Songs still will not show up.
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June 20, 2015 at 8:20 pm #392442
Alright I have 20 songs in total that I’ve made so far. Three of them will not show up for some reason. I load only these 20 into a flash drive and out it in Rock Band, and everytime, these 3 do not want to show up. I’ve recreated these songs several times in Magma, with no errors, and still, these songs do not go through. What can I do to fix this?
My issue is down in the replies.
June 21, 2015 at 1:43 am #448700Have you changed the song ID?
June 21, 2015 at 5:55 pm #448715Have you changed the song ID?Song ID?
June 21, 2015 at 6:41 pm #448717This is what happens when you rush to learn to run before learning to walk. How can you possibly be creating customs and not know one of the most basic components of a song?
June 21, 2015 at 6:57 pm #448718This is what happens when you rush to learn to run before learning to walk. How can you possibly be creating customs and not know one of the most basic components of a song?Oh oh I know what you guys are talking about, and I figured it out. I just didn’t know it by name or whatever. Anyway, I can’t test it to make sure it’ll work until my little brother and his friends get off the Xbox, so yeah. I changed the IDs though, I just hope it’ll work. Thanks guys.
June 22, 2015 at 1:39 am #448732Alright, I tried changing the song IDs, and one of the songs did happen to show up. The other two still haven’t. I can try continuing to change the IDs, but if that doesn’t work, does anyone have any other suggestions?
June 23, 2015 at 12:55 pm #448826Been here before myself… the Song ID is one aspect. I always generate a new ID for each new version ( perhaps overkill I know but cant hurt), the other thing you will most likely need to do is DELETE the SONG CACHE file from the flash drive and also from the HD of your console just in case it is reading that one too….
Go to the Settings on your consoles ,Storage and select either HD or Flash Drive.
In the Rockband folder you should find the song cache file… delete it.
Of course all your song progress etc. high scores will be wiped as well.. but as authors we have to accept that messing around with files at this level also has its downsides….
When you start Rockband again, it will ask which storage device point it to the flash drive and it will then generate a new cache file on that designated drive.
At least thats how I understand it anyway….
That should sort your problem.
If not, then I would try using another flash drive and copy over only the songs that arent currently showing up…. if they show up on the new device add the others. If in adding the others they no longer show up…. I dont know…
June 24, 2015 at 12:33 am #448858Been here before myself… the Song ID is one aspect. I always generate a new ID for each new version ( perhaps overkill I know but cant hurt), the other thing you will most likely need to do is DELETE the SONG CACHE file from the flash drive and also from the HD of your console just in case it is reading that one too….Go to the Settings on your consoles ,Storage and select either HD or Flash Drive.
In the Rockband folder you should find the song cache file… delete it.
Of course all your song progress etc. high scores will be wiped as well.. but as authors we have to accept that messing around with files at this level also has its downsides….
When you start Rockband again, it will ask which storage device point it to the flash drive and it will then generate a new cache file on that designated drive.
At least thats how I understand it anyway….
That should sort your problem.
If not, then I would try using another flash drive and copy over only the songs that arent currently showing up…. if they show up on the new device add the others. If in adding the others they no longer show up…. I dont know…
Yeah I know about the song cache stuff too, it doesn’t bother me at all. I will try doing that, after I mess with the IDs a little bit too. And if none of that works then yeah, I’ll try using a new device. Thank you very much dude.
June 24, 2015 at 8:48 am #448878I always generate a new ID for each new version ( perhaps overkill I know but cant hurt), the other thing you will most likely need to do is DELETE the SONG CACHE file from the flash drive and also from the HD of your console just in case it is reading that one too….I think this has become an urban legend at this point. ” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif”> You don’t ever need to delete your cache as long as you change song ID and filename when compiling in Magma. Once you do that, unless you chose non-unique song ID, any issue related to loading the song in the cache is gone. Deleting the cache file is overkill. ” src=”/wp-content/uploads/invision_emoticons/default_SA_wink.gif”>
June 24, 2015 at 10:28 am #448880I always generate a new ID for each new version ( perhaps overkill I know but cant hurt), the other thing you will most likely need to do is DELETE the SONG CACHE file from the flash drive and also from the HD of your console just in case it is reading that one too….I think this has become an urban legend at this point. ” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” /> You don’t ever need to delete your cache as long as you change song ID and filename when compiling in Magma. Once you do that, unless you chose non-unique song ID, any issue related to loading the song in the cache is gone. Deleting the cache file is overkill. ” src=”/wp-content/uploads/invision_emoticons/default_SA_wink.gif” />
Urban legend or not… after updating the song IDs which didnt work…… for me at least, it WAS the thing that sorted the problems I was having when three songs in particular failed to appear in-game….
When you refer to filename change – I presume you are referring to the RB3_CON file…?
(I have only ever changed the song ID, I dont ever recall changing the filename at least intentionally….)
June 24, 2015 at 11:06 am #448884Urban legend or not… after updating the song IDs which didnt work…… for me at least, it WAS the thing that sorted the problems I was having when three songs in particular failed to appear in-game….
When you refer to filename change – I presume you are referring to the RB3_CON file…?
(I have only ever changed the song ID, I dont ever recall changing the filename at least intentionally….)
When you first load a song, its metadata are loaded in the cache file, everything from the song title itself to the structure of the file (the path of the MIDI file, the MOGG, etc.). Any metadata change will not be reflected in game as long as the song ID remains the same, because the game will recognise the song as already loaded in the cache and will not load the new data. Same happens for songs that fail to appear in game: they are loaded wrong the first time (no explanation has ever been found for this), but they are loaded once and they will not be recognised until a change in song ID happens.
Now, we talked about file structure: once a song is loaded in game, just changing ID doesn’t always work depending on what you changed because of the way the file structure is saved in the cache (again, no explanation has been found yet). For that reason, we compile the new file with a different file name, which Magma will use for the file structure (so, you do need to change filename before compiling, not after).
Yes, deleting the song cache will solve any song ID issue, as much as buying a new car will solve the issue of a punctured tire on your current one. With the difference that if your issue is of conflicting song IDs (2 songs with the same ID), it WILL appear again with the new cache file.
I have compiled sucessfully 1,000+ files and never once I had to delete the cache just because a song wasn’t showing up. Of course you can choose to use the nuclear option whenever you want but whoever reads this needs to know that it IS a nuclear option and it’s not needed, while on the other hand it will destroy any stat (score, number of times the songs have been played, etc.) you might care about for most customs.
June 24, 2015 at 9:10 pm #448918What can I say…! Farottone thanks for your detailed qualification. I have always assumed nuclear WAS the only option which did seem a real pain in the a*se because all my achievements / stats etc. would get flushed down the khazi – having made reasonable progress – most importantly I had managed to get off the poxy ‘jumping the barriers’ and ‘dodging the sliding door subway’ / ‘throwing money on the bar’ post song screen. Man – that gets f*’in repetitive after seeing it a thousand times…..
September 4, 2015 at 5:15 pm #454265Farottone
You may recall the above discussion that we had…?
I have two songs that appear in the list.. but the song graphic does not and the song detail (on one at least) appears to be from an earlier build… if I select.. it says : ‘Unable to Load Song, Skipping file’ or similar…
So, I have recompiled each of these songs with a new CON file name AND a new ID.
But, .. no change….
So, I go ‘nuclear’ and remove the cache file from the directory on the thumb drive… ‘lo and behold’ the songs (the correct versions too!) now appear…
So bizarrely, this seems to contradict what you were saying before.
I can reinstate my copy of the earlier cache file if there are other things you could suggest to remedy this problem because obviously I don’t want to have loose all in-game progress, again.
Thanks
September 4, 2015 at 6:28 pm #454275There are scenarios in which you need to change ID in Magma and recompile, yes. Or edit the CON file yourself changing the CON structure.
September 5, 2015 at 6:09 pm #454353There are scenarios in which you need to change ID in Magma and recompile, yes. Or edit the CON file yourself changing the CON structure.As I mention, changing the ID (and CON file name), and recompiling had no effect..
So from what you suggest, changing the CON structure is my only option…
I presume this means changing the settings on the MAGMA project file..? So what settings would you suggest I change..? The current settings are the same ‘format’ that I use on all my other projects and these load without issue.
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