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Yeah, you definitely can’t do this by going through the regular disc launcher. Either dump your game to an external hard drive, or use a USB loader to boot from the disc. The important part is, it needs to start the game under IOS249.
Just downloaded USB Loader GX, changed all the settings so that IOS 249 is used to launch the game. I launched it from the disc loader in the usb loader with that set (after deleting the cache again just in case) and I still get the error.
Like I said before, maybe I installed the wrong IOS 249?
EDIT: Works now, thanks for all your help!
You need IOS 249. Download and install d2x for this.
Just installed IOS 249 with d2x, and I still get the same error. Maybe I installed the wrong variation of it?
This is what the SysCheck says now:
SysCheck HDE v2.4.0 HacksDen Edition by JoostinOnline, Double_A, R2-D2199, and Nano
…runs on IOS58 (rev 6176).
Region: NTSC-U
System Menu 4.3U (v513)
Drive date: 07.14.2008
Homebrew Channel 1.1.0 running on IOS58
Hollywood v0x21
Console ID: 91715414
Console Type: Wii
Shop Channel Country: United States (49)
Boot2 v4
Found 105 titles.
Found 49 IOS on this console. 16 of them are stubs.
IOS3 (rev 65280): Stub
IOS4 (rev 65280): Stub
IOS9 (rev 1034): No Patches
IOS10 (rev 768): Stub
IOS11 (rev 256): Stub
IOS12 (rev 526): No Patches
IOS13 (rev 1032): No Patches
IOS14 (rev 1032): No Patches
IOS15 (rev 1032): No Patches
IOS16 (rev 512): Stub
IOS17 (rev 1032): No Patches
IOS20 (rev 256): Stub
IOS21 (rev 1039): No Patches
IOS22 (rev 1294): No Patches
IOS28 (rev 1807): No Patches
IOS30 (rev 2816): Stub
IOS31 (rev 3608): No Patches
IOS33 (rev 3608): No Patches
IOS34 (rev 3608): No Patches
IOS35 (rev 3608): No Patches
IOS36 (rev 3608): No Patches
IOS37 (rev 5662): No Patches
IOS38 (rev 4124): No Patches
IOS40 (rev 3072): Stub
IOS41 (rev 3607): No Patches
IOS43 (rev 3607): No Patches
IOS45 (rev 3607): No Patches
IOS46 (rev 3607): No Patches
IOS48 (rev 4124): No Patches
IOS50 (rev 5120): Stub
IOS51 (rev 4864): Stub
IOS52 (rev 5888): Stub
IOS53 (rev 5663): No Patches
IOS55 (rev 5663): No Patches
IOS56 (rev 5662): No Patches
IOS57 (rev 5919): No Patches
IOS58 (rev 6176): USB 2.0
IOS60 (rev 6400): Stub
IOS61 (rev 5662): No Patches
IOS62 (rev 6430): No Patches
IOS70 (rev 6912): Stub
IOS80 (rev 6944): No Patches
IOS222 (rev 65280): Stub
IOS223 (rev 65280): Stub
IOS224[37] (rev 65535, Info: hermes-v5.1): Trucha Bug, NAND Access, USB 2.0
IOS236[36] (rev 65535, Info: rev 3351): Trucha Bug, ES Identify, NAND Access
IOS249[56] (rev 65535, Info: d2x-v10beta53-alt): Trucha Bug, NAND Access, USB 2.0
IOS250 (rev 65280): Stub
IOS254 (rev 65281): BootMii
BC v6
MIOS v10
Report generated on 03/31/2016.
Also, if it helps at this point, I’m running off the physical disc, not using a usbloader
At this point, it could be a couple things. Are you certain your packing folder is correct? This means having your console ID and common key in the folder in the correct format. Test for it with this.
If there’s still a problem, run the syscheck Wii homebrew app and post the report here.
I tried the Manager, and it said that the ID and key (and everything else) was fine.
I did do a SysCheck just now, and this is the log from it:
SysCheck HDE v2.4.0 HacksDen Edition by JoostinOnline, Double_A, R2-D2199, and Nano
…runs on IOS58 (rev 6176).
Region: NTSC-U
System Menu 4.3U (v513)
Drive date: 07.14.2008
Homebrew Channel 1.1.0 running on IOS58
Hollywood v0x21
Console ID: 91715414
Console Type: Wii
Shop Channel Country: United States (49)
Boot2 v4
Found 105 titles.
Found 49 IOS on this console. 17 of them are stubs.
IOS3 (rev 65280): Stub
IOS4 (rev 65280): Stub
IOS9 (rev 1034): No Patches
IOS10 (rev 768): Stub
IOS11 (rev 256): Stub
IOS12 (rev 526): No Patches
IOS13 (rev 1032): No Patches
IOS14 (rev 1032): No Patches
IOS15 (rev 1032): No Patches
IOS16 (rev 512): Stub
IOS17 (rev 1032): No Patches
IOS20 (rev 256): Stub
IOS21 (rev 1039): No Patches
IOS22 (rev 1294): No Patches
IOS28 (rev 1807): No Patches
IOS30 (rev 2816): Stub
IOS31 (rev 3608): No Patches
IOS33 (rev 3608): No Patches
IOS34 (rev 3608): No Patches
IOS35 (rev 3608): No Patches
IOS36 (rev 3608): No Patches
IOS37 (rev 5662): No Patches
IOS38 (rev 4124): No Patches
IOS40 (rev 3072): Stub
IOS41 (rev 3607): No Patches
IOS43 (rev 3607): No Patches
IOS45 (rev 3607): No Patches
IOS46 (rev 3607): No Patches
IOS48 (rev 4124): No Patches
IOS50 (rev 5120): Stub
IOS51 (rev 4864): Stub
IOS52 (rev 5888): Stub
IOS53 (rev 5663): No Patches
IOS55 (rev 5663): No Patches
IOS56 (rev 5662): No Patches
IOS57 (rev 5919): No Patches
IOS58 (rev 6176): USB 2.0
IOS60 (rev 6400): Stub
IOS61 (rev 5662): No Patches
IOS62 (rev 6430): No Patches
IOS70 (rev 6912): Stub
IOS80 (rev 6944): No Patches
IOS222 (rev 65280): Stub
IOS223 (rev 65280): Stub
IOS224[37] (rev 65535, Info: hermes-v5.1): Trucha Bug, NAND Access, USB 2.0
IOS236[36] (rev 65535, Info: rev 3351): Trucha Bug, ES Identify, NAND Access
IOS249 (rev 65280): Stub
IOS250 (rev 65280): Stub
IOS254 (rev 65281): BootMii
BC v6
MIOS v10
Report generated on 03/31/2016.
Do your files match the sample custom included? The Wii Converter in C3 CON Tools converts customs to the Wii format that’s expected.But, since that error is also vague, it could mean that your system isn’t set up for taking customs yet. You have to install the WAD for the generation you’re packing to. So that’s sZFE.wad for sZFE, sZGE.wad for sZGE, etc.
Yes, I based the custom I tried to make entirely off of the format of the sample song. The other song I tested with was structured like the sample as well.
I went ahead and installed sZGE.wad (couldn’t find sZFE). It gave an error when I installed it, but you said in the guide to expect one. I also edited the song dta accordingly so it would have sZGE instead of sZFE in the path. I used the sZGE compiler, put the bin files in the sZGE folder, deleted mstore yet again, and now when I boot up the game and it reaches the custom song, It says that the “custom addon content cannot be restored to the Wii system memory.”
Any help with this now?
Alright, so I’m new to this forum, and I’ve followed this guide on compiling RB3 customs for Wii. I have made my own custom and downloaded another custom from the database here to use on my Wii, compiled them with the RB3 Wii Pack Tool, and put the BIN files from both songs in the ZFE folder on my SD card. I cleared the cache on my Wii (the MSTORE.vff) and I loaded the game. Once I got to the main menu, the game went through loading all of the songs, and would load all of my official DLC fine, but when the game got to the custom songs, it would display an error that said that the custom songs are corrupted.
Now, if I were to guess what the problem is, I have a feeling it’s how I actually compiled the songs, but I’m not entirely sure. If anyone here can help me get custom songs working, it would be greatly appreciated! And if you guys need more specifics to help me figure this out (compiler setup, song folder structures, etc.), let me know and I’ll post it here.
Thanks in advance!
As stated above, I have followed that guide.
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