KyleJCrb’s customs (7/09) “Crystal Flash” – 22-minute Super Metroid prog metal medley!

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  • #414973
    KyleJCrb
    Participant

    These might be the last two tracks I release for a while, I think. If anyone wants to take a crack at upgrading any of the songs I’ve released in this thread, let me know and I will be than happy to share the source files (audio, RPP, etc.)

     

    Touhou “Suwa Foughten Field” remix by Demetori

    Originally authored by Inimitable

    Link: http://kngi.org/rb/conversions/suwafoug … rb3con.zip

     

    Touhou “Luna Dial” remix by Demetori

    Originally authored by Inimitable

    Link: http://kngi.org/rb/conversions/lunardialv0_rb3con.zip

    #414989

    I have the FoF versions of these songs

     

    There are any difference in your conversions?

    #415050
    KyleJCrb
    Participant
    I have the FoF versions of these songs

     

    There are any difference in your conversions?

     

    For the most part, no. I’ve used slightly-higher quality audio for most of them, added 5-lane keys to some (mostly by adapting other parts,) and somewhat cleaned up the charting on a few, but otherwise they are identical to Inimitable’s FoF charts. The main features are compatibility with Rock Band 3 and venue animations (mostly autogenerated, but better than nothing.)

    #415263

    Any chance you have a copy of Inimitable’s Crystal Flash by Virt for RB3?

    #415274
    KyleJCrb
    Participant
    Any chance you have a copy of Inimitable’s Crystal Flash by Virt for RB3?

     

    I’ve been putting a little extra work into that one venue-wise since it’s one of my favorite songs. Hopefully it won’t take too long!

    #415279

    One of mine as well so that is awesome news!

    #415332
    KyleJCrb
    Participant

    Just one song this time, but it’s a good one.

     

    Originally authored by SoundDefenseRB

    Link: http://kngi.org/rb/cons/openyourheartsonic_rb3con.zip

     

    At first glance this may look just like

    . What’s different, you ask? Try playing guitar, bass, or drums on a lower difficulty. <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_wink.gif” />

    #415388
    C16
    Member

    EMHX? FUCK YEAH! Did you grab his version and do reductions? I’m glad I kept messaging him to put up his old version, if that’s the case then!

    #415394
    Sideshow
    Participant

    I didnt play this version yet but when I added it to my library it was 28MB compared to the older version which was 6MB.

    #415395
    KyleJCrb
    Participant
    EMHX? FUCK YEAH! Did you grab his version and do reductions? I’m glad I kept messaging him to put up his old version, if that’s the case then!

    Yep, I reduced down EMH from SoundDefenseRB’s original chart and replaced the song audio with a higher quality version. Since Crush 40 is one of my favorite bands, and I only keep EMHX tracks in my library (especially since I play drums on Hard/Medium,) I absolutely had to do this.

     

    I didnt play this version yet but when I added it to my library it was 28MB compared to the older version which was 6MB.

    Yeah, I noticed that too. I’m not sure why, to be honest. I used empty wav files for the instruments and the original song for backing, but maybe I’m doing something wrong.

    #415396
    C16
    Member

    Maybe the audio quality is the difference. Really though, who’s worried that much about 20MBs?

    #415397
    Sideshow
    Participant

    Seeing the larger file size I thought that maybe multitrack audio was being used.

    #415400
    KyleJCrb
    Participant
    Seeing the larger file size I thought that maybe multitrack audio was being used.

    Unfortunately multitracks for this song probably don’t exist outside of SEGA/Wavemaster, so it’s just the standard audio version.

    #415408
    Yeah, I noticed that too. I’m not sure why, to be honest. I used empty wav files for the instruments and the original song for backing, but maybe I’m doing something wrong.

     

    Check if the WAV have a lot of silence at the end, that is sure to ramp up the file size and it occurs if you render it without dragging back the MIDI tracks to end about at the same time as the [end] event.

    #415411

    Thanks for Crush 40!!!

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