The 12 Days of Customs: Our gifts to you!

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  • #411197
    Hetz
    Participant

      Thank you to all the authors that made this release happen!

       

      Merry Christmas to everyone. <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” />

      #411200
      Farottone
      Keymaster

        We actually made it… Thanks pksage for all the day to day work and to all participating authors. And merry Xmas to everybody! <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_biggrin.gif”>

        #411202
        TrojanNemo
        Participant

          Happy Holidays to all.

           

          Just wanted to point out that all but one of today’s releases are already available for download for Wii and Phase Shift, so you too can join in on the fun. The missing song will be added sometime in the next 48 hours.

           

          Enjoy.

          #411204

          A huge THANK YOU and Merry Christmas to everyone who worked on getting these songs to everyone on the forums.

           

          Hope everyone has a great New Year!

          #411212

          Total N00b question here. Is there a link to download the pack for the 360 or am I not looking hard enough? <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_cheeky.001.gif” />

          #411213
          TrojanNemo
          Participant

            We never release songs in packs. The “pack” is the name and theme of the release, but you got to download each file individually from our database. If you want to package them into one file, you can use Le Fluffie to do that easily.

            #411217
            Total N00b question here. Is there a link to download the pack for the 360 or am I not looking hard enough? <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_cheeky.001.gif” />

             

            http://db.customscreators.com/

            #411237

            Hi all. Hope everyone had a good Christmas.

             

            Now, to the authors: Thank you so much. Your hard work is appreciated. Rock Band was a staple in my life for years and I was very sad when HMX announced the end of DLC. So what you folks are doing is amazing. I’m glad there are other expressing their thanks too. You guys totally deserve it.

             

            Thanks again.

             

            Jonathan

            #411302

            Great work guys, some truly inspired song choices recently.

            #412460

            Hello all! I’m finally updating my setlist with these songs, and thought I’d share a little something I’ve thrown together. “Fun.” sorts as a different artist from RB Blitz’s “Fun. (ft. Janelle Monáe)”. That bugs my OCD ass, so I’ve modified the official .DTA file from Blitz to match the artist in the C3 file. I’ve moved the featured artist info to the “song” field, so now “Some Nights” and “We Are Young” can live in harmony under the same artist/album. <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” /> Use the Rock Band Harmony Project method to change the original artist listing in your setlist. Here it is below:

             

            (weareyoung
            (name "We Are Young (ft. Janelle Monae)")
            (artist "Fun.")
            (master TRUE)
            (song_id 1010530)
            (song
            (name "songs/weareyoung/weareyoung")
            (tracks
            ((drum (0 1))
            (bass (2))
            (guitar (3 4))
            (vocals (5 6))
            (keys (7 8))
            )
            )
            (vocal_parts 3)
            (pans (-1.0 1.0 0.0 -1.0 1.0 -1.0 1.0 -1.0 1.0 -1.0 1.0))
            (vols (-4.0 -4.0 -1.0 -4.0 -4.0 -4.0 -4.0 -4.0 -4.0 -4.0 -4.0))
            (cores (-1 -1 -1 1 1 -1 -1 -1 -1 -1 -1))
            (drum_solo
            (seqs (kick.cue snare.cue tom1.cue tom2.cue crash.cue))
            )
            (drum_freestyle
            (seqs (kick.cue snare.cue hat.cue ride.cue crash.cue))
            )
            )
            (bank sfx/tambourine_bank.milo)
            (drum_bank sfx/kit04_bank.milo)
            (anim_tempo kTempoSlow)
            (band_fail_cue band_fail_heavy_keys.cue)
            (song_scroll_speed 2300)
            (preview 73886 103886)
            (song_length 254931)
            (rank
            (drum 184)
            (guitar 178)
            (bass 190)
            (vocals 421)
            (keys 266)
            (real_guitar 0)
            (real_bass 0)
            (real_keys 276)
            (band 229)
            )
            (format 10)
            (version 30)
            (game_origin rb3_dlc)
            (short_version 0)
            (rating 2)
            (genre indierock)
            (vocal_gender male)
            (year_released 2012)
            (album_art TRUE)
            (album_name "Some Nights")
            (album_track_number 3)
            (vocal_tonic_note 5)
            (song_tonality 0)
            (encoding utf8)
            )

            P.S. This was all done under the assumption that “á” won’t display properly in RB3’s song title field. If there’s a way to fix that, please let me know!

            #412547
            pksage
            Keymaster

              Or, instead of using the RBHP method, you can convert your Blitz export to CON, edit the DTA, and load it like a custom. Then it’ll work forever with no dummy cache files!

              #412954
              espher
              Participant

                You should be using RBHP anyway so may as well do it that way.

                 

                :dance:

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