Unicyclone’s Multitrack Customs (2/14: “Fall In Love” with Phantogram!)

  • This topic is empty.
Viewing 15 posts - 16 through 30 (of 41 total)
  • Author
    Posts
  • #422010
    alexz721
    Member

    I don’t normally request customs out of respect, but I would absolutely love Fader by Temper Trap. Amazing song.

    #438392
    Unicyclone
    Member

    Valentine’s Day special! “Fall In Love” by Phantogram. Download Link

     

    sZ7GTvI.jpg

    #438398
    TheOreo
    Participant

    Awesome! Great song dude, thanks!

    #438508
    hunttj
    Member

    Fantastic, thanks!

     

    Judging from your user name (maybe I’m wrong) you should be pretty happy right now being a UNIcyclone. The UNI Panthers and Iowa State Cyclones are great basketball teams this year!

     

    Go Cyclones!

    #438658
    vitormg
    Member

    Hello,

    First of all thanks for the uploads. Great songs. Id like to ask you something, though. Could you help me reducing the Muscle Museum’s file size somehow? The Wii rb3 can only read files up to 40mb and yours got 44mb. Any ideas?

    #438663
    Unicyclone
    Member

    Yeah, I’m not sure why it’s so high. Those multitrack mogg files can take up a lot of space, but it’s not usually that big. The drums currently take up 5 tracks instead of 2 (ie, mono Kick, left+right Snare, and left+right Kit, as opposed to one stereo file combining them all), which is probably the main culprit. I’ll try to release a slimmer version of Muscle Museum soon.

    #438665
    TrojanNemo
    Participant

    That’s typical size for Xbox multitrack files. Wii has a unique issue where any one song can’t be beyond 40mb, so that’s a problem for Wii users.

    For customs use I think stereo drum kit is more than enough and should reduce file size enough. Also if you’re using encoding quality higher than 5, you can dial it back to 5 for a good quality/file size balance.

    #438666
    StackOverflow0x
    Participant

    At just 4 megabytes off, yeah, either reducing encoding quality to 3 or stereo drums would do it for maximum compatibility.

    #438689
    vitormg
    Member
    That’s typical size for Xbox multitrack files. Wii has a unique issue where any one song can’t be beyond 40mb, so that’s a problem for Wii users.

    For customs use I think stereo drum kit is more than enough and should reduce file size enough. Also if you’re using encoding quality higher than 5, you can dial it back to 5 for a good quality/file size balance.

    Can I do it with Magma?

    #438695
    Unicyclone
    Member

    Not impossible, but it’ll be waaay easier for me to do it on my end. I already have all the stems set up in Reaper, so I can just bake the drum tracks together, load the new file into Magma, and re-build the song.

    #438697
    TrojanNemo
    Participant
    Can I do it with Magma?

     

    If the song’s audio is encrypted, you can’t. If it isn’t encrypted, you can. But you need to be familiar with importing the song into Magma, separating the mogg into the component channels, rebuilding with Magma, etc.

     

    It’s a lot easier to do using RockBiink I think it’s called? It’s a tool in the Wii thread for this purpose. Talk it over with Stackoverflow on the thread since he’s the creator.

    #438713
    Unicyclone
    Member

    My customs aren’t encrypted. That said, feeding “lossy” compressed files (like converted .moggs or .mp3s) into Magma isn’t ideal because it will compress them even more, degrading the audio quality. Sometimes that’s the best you can do, especially for GH conversions, but I try to stick with the least-compressed files I can find.

    #438719
    TrojanNemo
    Participant

    You would be absolutely right. Always try to use the uncompressed source files, and don’t even apply track volume to the stems, use Magma’s attenuation values to attenuate the stem during playback but retain the full spectrum from the original.

     

    But, Wii songs use 32,000Hz audio outside of customs, so it’s not like Wii users would notice :haw:

    (That was mean – I kid I kid <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” /> )

    #438721
    vitormg
    Member
    Not impossible, but it’ll be waaay easier for me to do it on my end. I already have all the stems set up in Reaper, so I can just bake the drum tracks together, load the new file into Magma, and re-build the song.

    I’ve tried doing it by extracting wav files for each instrument out of the mogg and got stuck in the dry vox part. It shows an error that I’ve got to have a dry vox, but I dunno how to do it.

    If you could re-build the song in a way its got less than 40mb i’d appreciate.

    #438730
    Unicyclone
    Member

    Innntroducing… the new and improved Muscle Museum, leaner and meaner than ever before! Now it’s down to 29 MB. Oh, and the snare hits should be a little crunchier now. Download link

Viewing 15 posts - 16 through 30 (of 41 total)
  • You must be logged in to reply to this topic.
Back to top button