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  • in reply to: Notes on beat in RBNpreview, but not after. #463973

    After aligning the sound waves, adjust the ms delay of the RBN Preview so that can be accurate too to make it easier on you.

    how do i do this?

    in reply to: Notes on beat in RBNpreview, but not after. #463852

    Ok guys, i found out my problem…I have been charting the instruments all by ear and i was using the playback speed to chart them. I frequently play it at a speed so low that I try my best to make it extremely accurate by what I hear. But I looked at the sound waves in the song and the snares of the drum dont match the snares in the chart, so I shifted the song to match them. So in the RBNPreview and Reaper they are off by like 1/4 of a measure, but once I play it in the console it plays perfectly on point. its weird because looking at it in RBN Preview and actually playing the song is very different. I guess i have to trust the sound waves more?

     

    Thanks everyone for helping. I appreciate it

    in reply to: Notes on beat in RBNpreview, but not after. #463843

    Make sure that the notes in the BEAT track are on beat, it could perhaps be that they are off.

    Could it be the BEAT track that messes with the notes? I just checked and the BEAT track is indeed off. But i know for 100% certainty that my drums/bass/guitar is correct inside reaper.

    in reply to: Notes on beat in RBNpreview, but not after. #463801

    Yes its there

    in reply to: [5/12/2015] foxtrot’s Anime/J-Rock/Foreign Songs #445154

    Been on a hiatus for a little, but im back. Updated.

    in reply to: [How-To] Playing Customs on Wii #444894

    I don’t know what else could be wrong. Do you have any other ticket files in the 00010005 ticket folder?

     

    Nope. Just the one that was provided. Well, if you have no idea what else could be the problem, then I suppose thats that. lol. But thank you for your help anyways.

    in reply to: [How-To] Playing Customs on Wii #444806
    Okay, take out the 00000026.app file and use the provided 00000001.app file from sZGE instead. That might fix it.

     

    Yep, just tried that too. The issue remains sadly.

    in reply to: [How-To] Playing Customs on Wii #444792
    Tell me the full path of where you’re storing the DLC for this? It’s the only step that might still be wrong.

     

    C:Usersfoxtrot08DocumentsDolphin EmulatorWiititle0010005735a4745content

     

    Inside the folder are these contents as followed by the tutorial. And also as a reminder, I was using the “sZGE” pack that you recently uploaded for us.

     

    in reply to: [How-To] Playing Customs on Wii #444750

    Well for starters, disable SD card mode in the emulator config. SD card doesn’t work for this.

     

    Oh, sorry. That was never mentioned in the tutorial to turn off SD Card Mode because thats turned on by default, i didnt know this. But anyways, I turned it off and yet, the same problem is happening, endless looping trying to load 30 or 500 songs but this time without the error message about the SD Card. Just goes straight into main menu and starts loading infinite songs. Do you know if there is something else I could be doing wrong?

     

    And also, I would like to thank you for continuing your support for me on this. So, thank you very much, sir.

    in reply to: [How-To] Playing Customs on Wii #444710
    From 226 to 262 should be all you need.

     

    Just tried to zero what you said and now instead of loading 500 songs and looping, it now loads 31 songs and starts looping. And before it does this i get the “Unknown Error” message and then “SD Card Disabled” after telling me it wants to move Addon Content to the SD Card

    in reply to: [How-To] Playing Customs on Wii #444665

    So how do I do this? I put “0”s on all the “FF” at the bottom? Where do I begin?

     

    in reply to: [How-To] Playing Customs on Wii #444654
    Looks like sZFE just won’t work for people on this. Try and see if sZGE works for you.

    http://ge.tt/6cVEIlF2/v/0?c

    Plus, people should download all they need for sZGE from this link. No more looking around for the pieces. Start at 003.

     

    Is there anything different that would be done from the first “Dolphin Pack” from the tutorial with the sZGE pack?

     

    I just tried it with the new “sZGE” pack you uploaded and applied the same instructions from your tutorial and this time i get an error saying i dont have enough memory blocks and then 500 songs would try to load in an endless loop after getting to the main menu. I did change the song meta to sZGE and i did start from 003.

     

    in reply to: [How-To] Playing Customs on Wii #444619
    It doesn’t sound like you’re using revision 4243. What does your log say up until that error?

     

    I linked the log to pastebin. It will show up to the point where the endless song loading loop will occur.

     

    http://pastebin.com/2Z1Eqcq7

    in reply to: [How-To] Playing Customs on Wii #444530

    Thanks to your guide I’ve been able to get customs running on my Wii, but now, I am trying to get it working for Dolphin for almost a week so that I can test the songs before i run to my wii and put them on there. But I have been having no luck so far. I’ve followed your the guide for dolphin step by step using everything that was inside the “package” you uploaded for Dolphin and it would crash before getting to the menu.

     

    I have searched this thread for people with similar problems and I have found and tried swapping to “sZGE” with the .TMD file you linked and a 735a4745.tik file someone else linked but I get the “Unknown Error” and songs would repeatedly try to load in an endless loop after getting to the main menu.

     

    Im hoping you or someone can provide some assistance and it would be most appreciated.

     

    EDIT: Im also using Dolphin 4.0 4243

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