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  • in reply to: [How-To] Playing Customs on Wii #511209

    It happened to me before. I dont know if it was related to but i fixed it by deleting the customs from the sd and putting them again (i kept the bin files just in case), this kinda fixes the problem, because it shows the same error but im able to enable the sd mode.

    in reply to: [How-To] Playing Customs on Wii #510930

    Im definitely not an expert at this, but did you get the correct keys for your Wii and did you find WADs for the sZFE generation? Were not allowed to share WADs/Link to WADs for official generations and as sZFE has some (albeit fairly unknown) official content on it, we cant share them. They exist, but were not allowed to share them. Ive found sZGE to work better (at least for me), but there shouldnt be a difference other than where theyre stored.

    ive found what the “problem” was.

    Instead of putting the .Bin files in the sZFE folder on the sd card (tutorial), i made a sZGE folder on my sd card and that did all the work, since im using sZGE RB Packer and sZGE WAD intalled on the wii. <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_biggrin.gif” /> <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_biggrin.gif” /> <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_biggrin.gif” />

    in reply to: [How-To] Playing Customs on Wii #510915

    Hi everybody.

     

    Ive been struggling with an issue for the last 3 days and im kinda running out of ideas of what could be wrong.

     

    I have a softmodded wii (NTSC, 4.3U) and since the latest wii rockband network shutdown ive never been more interested on playing customs on it.

     

    Ive done all the steps on the guide on how to get songs, packing, editing the script on the meta, etc… i did it all up to the point u get both the .app and bin files. the thing is that when i load up the game, a red loading bar on the upper left starts to fill up to 64%, then a message is displayed which says that the latest files on the sd are damaged and cannot be read, then it proceeds to delete the bin files on the sd (which were placed on the sZFE folder which already exists, because ive downloaded content before) and yes, the path on the meta matches with the first three digits of the meta folder and the folder where the bin files were placed.

     

    if you need any extra info i can provide ill happily give it to you.

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