“No drums overdrive fills were detected!”
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January 26, 2016 at 1:44 am #393440
So I am finished with the first (or final if it turns out to be perfect right away) version of my RB3 chart for “Happy Song” by Bring Me The Horizon, but every time I hit “Build Song” on Magma, I keep getting the message “No drums overdrive fills were detected!” even though I did put fills. I tried opening up a new project, copying the drum track from that, pasting it onto my BMTH project, copying the notes and events from the original track and pasted them onto the new track. I also got rid of the old track entirely and put the new one in it’s place, but nothing that I just did fixed the issue. Does anybody have a solution? Thanks in advance.
January 26, 2016 at 1:46 am #462556Are you loading the right MIDI? That’s an error that can’t be wrong, your drums track has no fills in the MIDI you’re loading.
January 26, 2016 at 2:07 am #462561Yes. I am loading the MIDI that I exported right from the project.
January 26, 2016 at 2:13 am #462562Here is some proof (obviously not the whole thing): file:///J:/Screenshot%20(1).png
January 26, 2016 at 2:36 am #462565January 26, 2016 at 2:58 am #462570Here is some proof (obviously not the whole thing): file:///J:/Screenshot%20(1).png
Sorry but I had to chuckle at that, mostly because I did the exact same thing when I was figuring out how to post screenshots. Just upload them to Imgur and paste the link into the Image URL when you click the icon.
As far as your issue, I had that problem with one of my songs…I can’t remember exactly what I did to fix it. I might have had to redo all the fills. Naturally, make sure all five rows are filled with equal length bars.
January 26, 2016 at 3:29 am #462573Yeah, I’ll make sure to try that out. It also turns out that it isn’t picking up any of my vocal overdrives either (A better screenshot will be posted soon haha).
April 7, 2018 at 5:33 am #496859I am also having this problem, and when I export the song to PhaseShift the drums option isn’t there for the song. Can anyone help?
April 7, 2018 at 3:43 pm #496874I don’t know if it would actually help since I never heard of that happening before, but does your song has a single part? If yes try using a blank audio in the crowd audio. (The blank files comes with Magma C3).
It could also be an error with the ini file. There’s no complete guide on Phase Shift’s ini file except this link so I hope this helps http://dwsk.proboards.com/thread/404/song-standard-advancements?page=1
April 7, 2018 at 6:07 pm #496881I am also having this problem, and when I export the song to PhaseShift the drums option isn’t there for the song. Can anyone help?
The ini file is for information purposes only on the song selection screen and doesn’t affect whether you can play an instrument.
Are you using Reaper? If so, when you export your midi, make sure the track isn’t muted or that track won’t be included in the midi file generated.
April 7, 2018 at 6:10 pm #496882Actually the INI file affects what instruments shows up in the instrument selection screen. If the drum track exists in the midi file but is not declared in the INI file it just won’t appear. (Not saying it’s 100% that, just saying that it is in fact possible)
April 7, 2018 at 6:28 pm #496884Actually the INI file affects what instruments shows up in the instrument selection screen. If the drum track exists in the midi file but is not declared in the INI file it just won’t appear. (Not saying it’s 100% that, just saying that it is in fact possible)
I just set drums to -1 on a few songs in the INIs, and could still select and play drums on them.
April 7, 2018 at 6:29 pm #496885I’ve had multiple instances where when pro keys and real keys was not declared (not -1, just not in the ini file) I could simply not select it. I would assume this works the same on every instrument, but phase shift is a weird program.
April 7, 2018 at 6:32 pm #496886I’ve had multiple instances where when pro keys was not declared (not -1, just not in the ini file) I could simply not select it. I would assume this works the same on every instrument, but phase shift is a weird program.
I did just try removing the drum difficulty declaration altogether, and that still worked for me. Keys may be different. The only time in Phase Shift I’ve had the issue where I can’t get the instrument I want on the selection screen turned out to be what I mentioned above, which was that I simply had the track muted in Reaper when I exported the MIDI.
April 7, 2018 at 10:36 pm #496896I don’t know if it would actually help since I never heard of that happening before, but does your song has a single part? If yes try using a blank audio in the crowd audio. (The blank files comes with Magma C3).
It could also be an error with the ini file. There’s no complete guide on Phase Shift’s ini file except this link so I hope this helps http://dwsk.proboards.com/thread/404/song-standard-advancements?page=1
Actually, when I checked the ini file of the PhaseShift export the parameters are like this.
diff_drums = -1diff_drums_real = -1diff_vocals = -1Strange, since I selected the difficulty on Magma. And editing the value does not make them appear.By the way I am completely sure the tracks aren’t muted on the MIDI export. Could it have something to do with the “No overdrive fills were detected” message? -
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