Vocal Tier Teller? (Program Idea)

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  • #393689

    Hi, wondering if anyone thinks it’s a great idea?

     

    For someone that does not know much about vocals i always not sure what vocal tier i should put it as.

     

    A tool that tells you would help, but i guess this idea won’t work maybe <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_biggrin.gif” />

    #465933
    Bansheeflyer
    Moderator

      I feel like a tier approximator in general would be neat, but certainly difficult to program. Fast parts =/= difficult…at least not always.

       

      Vocals are the most difficult for sure. I really want to tier them based on vocal range (so naturally all Boston songs would be devil horn-tiered) but because Rock Band allows you to sing in any octave, they need to be charted based on how rapid the lyrics are and the range between each successive note.

      #465940
      Farottone
      Keymaster

        Considering how subjective vocals are and how the popularity of the song comes into play in determining the difficulty, nothing automated like that would work.

        #465941

        Considering how subjective vocals are and how the popularity of the song comes into play in determining the difficulty, nothing automated like that would work.

        I did not know it was based on popularity, so basically every pop song is 1 dot and every rock and metal song 5 dots ;D

         

        Just joking <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_biggrin.gif” />

         

        Anyway i guess my idea won’t work, me just posting silly ideas <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_biggrin.gif” />

         

        Thank you.

        #465951
        Gigakoops
        Participant

          Considering how subjective vocals are and how the popularity of the song comes into play in determining the difficulty, nothing automated like that would work.

           

          I would argue against the popularity thing, actually; okay maybe sometimes it’s true, but then we have cases like “Raise Your Glass,” “Stronger (What Doesn’t Kill You)” and “Moves Like Jagger,” all from Blitz, all devil-tiered on vocals, despite being arguably the most popular songs in that game.

           

          Unrelated to that last point, and to add to vocal tiers being highly subjective, when I do vocal tiers, there’s three things that come to mind: long notes, vocal range, and fast vocals. Vocal range gets the most focus, especially within each phrase (songs that require you to go all over the place in single phrases would be much harder than a song with a larger range, but each phrase is contained within a smaller range). But if phrases either have really long held notes (thinking stuff like the end of “More Than a Feeling,” that one infamous note on “Opening Band,” etc.), and if fast vocal phrases include a larger range, I’ll tend to tier it higher, since both things make it harder for some folks to keep up. Each person may have their own system, though.

          #465954
          Farottone
          Keymaster

             

            I would argue against the popularity thing, actually; okay maybe sometimes it’s true.

            .

             

            So you would not argue against it, in other words, because it is actually true that it factors in. <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif”> Does it mean a popular song is automatically easy? No, not sure who was saying that though, surely not me. <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_wink.gif”>

            #465957
            Gigakoops
            Participant

               

              So you would not argue against it, in other words, because it is actually true that it factors in. <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” /> Does it mean a popular song is automatically easy? No, not sure who was saying that though, surely not me. <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_wink.gif” />

               

              That was badly worded on my part. What I meant is that there’s exceptions made. And if I may add in a bit of a subjective opinions, all three of those songs are severely overtiered, IMO. I’ve even gold-starred Moves Like Jagger, yet have trouble with songs that are 3 and 4 dots on vocals.

              #465960
              Farottone
              Keymaster

                 

                That was badly worded on my part. What I meant is that there’s exceptions made. And if I may add in a bit of a subjective opinions, all three of those songs are severely overtiered, IMO. I’ve even gold-starred Moves Like Jagger, yet have trouble with songs that are 3 and 4 dots on vocals.

                 

                Yes, exactly, that’s the point we are both making: it can’t be automated because of subjectiveness and exceptions. Does an incredibly difficult but popular song deserve to be dropped down a tier because it’s popular? Maybe. Maybe not. Impossible to automate, unfortunately.

                 

                I think 2 out of 3 of your guidelines are spot on indications for people interested in learning how to properly tier, btw. I disagree with long notes: the longer the note, the easier it is, in my mind, to nail it, because once you hit the pitch you just keep going. And the game doesn’t punish you that much if you stop to breathe. Then again, vocals are probably the instrument where tiering needs to reflect also how difficult it is to properly sing the song, so it’s a valid point too.

                #465971
                MFX
                Participant

                  Some of the things that should increase difficulty:

                   

                  * Wide vocal range required

                  * Large interval jumps

                  * Glissando

                  * Trill/yodel

                  * Staccato/rhythmic utterances (particularly when syncopated)

                  * Non diatonic scale note inclusion (accidentals, “blue” notes)

                  * Rapid key modulation

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