Forum Replies Created

Viewing 14 posts - 1 through 14 (of 14 total)
  • Author
    Posts
  • As Whizzer said i just needed to add phrase markers in HARM1 that covered the parts in HARM2 even if there are no MIDI notes in the phrase for HARM1 and it cleared it all up and my song is up and working just fine on my xbox thank you so much. Its still weird when I just now encounter this error with this being the 3rd custom I have made so far <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_cheeky.001.gif” /> but again thank you

    in reply to: How do I make the band jump? #500117

    Thank you

    in reply to: Help on how to do Guitar Charting? #500007

    True, thank all of you ill come on here if I encounter any weird Magma errors I don’t know how to fix dealing with guitar MIDIS otherwise thanks for the info and tips all of you

    in reply to: Help on how to do Guitar Charting? #499993

    The rest of the comments didnt pop up till now I am using Reaper for the moment since many suggest it im starting out with a slower paced song. I do in the future worry about faster paced songs where the only example i can give is the custom song Jambi by Tool where during the break down it has 3 fast green notes where you strum three times very quickly and maybe you have a second break before you rinse and repeat over and over. Really in general like in songs like Fight Fire With Fire by Metallica or BYOB by System of A Down where there’s a series of notes very quickly just looking at Reaper I’m just like “How in the world would I be able to chart that”

    in reply to: Help on how to do Guitar Charting? #499991

    The link to the download you sent me for EoF only gives me a text file of the link to the website you gave me. Is there something I’m doing wrong?

    in reply to: Help on how to do Guitar Charting? #499931

    Yeah i guess but most of the songs I want to make a custom for their aren’t any MIDI’S out there for:/ that’s what I get for being a metalhead ha ha, but i read something in the tutorial about charting guitar with Reaper requires some knowledge about actual guitar playing? Which I have none of but I do know kinda how the game works where green is low notes and as you progress up the fret board the pitch is supposed to be higher in game. I mean just looking at Reaper now the FORCE HOPO ON/OFF which I’m guessing refers to Hammer-ons like what does all that mean?…….. its just kinda confusing ha ha are their any docs to read about guitar charting?

    Yup, that was it <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_biggrin.gif” /> Got my song up and running on xbox and I think i understand how to make customs now thank all you guys so so so much with your patience with me, I really super appreciate it and this what have made on C3 is an awesome awesome community again thank you so much Im so happy to see my custom working and for it to be playable. <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_biggrin.gif” />

    I think I fixed it? And I don’t even know how. Ha ha Now I’m finally in phase 5 of 5

     

    But it tells me this:

     

    Starting RBA -> CON conversion…
    ERROR: RBA file has one or more spaces in the name. We can’t allow that.
    Trying to rename the RBA file to comply…
    Renamed file successfully from: C:UsersshellDesktopMrHighway is coming_rb3con.rba to C:UsersshellDesktopmrhighwayiscoming
    Error extracting the RBA file: Could not find file ‘C:UsersshellDesktopMrHighway is coming_rb3con.rba’.
    Something went wrong converting your RBA to CON.
    Please read above for any error messages.
    Your RBA file is fine, try converting it with C3 CON Tools in the meantime.

     

    So I try and go to the C3 CON Tools as it says and use CON Creater and drag and drop mrhighwayiscoming file into the files and then convert, into a CON which is successful then drag the created CON file into RB to USB which the transfer is also successful but when I plug it into my Xbox the song is nowhere to be found why?

    Yup actually thought about doing that exact thing but same exact error :/

    Can you tell me what this error code is trying to tell me?

     

    ERROR: MIDI Compiler: (PART VOCALS): Vocal notes exist, but no vocal phrases found

     

    I know now that Phrase markers are supposed to be put in how many words can be sung in a single breath for an average player, but my charted lyrics are only in HARM 2 (I was going to go back and make charted lyrics for other vocal parts after seeing how HARM 2 looked on the Xbox) Is this trying to tell me to make the same Phrase markers for PART VOCALS that I have in HARM 2? Even if there isn’t any charted lyrics in PART VOCALS? I do know it says vocal notes exist but in the PART VOCALS MIDI editor I ensured there was no charted vocals and there isn’t just text events like [play] and [idle] and I even tried removing those and its still giving me the same error code :/

    in reply to: New Artist trying to figure out lyrics #499642

    Thanks man that seemed to clear up Magma telling me more missaligned/missing lyric errors. Thanks for helping me out dude much appreciated.<img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” />

    UPDATE: So I think i found out somewhat what was wrong so The BEAT VENUE and EVENTS Tracks in Reaper automattically make a [music_start]event and [music_end] event in each track it was at the very end of my mp3 like way after the song ended, I facepalmed myself and deleted those right away, also i think it was the VENUE Track that had these default events like [cut_camera] i dont remember the other two I go into Magma now and….It still giving me a bunch of errors some of whicch i understood what it didnt like because it literally tells you what and where in Reaper it doesnt like stuff,

     

    So after playing around with it i finally get only one error and dont know what to do about it:

     

    Loading MagmaCompilerC3.exe…
    Reading the archive
    Project Compiler: Reading project ‘C:UsersshellDesktopMrHighway.rbproj’…
    Project Compiler: Entering Phase 1 of 5…
    Metadata Compiler: Starting…
    Metadata Compiler: Done.
    Project Compiler: Entering Phase 2 of 5…
    MIDI Compiler: Starting…
    ERROR: MIDI Compiler: (MIDI FILE): Could not find MIDI track authored for vocals, possibly due to incorrect track name event
    MIDI Compiler: Done.
    ERROR: Project Compiler: Midi compiler failed.

     

    Help Please? <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” />

    Okay I decided to start over with a count in and tempo map and try what will hopefully be an easier song to chart! I did read through both documents and in http://pksage.com/cc…or-new-authors/ Its important to note Im trying to make a Vocal MIDI file that will be playable on Rockband 3 Im not interested in Guitar Authoring, Bass, Authoring or Keys Authoring although I did skim through it to make sure it doesn’t say any important information about how to get your MIDI file for Vocals to work and I didn’t see anything.

     

    I eventually found my way into the Vocal Authoring part since I’m trying to make a Vocal MIDI file. All it says is to watch:

     

     

     

    Which is what lead me to forums to the first place in my first song I tried, after watching and making sure I followed every instruction in the video and my song still wasn’t working in Magma. I did read that this tutorial however uses an existing MIDI file it doesn’t teach you how to make one from scratch it basically says “Go to one of these 3 websites and you should find an incomplete MIDI to work on”, but I found zip notta nothing in this example I’m trying to find an existing vocal MIDI of A Day To Remember – Mr. Highway’s Thinking About The End

     

    I checked http://www.midi-hits.com. Nothing

    http://www.songgalaxy.comNothing

    http://www.backingtracksworld.com/Also Nothing

     

    So the best thing to do is follow the video which I did… And Again followed every step afterwards I went to the Animations Section since again Im only trying to make a VOCAL MIDI File. 1st off are animations needed to make a Con file work on the xbox? If no please disregard the next question and move on to the next paragragh if yes however ……. I don’t understand what the tutorial is saying it says “To have the singer move, all you need are the animation states mentioned at the start of this tutorial. You don’t need those animation states for the harmonies, only in PART VOCALS” Which that I DO UNDERSTAND but then it says “The game will generate the lipsync based on the lipsync file you give Magma. You want the following, in order of animation accuracy: 1) dry vocal track (i.e. no effects, reverb, etc.) 2) wet vocal track (i.e. the stems we get from Guitar Hero, The Beatles, most online multitracks) 3) your own recording (equivalent of a dry vocal track but presumably not as accurate) 4) rendered MIDI track (see below)” and I have no idea what that means.

     

    If Animation ISNT required for it to work on the xbox however. After reading through http://docs.c3universe.com/rbndocs

     

    Again it does not say anything about making a Vocal MIDI from scratch or how to get it working on the xbox so the YouTube video mentioned earlier is my best bet to follow along with. I did read that indeed “#” after lyrics inside “Lyric Events” in Reaper automatically make the pitch a blank blue bar orange bar or whatever you might be playing at the time in this case I decided to make a HARM 2 Track MIDI from scratch and have made each Screamed Lyric in Mr Highway’s Thinking About The End “Lyric Events” end in an “#” sign.

     

    So after reading from http://pksage.com/cc…or-new-authors/ its time to go into the Events and tell Reaper where the song ends by typing [end] in the EVENTS Track in Reaper making sure [music_start] is at the beginning of the song, [music_end] is near the end and [end] is where the score is displayed insuring there is no beats afterwards then Render audio files as BornGamerRob says, placing them in the correct sections of Magma then even as an extra precaution, as Whizzer said above the BEATS, EVENTS and VENUE Tracks CANNOT be empty in order for my MIDI file to be converted and I indeed made sure there was a [music_start], [music_end] and [end] in the proper places then exporting my MIDI file and putting it into Magma but ….. I try and Build Song and I get this:

     

    Loading MagmaCompilerC3.exe…
    Reading the archive
    Project Compiler: Reading project ‘C:UsersshellDesktopMrHighway.rbproj’…
    Project Compiler: Entering Phase 1 of 5…
    Metadata Compiler: Starting…
    Metadata Compiler: Done.
    Project Compiler: Entering Phase 2 of 5…
    MIDI Compiler: Starting…
    ERROR: MIDI Compiler: (BEAT): MIDI events at [129:1:000] after the end event at [128:4:240]
    ERROR: MIDI Compiler: (MIDI FILE): Could not find MIDI track authored for vocals, possibly due to incorrect track name event
    ERROR: MIDI Compiler: (VENUE): Bad MIDI note 60 at [1:1:000]
    ERROR: MIDI Compiler: (VENUE): Bad MIDI note 61 at [1:1:000]
    ERROR: MIDI Compiler: (VENUE): Bad MIDI note 62 at [1:1:000]
    ERROR: MIDI Compiler: (VENUE): Bad MIDI note 63 at [1:1:000]
    ERROR: MIDI Compiler: (VENUE): Bad MIDI note 64 at [1:1:000]
    ERROR: MIDI Compiler: (VENUE): Bad MIDI note 70 at [1:1:000]
    ERROR: MIDI Compiler: (VENUE): Bad MIDI note 71 at [1:1:000]
    ERROR: MIDI Compiler: (VENUE): Bad MIDI note 96 at [1:1:000]
    ERROR: MIDI Compiler: (EVENTS): crowd_noclap at [160:4:240] cannot come after end at [128:4:240]
    ERROR: MIDI Compiler: (EVENTS): More than one music_end event; original is at [124:4:240]; duplicate is at [161:2:240]
    ERROR: MIDI Compiler: (EVENTS): music_end at [161:2:240] cannot come after end at [128:4:240]
    ERROR: MIDI Compiler: (EVENTS): More than one end event; original is at [128:4:240]; duplicate is at [162:4:240]
    ERROR: MIDI Compiler: (VENUE): verse event at [1:1:000] is not allowed
    MIDI Compiler: Done.
    ERROR: Project Compiler: Midi compiler failed.

     

    What am I doing wrong? There is no CON File to be Found Please Help.

    Thank yall all so much I’ll spend some time reading these docs right away and post any questions i have back on here. Real quick question and Im not sure if the docs cover this but un-pitched vocals…… How do I do them? If you don’t know what Im talking about the best example I can think of is RBN’s Asking Alexandria – “A Prophecy” when the singer screams you can basically say anything do any pitch you want into the mic and it will count, its the blank blue bar that rolls across the lyrics to a song when your playing rockband ha ha I don’t know how to explain it more. I read that all you have to do is add a “#” sign (without quotations) at the end of a word in a lyric in Reaper and even if you have that particular word pitched, if it has a # sign at the end of it, the game will count it as the un pitch blue bar where you can say anything you want. Is my info right? Or no?

Viewing 14 posts - 1 through 14 (of 14 total)
Back to top button