Tempo Mapping Question (BPM before 3.1.0)
- This topic is empty.
-
AuthorPosts
-
July 4, 2017 at 2:56 am #395308
So a question that might help me as it looks as though I went through an entire song and I must now trash it as I don’t think I tempo mapped correctly.
On my first song, I was able to just set the BPM and it was thankfully consistent. On this next song, I did not set the BPM right off the bat, I left it at the 120 and started tempo mapping the song from the first beat. Was great, but after I was finished I still had the 120 BPM where the count in notes are currently in the C3 template, although the rest of the song was in the 78-83 range. I went to adjust the 1.1 – 3.1 tempo and that made Reaper very sad AND the BEAT track all screwed up.
I foolishly then charted the drum track, did the export and voila, a total failed track that had nothing on beat.
My question is, should I set the BPM from the get-go to a close BPM for the song, or is there a better way to go about tempo mapping that includes the method to ensure the count is in tempo as well?
PS. I have watched soooooooooo many videos on tempo mapping. Everyone has a different method. What I’m doing is counts to the beat, placing a marker, pulling the head to the marker then pressing the q shortcut key for a new time signature. Seems to work okay and makes the most sense to me.
July 4, 2017 at 3:00 am #487264Do the first measure at 3.1 (for most songs). Get its tempo. Now set that tempo at 1.1 and begin mapping the whole song, knowing that you might need to first adjust the audio track so that it is properly aligned with measure 3.1 again.
July 4, 2017 at 3:02 am #487265Here’s a way to fix it. So you had the right beat on 3:1 but 1:1 had 120? Right click on on the T in the box next to where it shows 120 above the tempo map, and select remove time signature marker. This will cause the new tempo to pull back to the beginning. You will then need to move the audio to match where 3:1 is with the new tempo.
Ninja’d by DemonUnicorns. ” src=”/wp-content/uploads/invision_emoticons/default_SA_cheeky.001.gif” />
July 4, 2017 at 3:23 am #487266This forum is like just no other forum when it comes to response time (seriously quick) and knowledge. Thank you BOTH. Both tips make absolute perfect sense. Unfortunately, I trashed the hell out of my original file trying so many ways to make it work. Wish I would have started here (lesson learned the hard way). I did begin a new file and I know I can salvage my work for the drums at least.
Again, thank you for your help. Appreciate it more than you know.
July 4, 2017 at 11:33 am #487290If your song has no time signature changes you possibly cannot have made a mess of it, so you’re overlooking something. If it does have them, File > Project Settings > Timebase: Beats (Position only) before you do anything else to change the tempo map. Actually that setting should be like that for any project IMO but that’s subjective. Anyway, try that. If it does not work, you have to redo the time signatures unfortunately because Reaper has a hard time handling them properly.
July 4, 2017 at 5:53 pm #487308If your song has no time signature changes you possibly cannot have made a mess of it, so you’re overlooking something. If it does have them, File > Project Settings > Timebase: Beats (Position only) before you do anything else to change the tempo map. Actually that setting should be like that for any project IMO but that’s subjective. Anyway, try that. If it does not work, you have to redo the time signatures unfortunately because Reaper has a hard time handling them properly.
You’re definitely right if I was using just the tools inside Reaper. But now I have to embarrassingly admit that I was getting a bit frustrated and was trying pretty much everything to account for the lack of accurate BPM counts. And so, I cropped the “Counts” area out (which did not help), and eliminated what I thought was silence in the song. Turns out, the song started but was so quiet I did not see it in the wave form. I had already saved over my file and opened and closed it a few times ( I did say I was in frustration mode, right? ). Doesn’t matter. All this has really helped me grasp tempo mapping, but more importantly, has put it in context to how the game uses it.
July 4, 2017 at 6:17 pm #487311Wasting a few hours is unfortunately part of the learning process for everybody. ” src=”/wp-content/uploads/invision_emoticons/default_SA_wink.gif”>
-
AuthorPosts
- You must be logged in to reply to this topic.