ps3 cfw help getting customs to appear
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December 11, 2019 at 3:33 am #397356
So I’ve the ntsc version of rb3 running on firmware 4.84, maybe that is the problem, can someone confirm if i should be using a lower firmware or if i have made a mistake somewhere else?
I followed the tutorials and am converting the xbox customs with encryption 3 (initially i tried encryption 1 by default) but no new songs are appearing in-game.
edit – I forgot to mention I’m on cfw rebug
December 11, 2019 at 5:04 am #508282Customs would appear on any PS3 modded or not as long as the dta file is at the right place, you don’t even need audio files and stuff for the song to appear, it wouldn’t load when you select it, but it still would be there as long as your dta file is at the right place.
December 11, 2019 at 5:14 am #508283Thanks for the quick response. I overwrited the existing dta file with the new merged one in the “songs” folder. but that didn’t work, is that the right place to put it?
edit – I think I have the dta in the right place, there must be something wrong with it, I’ll start from scratch and post my results. In the meantime, If anyone has any other ideas I’m all ears
December 11, 2019 at 5:41 am #508284From the main thread about playing customs on PS3:
3. Open your chosen File Manager, and goto the folder “/dev_hdd0/game/BLUS30463/USRDIR/” (if using a NTSC version of RB3) or “dev_hdd0/game/BLES00986/USRDIR” (if using a PAL version of RB3). Inside this folder you need to create two nested subfolders /HMX0756/songs. This needs to be done only once.
4. Copy the songs.dta file and all customs folders from the USB stick to /HMX0756/songs using the File Manager.
Make sure you use the exact folder and file names, case-sensitive! ” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” />
December 11, 2019 at 5:48 am #508285thanks but unfortunately that hasn’t solved the problem. I think the structure of the dta file hasn’t been compiled correctly during the merging process. I’ll have to make a clean slate and try again.
December 11, 2019 at 7:49 am #508287The only time I had a formatting error in the DTA file, it caused the RB3 game to get stuck at the “load new content data” progress bar. From your description, you don’t get stuck but simply the custom songs don’t show up in the list.
I have read before, that an error in the DTA file can also cause the game to load correctly but simply ignore every song after the error. But if this is true and you don’t see ANY customs in the game, it means the error could be at the very beginning of songs.dta. However, it certainly doesn’t hurt to restart from a blank songs.dta and merge all songs again.
A few more things to double-check here, a bit trivial but sometimes we forget the obvious… ” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” />
– check you don’t have any weird in-game filter in the songs list e.g. song source (I am not sure if RB3 even remember those filters)
– start with a small batch of songs, for example 10, so that you can more easily troubleshoot
– open the songs.dta in a text editor and make sure it is not empty, look for weird characters, count the number of open/closed parenthesis
– if you edited songs.dta, make sure you saved it in UTF8 format (shouldn’t be a huge deal if you saved it differently, normally it causes local language letters such as “ö” in “Björk” to look corrupted in the game, but no real malfunction)
Actually, you can also post your songs.dta file here and we can take a look.
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1.00 -1.00 1.00))(‘vols’(0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00))(‘cores’(-1 -1 -1 -1 -1 -1 -1 -1 -1 -1))(‘vocal_parts’ 1)(‘drum_solo’(‘seqs’(‘kick.cue’ ‘snare.cue’ ‘tom1.cue’ ‘tom2.cue’ ‘crash.cue’)))(‘drum_freestyle’(‘seqs’(‘kick.cue’ ‘snare.cue’ ‘hat.cue’ ‘ride.cue’ ‘crash.cue’)))(mute_volume -96)(mute_volume_vocals -12)(hopo_threshold 170))(‘song_scroll_speed’ 2000)(‘bank’“sfx/tambourine_bank.milo”)(drum_bank sfx/kit01_bank.milo)(‘anim_tempo’ 64)(‘song_length’ 174614)(‘preview’ 83000 113000)(‘rank’(‘drum’ 448)(‘guitar’ 409)(‘bass’ 436)(‘vocals’ 1)(‘keys’ 0)(‘real_keys’ 0)(‘band’ 345))(‘genre’ ‘metal’)(‘vocal_gender’ ‘male’)(‘version’ 30)(‘format’ 10)(‘album_art’ 1)(‘year_released’ 2006)(‘rating’ 3)(‘sub_genre’ ‘subgenre_death’)(‘song_id’ 1047400538)(solo (guitar))(‘tuning_offset_cents’ 0)(‘guide_pitch_volume’ -3.00)(‘game_origin’ ‘ugc_plus’)(‘encoding’ ‘latin1’)(‘album_name’“Kill”)(‘album_track_number’ 2);DO NOT EDIT THE FOLLOWING LINES MANUALLY;Created using Magma: C3 Roks Edition v3.3.1;Song authored by Ghostbyob;Song=Make Them Suffer;Language(s)=English,;Karaoke=0;Multitrack=0;Convert=0;2xBass=0;RhythmKeys=0;RhythmBass=0;CATemh=0;ExpertOnly=0)(‘philistinefinalfb1x’(‘name’“Philistine Philosophies”)(‘artist’“SikTh”)(‘master’ 1)(‘song’(‘name’“songs/philistinefinalfb1x/philistinefinalfb1x”)(‘tracks_count’(2 2 2 2 0 2))(‘tracks’((‘drum’(0 1))(‘bass’(2 3))(‘guitar’(4 5))(‘vocals’(6 7))))(‘pans’(-1.00 1.00 -1.00 1.00 -1.00 1.00 -1.00 1.00 -1.00 1.00))(‘vols’(0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00))(‘cores’(-1 -1 -1 -1 -1 -1 -1 -1 -1 -1))(‘vocal_parts’ 2)(‘drum_solo’(‘seqs’(‘kick.cue’ ‘snare.cue’ ‘tom1.cue’ ‘tom2.cue’ ‘crash.cue’)))(‘drum_freestyle’(‘seqs’(‘kick.cue’ ‘snare.cue’ ‘hat.cue’ ‘ride.cue’ ‘crash.cue’)))(mute_volume -96)(mute_volume_vocals -12)(hopo_threshold 170))(‘song_scroll_speed’ 2300)(‘bank’“sfx/tambourine_bank.milo”)(drum_bank sfx/kit01_bank.milo)(‘anim_tempo’ 64)(‘song_length’ 316576)(‘preview’ 37000 67000)(‘rank’(‘drum’ 448)(‘guitar’ 333)(‘bass’ 436)(‘vocals’ 218)(‘keys’ 0)(‘real_keys’ 0)(‘band’ 1))(‘genre’ ‘metal’)(‘vocal_gender’ ‘male’)(‘version’ 30)(‘format’ 10)(‘album_art’ 1)(‘year_released’ 2015)(‘rating’ 2)(‘sub_genre’ ‘subgenre_metal’)(‘song_id’ 1882100055)(‘tuning_offset_cents’ 0)(‘guide_pitch_volume’ -3.00)(‘game_origin’ ‘ugc_plus’)(‘encoding’ ‘latin1’)(‘album_name’“Opacities”)(‘album_track_number’ 2);DO NOT EDIT THE FOLLOWING LINES MANUALLY;Created using Magma: C3 Roks Edition v3.3.2;Song authored by Guyshenig, Onyxite, SynthStreaks;Song=Philistine Philosophies;Language(s)=English,;Karaoke=0;Multitrack=0;Convert=0;2xBass=0;RhythmKeys=0;RhythmBass=0;CATemh=0;ExpertOnly=0)(‘sikwaybeyond1x’(‘name’“Way Beyond the Fond Old River”)(‘artist’“SikTh”)(‘master’ 1)(‘song’(‘name’“songs/sikwaybeyond1x/sikwaybeyond1x”)((2 0 2 0 0 2 2))(‘tracks’((‘drum’(0 1))(‘guitar’(2 3))))(‘pans’(-1.00 1.00 -1.00 1.00 -1.00 1.00 -2.50 2.50))(‘vols’(0.00 0.00 0.00 0.00 0.00 0.00 0 0))(‘cores’(-1 -1 -1 -1 -1 -1 -1 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Me;Language(s)=English,;Karaoke=0;Multitrack=0;Convert=0;2xBass=0;RhythmKeys=0;RhythmBass=0;CATemh=1;ExpertOnly=0)(‘thephilosopher1x’(‘name’“The Philosopher”)(‘artist’“Death”)(‘master’ 1)(‘song’(‘name’“songs/thephilosopher1x/thephilosopher1x”)(‘tracks_count’(2 2 2 2 0 2))(‘tracks’((‘drum’(0 1))(‘bass’(2 3))(‘guitar’(4 5))(‘vocals’(6 7))))(‘pans’(-1.00 1.00 -1.00 1.00 -1.00 1.00 -1.00 1.00 -1.00 1.00))(‘vols’(0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00))(‘cores’(-1 -1 -1 -1 -1 -1 -1 -1 -1 -1))(‘vocal_parts’ 1)(‘drum_solo’(‘seqs’(‘kick.cue’ ‘snare.cue’ ‘tom1.cue’ ‘tom2.cue’ ‘crash.cue’)))(‘drum_freestyle’(‘seqs’(‘kick.cue’ ‘snare.cue’ ‘hat.cue’ ‘ride.cue’ ‘crash.cue’)))(mute_volume -96)(mute_volume_vocals -12)(hopo_threshold 170))(‘song_scroll_speed’ 2300)(‘bank’“sfx/tambourine_bank.milo”)(drum_bank sfx/kit02_bank.milo)(‘anim_tempo’ 32)(‘song_length’ 229776)(‘preview’ 30000 60000)(‘rank’(‘drum’ 242)(‘guitar’ 267)(‘bass’ 364)(‘vocals’ 132)(‘keys’ 0)(‘real_keys’ 0)(‘band’ 267))(‘genre’ ‘metal’)(‘vocal_gender’ ‘male’)(‘version’ 30)(‘format’ 10)(‘album_art’ 1)(‘year_released’ 1993)(‘rating’ 1)(‘sub_genre’ ‘subgenre_death’)(‘song_id’ 1743300367)(solo (guitar bass))(‘tuning_offset_cents’ 0)(‘guide_pitch_volume’ -3.00)(‘game_origin’ ‘ugc_plus’)(‘encoding’ ‘latin1’)(‘album_name’“Individual Thought Patterns”)(‘album_track_number’ 10);DO NOT EDIT THE FOLLOWING LINES MANUALLY;Created using Magma: C3 Roks Edition v3.3.2;Song authored by AJFOne23;Song=The Philosopher;Language(s)=English,;Karaoke=0;Multitrack=0;Convert=0;2xBass=0;RhythmKeys=0;RhythmBass=0;CATemh=1;ExpertOnly=0)December 11, 2019 at 10:07 am #508290double post, sorryDecember 11, 2019 at 10:14 am #508291Found one formatting error in the DTA
)(‘ccdisposalbody’(‘name’“Disposal of the Body”)(‘artist’“Cannibal Corpse”Change that to this)(‘ccdisposalbody’(‘name’“Disposal of the Body”)(‘artist’“Cannibal Corpse”December 11, 2019 at 10:29 am #508292Nice find! I changed it, the bad news is the songs still aren’t showing ” src=”/wp-content/uploads/invision_emoticons/default_SA_frown.gif” /> but I will know to look out for that error for next time. and sorry for the double post, I couldn’t see a delete option
December 11, 2019 at 10:31 am #508293Even though it probably isn’t the cause of the problem, you have duplicates in your songs.dta, so I would definitely wipe it and merge again. If you merge multiple times, remove previously merged custom files from the PS3CON input folder.
December 11, 2019 at 10:35 am #508294Thanks for the tip Shroud, I will definitely do that from now on after I delete and reinstall everything which I’m about to do now
December 11, 2019 at 11:52 am #508295after reinstalling there is no DTA file in the “songs” folder, it is empty. I have the update and free pack installed
December 11, 2019 at 12:11 pm #508297after reinstalling there is no DTA file in the “songs” folder, it is empty. I have the update and free pack installed
I’ll leave it to others to comment better, because I never had the free pack, so in my case there was never a songs.dta file already in the folder and it had to be created (empty text file) in C3 CON Tools. If you start with an empty songs.dta, the free pack songs won’t be there in the game list.
December 11, 2019 at 12:21 pm #508298Having the free pack isn’t that different. In case you messed the free pack dta file up, redownload it from PSN, then take the dta file from the free pack and place it in the “Merged Songs” folder of the C3 CON Tools PS3 converter and keep a back up of it somewhere just in case, then your customs will get added to the dta file. I’d suggest trying with one song first to make sure you get things right, adding multiple songs when you never done it makes it much harder to find what’s wrong.
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