
)
)
(
'pans'
(-1.00 1.00 -1.00 1.00 -1.00 1.00 0.00 -1.00 1.00 -1.00 1.00 -1.00 1.00)
)
(
'vols'
(0.00 0.00 0.00 0.00 -1.50 -1.50 -3.00 -2.50 -2.50 -3.00 -3.00 -4.50 -4.50)
)
(
'cores'
(-1 -1 -1 -1 -1 -1 -1 1 1 -1 -1 -1 -1)
)
(
'drum_solo'
(
'seqs'
('kick.cue' 'snare.cue' 'tom1.cue' 'tom2.cue' 'crash.cue')
)
)
(
'drum_freestyle'
(
'seqs'
('kick.cue' 'snare.cue' 'hat.cue' 'ride.cue' 'crash.cue')
)
)
(
'midi_file'
"./songs/highwaystar/highwaystar.mid"
)
('hopo_threshold' 250)
)
('song_scroll_speed' 2300)
('bank' 'sfx/tambourine_bank.milo')
('anim_tempo' 64)
('preview' 36850 78675)
(
'rank'
('drum' 430)
('guitar' 385)
('bass' 385)
('vocals' 290)
('band' 440)
)
('genre' 'classicrock')
('decade' 'the70s')
('vocal_gender' 'male')
('song_location' 2)
(downloaded TRUE)
(exported TRUE)
)
And the files from the RBHP Package
“songs.dta” with pro keys:
; Rock Band - 0000021 - Deep Purple - Highway Star
(highwaystar
(name "Highway Star")
(artist "Deep Purple")
(master 1)
(context 11)
(song
(name "songs/highwaystar/highwaystar")
(tracks
((drum (0 1 2 3 4 5))
(bass 6)
(guitar (7 )
(vocals (9 10))
(keys (11 12))
)
)
(vocal_parts 2)
(pans (-1.00 1.00 -1.00 1.00 -1.00 1.00 0.00 -1.00 1.00 -1.00 1.00 -1.00 1.00))
(vols (0.00 0.00 0.00 0.00 -1.50 -1.50 -3.00 -2.50 -2.50 -3.00 -3.00 -4.50 -4.50))
(cores (-1 -1 -1 -1 -1 -1 -1 1 1 -1 -1 -1 -1))
(drum_solo
(seqs (kick.cue snare.cue tom1.cue tom2.cue crash.cue))
)
(drum_freestyle
(seqs (kick.cue snare.cue hat.cue ride.cue crash.cue))
)
(midi_file "songs/highwaystar/highwaystar.mid")
(hopo_threshold 250)
)
(song_scroll_speed 2300)
(bank "sfx/tambourine_bank.milo")
(anim_tempo 64)
;(preview 36850 78675)
(rank
(drum 430)
(guitar 385)
(bass 385)
(vocals 290)
(band 440)
(keys 477)
(real_keys 476)
)
(genre classicrock)
(decade the70s)
(vocal_gender male)
(song_location 2)
(downloaded TRUE)
(exported TRUE)
; Added from RB3 DTB
(song_id 21)
(preview 36850 66850)
(song_length 304090)
(solo (guitar vocal_percussion))
(format 10)
(version 1)
(game_origin rb1)
(rating 2)
(year_released 1972)
(alternate_path TRUE)
(extra_authoring )
(album_art TRUE)
(album_name "Machine Head")
(album_track_number 1)
; Added RB3 scroll information
(vocal_tonic_note 7)
(song_tonality 0)
)and “upgrades.dta”:
(highwaystar
(upgrade_version 1)
(midi_file "songs_upgrades/highwaystar_plus.mid")
(song_id 21)
)3) song rating is not 4 (unrated)
Well, that solved it!
Here’s the Flight of the Conchords files that worked:
songs.dta:
; RBN - 5001646 - Flight of the Conchords - The Most Beautiful Girl (In the Room)
(
'ugc_5001646'
(
'name'
"The Most Beautiful Girl (In the Room)"
)
(
'artist'
"Flight of the Conchords"
)
('master' 1)
(
'song'
(
'name'
"songs/UGC_5001646/UGC_5001646"
)
(
'tracks_count'
(2 2 2 2 2)
)
(
'tracks'
(
(
'drum'
(0 1)
)
(
'bass'
(2 3)
)
(
'guitar'
(4 5)
)
(
'vocals'
(6 7)
)
)
)
(vocal_parts 3)
(
'pans'
(-1.00 1.00 -1.00 1.00 -1.00 1.00 -1.00 1.00 -1.00 1.00)
)
(
'vols'
(-1.40 -1.40 -2.40 -2.40 -1.20 -1.20 -4.50 -4.50 -1.70 -1.70)
)
(
'cores'
(-1 -1 -1 -1 -1 -1 -1 -1 -1 -1)
)
(
'drum_solo'
(
'seqs'
('kick.cue' 'snare.cue' 'tom1.cue' 'tom2.cue' 'crash.cue')
)
)
(
'drum_freestyle'
(
'seqs'
('kick.cue' 'snare.cue' 'hat.cue' 'ride.cue' 'crash.cue')
)
)
(
'midi_file'
"songs/UGC_5001646/UGC_5001646.mid"
)
)
('song_scroll_speed' 2300)
(
'bank'
"sfx/tambourine_bank.milo"
)
('anim_tempo' 16)
('song_length' 251675)
('preview' 100000 130000)
(
'rank'
('drum' 169)
('guitar' 247)
('bass' 166)
('vocals' 298)
('band' 219)
)
('genre' 'novelty')
('decade' 'the00s')
('vocal_gender' 'male')
('version' 11)
('downloaded' 1)
('format' 4)
('album_art' 1)
('year_released' 2008)
('base_points' 0)
('rating' 2)
('sub_genre' 'subgenre_novelty')
('song_id' 5001646)
('tuning_offset_cents' 0.00)
('context' 2000)
('game_origin' 'rb2')
('ugc' 1)
(
'album_name'
"Flight of the Conchords"
)
('album_track_number' 12)
; Added RB3 scroll information
(vocal_tonic_note 9)
(song_tonality 0)
)upgrades.dta:
(ugc_5001646
(upgrade_version 1)
(midi_file "songs_upgrades/ugc_5001646_plus.mid")
(song_id 5001646)
;(rbhp_author Espher)
;(rbhp_version 1)
)and finally “ugc_5001646_plus.mid.edat”, encrypted with 10 seconds.
Alright, I tried my hand at the RBHarmonies on my PS3. For the most part it’s not too hard, I just followed the steps hamburgerjung back on page 26.
It’s not hard, but it’s a bit arduous. When it comes to replacing the “songs.dta” file, you need to find the right folder out of the bunch of HMX### and ccf### folders. Also, if the upgraded songs comes from a pack, then the new “songs.dta” (that has only one song info block) needs to be merged with the original “songs.dta” (that has all the pack’s info). If we ever want to automate the process, we’ll need to account for this.
I’ve tried Pro keys, Pro guitar and regular upgrades for RB1, RB2 and DLC, and all works properly. Well almost all. “Highway Star” crashed my game, both Pro keys and regular upgrade.
I couldn’t manage to upgrade RBN either. I tried on “Flight of the Conchords – The Most Beautiful Girl (In the room)”. Whatever I tried, the song showed up shaded in the song list, and crashes the game when I select it.
Okay, I believe I’ve figured out the problem…The naming convention for the RBN songs (at least the ones I have) is alpha-numeric and has nothing to do with the song name. For instance, the song name for “Higher” is UGC_5002868. It jogged in my memory somewhere I had read that the PS3 customs don’t do well with caps in the song name. So I changed the song name for “Higher” to ugc_5002868; sure enough, that fixed it. I had to change this in four locations: the song name in the songs.dta file, the song name and the plus.mid location in the upgrades.dta file, and the actual file name for the plus.mid.edat file itself.
Long story short: NO CAPS allowed!
When you say you changed the song name in “songs.dta”, do you mean the identifier right after the first parenthesis or the file path under the tag ‘song’ then ‘name’?
Or maybe it’s because the song has Drum upgrades? Or maybe it’s just the song?
It’s already included with C3 CON Tools in the /bin folder. It’s the extensionless “rb3dta” file, add .txt or .dta to it. Wii and Xbox, unlike the PS3 have the song cache, which is what setlist manager uses. But in there the on-disc songs aren’t kept either. So they get added from this rb3dta file.Nice!
I still have to hear from traflaz, but provided his code for searching through the PS3’s HDD works, then this is already integrated into C3 CON Tools and Setlist Manager now supports PS3s as well. But of course going to wait until he can test this, since again, I don’t have a PS3I’ll see what I can do!
Is it possible to get ftp access out of C3 tools?I got no idea how to implement FTP connectivity, and much less with the PS3. Sorry!
Digging in the thread!!
Anyways, I might be of help for this. See this here:
Two things while we’re at it:
If someone with an Xbox (and some time on his hands) could make me (and perhaps other PS3 users) a RB3 on-disk Setlist file or a .dta file, I would be very grateful!
Also, if Nemo you’re interested in including this app’s functionality in the C3 CON tools, I’d be happy to send you the source code.
Weird Al’s – Hardware Store,
Daft Punk – One More Time,
King Crimson – Epitaph (1x version, didn’t try the 2x version),
Led Zep – Kashmir, Stairway to Heaven
I will point out however that I had tried first with the PS3 versions in the DB… So maybe these versions needs to be update with that 10 seconds technique.
So you are telling me the converted PS3 songs in the C3 database are not working?
Well, yeah. I usually just download the PS3 versions, with no problems. But for the five I mentioned earlier, it didn’t work.
Have you tried using the type 2 with 10 sec when you convert con files to PS3 on those songs?
Thanks a lot, it worked! Now I’ll know what to try next time a song skips.
I will point out however that I had tried first with the PS3 versions in the DB… So maybe these versions needs to be update with that 10 seconds technique.
Actually,TU#4 and TU#5 only apply to Xbox. With PS3, it has to be jailbroken with custom firmware (but if you are running customs, you must have done that already). Some of the posts at the beginning of this thread talk about how to spoof your system so that you can log back into PSN and download official DLC on a CFW system, but you do risk being detected and having either your console or your account banned.Yeah, I did my research before starting that whole jailbreak thing, and indeed that tutorial on the first page is a good place to start.
I’ve downloaded the update, and it everything works as expected. I’ve got all my official DLC, I can hide the one-lighters, I’ve got Dani California and Black Hole Sun. ” src=”/wp-content/uploads/invision_emoticons/default_SA_biggrin.gif” />
As for the songs not loading, every once in a great while, something in the encryption/transfer process will hiccup. In those rare instances, I recommend redownloading the file from the C3 database and trying the process again from scratch. You should first delete the song from your Songs.dta file and I would also recommend deleting the subdirectory for that song from the PS3 (via whatever FTP program you are using).I did redownload the songs, remove them from the songs.dta file, deleted the remote folders and remerged them (from the CON files instead of the PS3 rars this time). But I still get that “Unable to load song, skipping…” message.
Just so you know, the broken songs that I’ve noticed are:
Weird Al’s – Hardware Store,
Daft Punk – One More Time,
King Crimson – Epitaph (1x version, didn’t try the 2x version),
Led Zep – Kashmir, Stairway to Heaven
Is anybody else on PS3 able to play these? Should I file a bug request?
I did download a bunch of songs that I haven’t played yet, so there may be more. But I must say so far, the vast majority works like a charm.
Thanks for the answer. I’ll try to update RB3 and I’ll let you know if it works.
I have a question!
Everywhere around the forums it’s clear that to play custom on the 360 you need to be on TU#4. Is this requirement true also for the PS3? TU#5 would be nice, if only to have Dani California and Black Hole Sun.
I’m up and running on my PS3, but I’m still on vanilla RB3 (how do you check which version si running anyways?). Most customs I’ve tried work, but I suspect the odd ones out that skips (maybe 2~3 in 300 so far) might be because I’m not running an updated version. Well really I don’t know, but I’d like to check.
So, PS3 users, did you update? If so, to which version? And how?
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