The complete C3 tutorial for new authors

Viewing 15 posts - 16 through 30 (of 97 total)
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  • #429740
    Farottone
    Keymaster
    Question: Let’s say I want to chart “Be Good Johnny” by Men at Work. (I did this once in EoF as a Rocksmith custom, so I am familiar with the song.) Is my best bet to purchase the MIDI at a place like this: http://www.hittraxmidi.com/men-at-work/ … hnny-midi/ ? are there better places to buy midi tracks to start from (if I dont want to chart something someone already started but am a beginner)?

     

    I missed this post, sorry. I usually hit these places:

    http://www.songgalaxy.com (they let you download a demo file, however watch out because more often than not it’s missing any tempo map)

    http://www.backingtracksworld.com/ (they let you download a demo file)

    http://www.midi-hits.com (more geared towards US and with more files)

    #433360
    AJFOne23
    Participant

    When you’re adding “Guitarist Sing Along†to the venue track is it in parentheses, quotations, or alone?

    #433361
    TrojanNemo
    Participant

    Neither. It’s a note that you draw on the VENUE track.

     

    Sing-Alongs

    – 87 D#5 = makes the guitarist sing along (or keys in the absence of guitar)

     

    http://pksage.com/rbndocs/index.php?tit … And_Lights

    #433362
    AJFOne23
    Participant
    Neither. It’s a note that you draw on the VENUE track.

     

    Sing-Alongs

    – 87 D#5 = makes the guitarist sing along (or keys in the absence of guitar)

     

    http://pksage.com/rbndocs/index.php?tit … And_Lights

     

    Thank you I’ll give it a shot. This is my first attempt at tinkering with the venue so we shall see <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” />

    #433363
    AJFOne23
    Participant

    Do they have to match every note they’re sing along to or can you make one long not over the phrase for the sing along?

    #433365
    Nyxyxylyth
    Participant
    Do they have to match every note they’re sing along to or can you make one long not over the phrase for the sing along?

    One long note works fine.

    #435675
    Spenser
    Participant

    I don’t know where this would go but I thought I’d ask here. How simple do you think it would be to author on a Wii. I don’t have RB3 for the 360 but I have the modded Wii. I want to try to author but I don’t know how to start whilst having a wii.

    #435676
    TrojanNemo
    Participant

    You don’t author for the Wii. You author for the Xbox 360, then use Wii Converter in C3 CON Tools to convert the Xbox file to Wii format.

    #435677
    Spenser
    Participant

    What would be the best way to test the songs without having my 360 capable of playing the customs?

    #435678
    TrojanNemo
    Participant

    Testing and playing is the same thing. Convert it to Wii and test on the Wii.

    #435681
    Spenser
    Participant

    Ah Gotcha. I’ve been wanting to get into authoring since finding you guys. Figured to try to give it a shot.

    #439243
    pipiris24
    Participant

    Hello.

     

    I have a question. I have been reading this tutorial. This part is where I have my question:

     

    14 Exporting

    and CON Production

    14.1 Exporting

    You are now ready to export your work! You will need 4 things: – A 44 KHz, 16-bit, stereo WAV file for the entire song

    – A 44 KHz, 16-bit

    , stereo mute WAV file for the entire song

    – A 16 KHz, 16-bit, mono WAV file for the entire song for dry vox (if

    you want to do proper lip sync, read the Dry vox focus

    )

    – A MIDI file

    14.1.1 Turn off all instrument plug ins. Then, shorten all MIDI tracks for that they

    are all of the same length, taking care of not shortening so much that the

    [end] event in the Events track gets cut off. Having all MIDI tracks of the

    same length allows you to render the audio at a proper length.

    14.1.2 With all plug ins turned off, to avoid clicker and MIDI sounds being

    rendered out, select File > Render and use the settings you see in the

    picture. This is gonna be the main audio.

    14.1.3 Now mute all audio tracks and re-render to a new file: this is gonna be the

    muted audio track (if you’re curious, read the Why do we need a muted

    track? focus).

    14.1.4 Now render audio the Dry vox file: use the above settings for that.

    14.1.5 Finally, File > Export project MIDI to export the MIDI: make sure to use

    the settings you see in the picture, specifically the Embed tempo map and

    Multitrack MIDI file checkboxes.

    14.1.6 You are now ready to go through Magma…

     

     

     

    There isn’t any picture in this tutorial, so If you can show the settings for rendering It will be excellent.

     

     

    Thanks

    #439249
    DoNotPassGo
    Member

    Main settings you need to make sure of (a lot are default anyways)…

     

     

    Sample rate 44100 Hz

    Channels Stereo

    Output Format .WAV

    WAV bit depth 16 or 24 PCM

     

    Note about the wave depth: Magma for C3 will accept either 16 or 24 bit depth. However, dryVox files for vocal lipsync NEED to be 16 bit depth. Magma requires that all sound files are the same depth. Thus, it’s best practice to use 16 bit, so that you won’t have any issues when working with dryVox.

    #439250
    Nyxyxylyth
    Participant

    Eh, dryvox has to be mono, so it’s not like all of the settings are the same.

    #447688
    beefandjerky
    Member

    I received an error of “[music_start] event in EVENTS track is too early in the track”. I moved the text to the beginning and even removed it. Oh and this was in magma

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