Issue with backing music quality
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Hey dudes, I’m new to all this but I’ve been charting songs for FoF for about a year so I’m getting into it pretty easily.
I’ve run into a bit of a problem though, which I believe is because I’m rendering the backing audio from Reaper wrong, but I’m not sure.
When I’m putting everything together in Magma, the audio sounds fine and everything is radical, but once I get into game the song sounds sort of “muffeled”, it only plays out of one speaker while the other speaker kind of chops and cuts in and out.
I know this is not a problem with my speaker system, that was my first thought.
The odd thing is, I put together a song before and it worked just fine, it’s only this one that has the audio issue. I’ve tried compressing it a hundred different ways, using new song files, making new projects entirely, but it’s always the same issue for some reason.
I’ve gone through every tutorial I could find but nobody seems to go to in depth on the audio exporting process from Reaper, I figure maybe I’m just doing something wrong.
Hopefully someone here has had the same issue or knows what’s going on here, any help would be appreciated!
This is a rather common problem if you make a custom with only two or three instruments. The fix for this is to usually enable the crowd track, but to make it a silent audio track like you would with the instrument tracks.
Dude thank you so much, that solved it! I’ve been tearing my hair out all night over this, never thought of messing with the crowd track!
Yes, crowd or even a mono silent track. Might as well save some kilobytes.
If you were using a recent version of Magma C3 it should have prompted you with a warning about this issue…did you dismiss the warning without reading it???
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