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  • in reply to: Drum Rudiments? #496237

     

    Take out your sticks and pad and do rudiments. <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” /> Too lazy for that? Play Rock Band for fun: you can still build some arm and leg strength while paying your favourite songs. But it’s not learning how to drum, and I was one of the first RB players to play the game using an ekit so it’s not like I don’t understand the value in it. <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_wink.gif” />

    I’m not sure if I will ever have the time and motivation to learn to play the drums, but I love to play Rock Band, it gives me a close enough experience to actual drumming that I really enjoy it. I do struggle with the faster rolls and fills, and would love to be able to play those really fast songs, as well. Everywhere I look, rudiments are recommended as a way of improving your speed.

    Regarding volumes, I use my Roland mesh eKit in combination with superior drummer, so I do notice it when my volumes are way off.

    I’m now looking into using the Scope function on my TD9 to use that as a more advanced coach…

    Awesome, I appreciate it!

    Ashes of the Wake is by far my favourite Lamb of God album! Are you planning to add drums at some point?

    in reply to: Drum Rudiments? #496115

    There are some “straight out of the practice book” ones that are in Rock Band 3 in the Drum Training.

    Thanks for the tip! I’ll revisit them.

    in reply to: Drum Rudiments? #496114

    There is this one from Kloporte, there are probably others.

    Thanks! I’m afraid those are already above my capability, though. <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_wink.gif” />

    in reply to: Drum Rudiments? #496113

    I actually think it would be a bad way to learn drums. Not only you’re not always going to have the game in front of you when you play drums (so you need to start building your memory) but the game does a very bad job of being strict enough with timing and does not grade you based on consistency of volumes, which is essential. You might end up FCing a rudiment track even if your strokes are all over the place in terms of timing (forgiven by the game’s engine) and volumes. Not to mention where exactly you need to hit the pad.

    What would you recommend for a lazy person like me?

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