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  • in reply to: [How-To] Playing Customs on Wii #452391

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    Seanathon
      How are you adding them? Just downloading converted customs? When you’re labeling, are you removing the numbers in the folder name? Because you shouldn’t do that at least.

       

      I’m downloading the wii versions of the songs and adding them in by creating the individual folders and changing the numbers to the slot number followed by the hexadecimal number. Then I change the song.dta to sZFE/slot number and pack them together.

       

      Also, sometimes it takes just one song to be freeze-tastic for any that follow, regardless of careful packing. My experience with “Stairway to Heaven” and some of the Taylor Swift tracks can attest to that, as it may be faulty or missing components in the song. For example, one of the Taylor Swift tracks, according to Stack, was missing venue data that’s crucial to playability.

       

      Could it be the fact that I’m packing everything at once is causing a problem? Like because I’m packing a faulty song simultaneously with a working song an error is occurring? Should I pack them one at a time?

       

      Also, here is a picture of my labeled folders

       

      in reply to: [How-To] Playing Customs on Wii #452349

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      Seanathon

        I just followed this guide for the first time to add custom songs. I did it with just one song and everything worked fine. Then I went to add more and the game crashes when it tries to load them. I have everything labeled and packed correctly. I’ve tried loading the newer songs in one at a time and trying different songs but nothing seems to work. I’m manually labelling each song and putting them into their own packs because I couldn’t figure out the C3 con tool. Is there something I’m missing about adding in new songs?

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