[How-To] Playing Customs on Wii

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  • #462601

    I can live with WAD Manager disconnecting my motion plus remote when I select ios249 prior to installing sZGE.wad, if YAWMM got the job done. Since other people had this issue according to this thread:

    https://gbatemp.net/threads/controllers-disconnect-trying-to-install-wad-manager.200000/

     

    Also, according the your O.P., sZGE is optional right? In theory, I should be able to just create the sZFE folder in my file explorer like I originally did, do the renaming of various stuff, and not even deal with sZGE, right? Anyway…

     

     

    Here’s what a newer syscheck says:

    SysCheck v2.3.2 HacksDen Edition by JoostinOnline Double_A R2-D2199 and Nano
    …runs on vIOS58 (rev 6176).
    Region: NTSC-U
    System Menu 4.3U (v513)
    Drive date: 12.18.2008
    Homebrew Channel 1.1.2 running on IOS58
    Hollywood v0x21
    Console ID: 144384597
    Console Type: Wii
    Shop Channel Country: United States (49)
    Boot2 v4
    Found 101 titles.
    Found 50 IOS on this console. 17 of them are stub.
    IOS3 (rev 65280): Stub
    IOS4 (rev 65280): Stub
    IOS9 (rev 1034): No Patches
    IOS10 (rev 768): Stub
    IOS11 (rev 256): Stub
    IOS12 (rev 526): No Patches
    IOS13 (rev 1032): No Patches
    IOS14 (rev 1032): No Patches
    IOS15 (rev 1032): No Patches
    IOS16 (rev 512): Stub
    IOS17 (rev 1032): No Patches
    IOS20 (rev 256): Stub
    IOS21 (rev 1039): No Patches
    IOS22 (rev 1294): No Patches
    IOS28 (rev 1807): No Patches
    IOS30 (rev 2816): Stub
    IOS31 (rev 3608): No Patches
    IOS33 (rev 3608): No Patches
    IOS34 (rev 3608): No Patches
    IOS35 (rev 3608): No Patches
    IOS36 (rev 3608): No Patches
    IOS37 (rev 5663): No Patches
    IOS38 (rev 4124): No Patches
    IOS40 (rev 3072): Stub
    IOS41 (rev 3607): No Patches
    IOS43 (rev 3607): No Patches
    IOS45 (rev 3607): No Patches
    IOS46 (rev 3607): No Patches
    IOS48 (rev 4124): No Patches
    IOS50 (rev 5120): Stub
    IOS51 (rev 4864): Stub
    IOS52 (rev 5888): Stub
    IOS53 (rev 5663): No Patches
    IOS55 (rev 5663): No Patches
    IOS56 (rev 5662): No Patches
    IOS57 (rev 5919): No Patches
    IOS58 (rev 6176): USB 2.0
    IOS60 (rev 6400): Stub
    IOS61 (rev 5662): No Patches
    IOS62 (rev 6430): No Patches
    IOS70 (rev 6912): Stub
    IOS80 (rev 6944): No Patches
    IOS222 (rev 65280): Stub
    IOS223 (rev 65280): Stub
    IOS236[36] (rev 65535 Info: rev 3351): Trucha Bug ES Identify NAND Access
    IOS247[57] (rev 21006 Info: d2x-v6): Trucha Bug NAND Access USB 2.0
    IOS248[56] (rev 21006 Info: d2x-v6): Trucha Bug NAND Access USB 2.0
    IOS249 (rev 65280): Stub
    IOS250 (rev 65280): Stub
    IOS254 (rev 65281): BootMii
    BC v6
    MIOS v10
    Report generated on 01/26/2016.
    BTW, thanks for sticking with me.
    #462634
    StackOverflow0x
    Participant

      Okay, so yes. You’re definitely missing IOS249. Go back to this guide and install the WADs there. Everything you need should be there, including IOS 249. Because you’ll need 249 and then a patched IOS 56. Basically you just need it all. Do that, then try the customs and post a syscheck. And your controllers shouldn’t be disconnecting either.

      #462680

      Hello,

      I’ve given up on trying to get uneek to work and I’m heading down the SD card method and I have a couple of questions.

       

      1. I will be using a game loader (wiiflow etc) – My wii is PAL 4.2E – To do this process do I need to use the PAL Packer and the PAL RockBand 3 ISO?

      1a. I assume this guide is written for a non PAL wii – Is there anything a need to adapt in this guide?

       

      2. To get the ng_id.txt file – By DLC do you mean other songs downloaded on RB3? If I haven’t got any official DLC is it still possible to get this file from somewhere?

      2a. Where do I get the DLC from SD or Wii. What will the file be named?

       

      3. Using the C3 Con tool to pack more songs into the 052.bin and 053.bin files – do you I need to change the file names and songs.dta file for each song first or does the tool do this?

       

      4. Is there a limit to the size of SD card I can use?

       

      Really looking forward to getting some new songs on RB3.

       

      Thanks for helping

      Zoot

      #462725
      StackOverflow0x
      Participant

        If your console is PAL, go PAL all the way. That should prevent any weird issues that shouldn’t be happening.

        If you don’t have any DLC downloaded, there should be a keys file from the system NAND dump you should have done by now.

        To pack multiple songs in one, that’s also covered in the first post, but you’d update the path for the first song’s DTA and the rest will match that one.

        I believe the Wii supports up to SDHC cards, so that’s about 32 GB, I think.

        #462731

        Thanks. Quick question are your example files 52 53 set up to be converted?

        So if I just update the common and ng. I could test the custom by just running the batch file?

         

        Effectively putting your example on rb3?

        #462745

        Okay, so yes. You’re definitely missing IOS249. Go back to this guide and install the WADs there. Everything you need should be there, including IOS 249. Because you’ll need 249 and then a patched IOS 56. Basically you just need it all. Do that, then try the customs and post a syscheck. And your controllers shouldn’t be disconnecting either.

         

        So after the 30 wads part in that guide, I went back in and looked at the IOSes and IOS 56 has no patches and is v5662 I think. It said v59xx something is not on NUS. Do I need to go up in version for ios56 and/or add bug/exploits etc.?

        #462759
        StackOverflow0x
        Participant

          Just make sure IOS 249 isn’t a stub.

          #462831

          If your console is PAL, go PAL all the way. That should prevent any weird issues that shouldn’t be happening.

          If you don’t have any DLC downloaded, there should be a keys file from the system NAND dump you should have done by now.

          To pack multiple songs in one, that’s also covered in the first post, but you’d update the path for the first song’s DTA and the rest will match that one.

          I believe the Wii supports up to SDHC cards, so that’s about 32 GB, I think.

          Hi,

           

          I’ve found my NAND dump and the Keys.bin file.

          What do I do with it?

           

          I’ve tried dragging to the C3 CON Tools (Wii Converter) but get the error message:

          “That is not a valid BIN file: incorrect header”

           

          Cheers

          #462839
          StackOverflow0x
          Participant

            Open keys.bin in a text editor and it will say your console ID. Use that as ng_id.txt

            #462847

            I’m now getting an “add-on content is corrupted…” when the game starts up and when I check my sZFE folder of my card using my PC, my bin files are gone. How do I know which IOS is running when I launch the game? Whenever I go into Wii Mod, it says the current IOS is 236 even after I select 249, then exit out and come back into Wii Mod again to see.

             

            I’m still getting the -1022 error trying to install sZGE.wad using WAD Manager. At least my remote works now when I select IOS 249 in WAD Manager.

             

            I’ve also checked and my ng_id.txt and common-key are correct.

             

            I’m not sure if it matters, but it seems like every custom I’ve tried ends up being about 5MBs while that Fluttering Romance sample song is around 20MB. All I do is 1) Drag the 054 and 055 folders into C3ConTools’ Wii Converter’s second tab. 2) Then when the dialog opens up, I select the 052…meta folder. Once that’s done, 3) I run RB3WiiPackTool, then 4) Run PackDLC.bat, then 5) Copy the resulting .bin files into the card’s sZFE folder.

             

            =====

            SysCheck v2.3.2 HacksDen Edition by JoostinOnline Double_A R2-D2199 and Nano
            …runs on IOS58 (rev 6176).

            Region: NTSC-U
            System Menu 4.3U (v513)
            Priiloader installed
            Drive date: 12.18.2008
            Homebrew Channel 1.1.2 running on IOS58

            Hollywood v0x21
            Console ID: 144384597
            Console Type: Wii
            Shop Channel Country: United States (49)
            Boot2 v4
            Found 112 titles.
            Found 56 IOS on this console. 6 of them are stub.

            IOS3 (rev 65280): Stub
            IOS4 (rev 65280): Stub
            IOS9 (rev 54321): Trucha Bug
            IOS10 (rev 768): Stub
            IOS11 (rev 54321): Trucha Bug
            IOS12 (rev 526): No Patches
            IOS13 (rev 1032): No Patches
            IOS14 (rev 1032): No Patches
            IOS15 (rev 1032): No Patches
            IOS16 (rev 54321): Trucha Bug ES Identify Flash Access NAND Access
            IOS17 (rev 1032): No Patches
            IOS20 (rev 54321): Trucha Bug
            IOS21 (rev 1039): No Patches
            IOS22 (rev 1294): No Patches
            IOS28 (rev 1807): No Patches
            IOS30 (rev 54321): Trucha Bug
            IOS31 (rev 3608): No Patches
            IOS33 (rev 3608): No Patches
            IOS34 (rev 3608): No Patches
            IOS35 (rev 3608): No Patches
            IOS36 (rev 54321): Trucha Bug ES Identify NAND Access
            IOS37 (rev 5663): No Patches
            IOS38 (rev 4124): No Patches
            IOS40 (rev 3072): Stub
            IOS41 (rev 3607): No Patches
            IOS43 (rev 3607): No Patches
            IOS45 (rev 3607): No Patches
            IOS46 (rev 3607): No Patches
            IOS48 (rev 4124): No Patches
            IOS50 (rev 54321): Trucha Bug
            IOS51 (rev 4864): Stub
            IOS52 (rev 5888): Stub
            IOS53 (rev 5663): No Patches
            IOS55 (rev 5663): No Patches
            IOS56 (rev 5662): No Patches
            IOS57 (rev 5919): No Patches
            IOS58 (rev 6176): USB 2.0
            IOS60 (rev 54321): Trucha Bug
            IOS61 (rev 5662): No Patches
            IOS62 (rev 6430): No Patches
            IOS70 (rev 54321): Trucha Bug
            IOS80 (rev 54321): Trucha Bug
            IOS90 (rev 54321): Trucha Bug
            IOS202[60] (rev 65535 Info: hermesrodries-v6): Trucha Bug NAND Access USB 2.0
            IOS222[38] (rev 4 Info: hermes-v4): Trucha Bug ES Identify NAND Access
            IOS223[38+37] (rev 4 Info: hermes-v4): Trucha Bug ES Identify NAND Access
            IOS224[57] (rev 65535 Info: hermesrodries-v6): Trucha Bug NAND Access USB 2.0
            IOS236 (rev 54321): Trucha Bug ES Identify NAND Access
            IOS245[37] (rev 21008 Info: d2x-v8final): Trucha Bug NAND Access USB 2.0
            IOS246[38] (rev 21008 Info: d2x-v8final): Trucha Bug ES Identify NAND Access
            IOS247[53] (rev 21008 Info: d2x-v8final): Trucha Bug NAND Access USB 2.0
            IOS248[55] (rev 21008 Info: d2x-v8final): Trucha Bug NAND Access USB 2.0
            IOS249[56] (rev 21008 Info: d2x-v8final): Trucha Bug NAND Access USB 2.0
            IOS250[57] (rev 21008 Info: d2x-v8final): Trucha Bug NAND Access USB 2.0
            IOS251[58] (rev 21008 Info: d2x-v8final): Trucha Bug NAND Access USB 2.0
            IOS254 (rev 65281): BootMii
            BC v6
            MIOS v65535
            Report generated on 01/29/2016.

            #462849
            StackOverflow0x
            Participant

              You’re not using the merger right. You’re supposed drop in only the meta folder custom you’re going to merge to. Then, in the next screen, you’re supposed to pick the custom’s meta folder that you will add. The song folder is copied in the process.

              In this example, 052 and 053 should be working. Common key looks to have not been modified since you downloaded it, so it can’t be correct. Hint: it’s not 0. That could be why the game is erasing them.

              #462854
              FernandoMCH
              Participant

                Also, make sure you have the correct ios 249 version, i highly recommend d2x v6, get d2x cios installer and install 249 as ios 56 base d2x v6.

                In any case, if you want customs through emunand, 250 ios 37 base, d2x v6

                #462934

                Hi all,

                 

                I followed this guide properly but I am not getting the songs loaded so i’ll tell you exactly what I did.

                 

                1. Downloaded and Extracted RB2-Wii-DLC-Packer2.1-PAL

                2. Downloaded and installed HxD Hex reader

                3. Located the keys.bin file from my NAND dump (which I did about 3 years ago when softmodding)

                4. Opened Keys.bin with HxD and copied the number 07x2xx3d (8 digits)

                5. Opened ng_id.txt – Deleted the 00000000 and copied 07x2xx3d (8 digits) – Save close.

                6. Searched this topic to find a common-key, ebe42a225e8593e448d9c5457381aaf7 and copied to common-key file using HxD

                7. Downloaded a song from this site – Fool’s Garden Lemon Tree

                8. Extracted files moved them to Packer folder.

                9. Renamed them 052_00000034_lemontree_meta – 053_00000035_lemontree_song

                10. Deleted example folders.

                11. Edited the file 052_00000034_lemontree_metacontentsongssongs.dta content – “dlc/sZFE/052/content/songs/lemontree/lemontree”

                12. I ran the RB3WiiPackTool then ran the packdlc.bat file

                13. Copied 052.bin and 053.bin

                14 . Opened J:privatewiiDATA – Created sZFE

                15 Pasted the bin files

                16. Took SD to Wii – loaded RB3 via Loader.

                17. No Lemontree

                 

                Please could someone help me? I am at a loss at why this doesn’t work.

                 

                Thanks

                 

                Zoot

                 

                 

                #462959

                You’re not using the merger right. You’re supposed drop in only the meta folder custom you’re going to merge to. Then, in the next screen, you’re supposed to pick the custom’s meta folder that you will add. The song folder is copied in the process.

                In this example, 052 and 053 should be working. Common key looks to have not been modified since you downloaded it, so it can’t be correct. Hint: it’s not 0. That could be why the game is erasing them.

                 

                1) So are you saying drop in 052_00000034_nlfr_meta and then select 054_00000036_far_18andlifev2_meta when the dialog comes up? Or the other way around? I’ve tried both ways, now with just the meta folders like you said, and neither way works.

                 

                2) Originally, I replaced the blank common-key file with one that inside has a series of characters starting with ëä and ends with a division symbol. That process didn’t work. I’ve just tried replacing that with the text that zootoxin posted above after converting hex to string. It came out to be the exact same set of characters starting with the e umlaut and ending with the division symbol. So I’m thinking I’ve used the right common key all along unless this is not the key.

                 

                3) I still don’t quite understand how to know which IOS is in use. Like how do I “Pick” IOS 249 and have it remain that way? Instead of coming back into Wii Mod and seeing it say IOS 236 is the current IOS.

                 

                (I guess I haven’t mentioned, but I am using the original game disc and running it after doing the whole process and even selecting IOS 249 in Wii Mod)

                #462960
                StackOverflow0x
                Participant

                   

                  1) So are you saying drop in 052_00000034_nlfr_meta and then select 054_00000036_far_18andlifev2_meta when the dialog comes up? Or the other way around? I’ve tried both ways, now with just the meta folders like you said, and neither way works.

                   

                  2) Originally, I replaced the blank common-key file with one that inside has a series of characters starting with ëä and ends with a division symbol. That process didn’t work. I’ve just tried replacing that with the text that zootoxin posted above after converting hex to string. It came out to be the exact same set of characters starting with the e umlaut and ending with the division symbol. So I’m thinking I’ve used the right common key all along unless this is not the key.

                   

                  3) I still don’t quite understand how to know which IOS is in use. Like how do I “Pick” IOS 249 and have it remain that way? Instead of coming back into Wii Mod and seeing it say IOS 236 is the current IOS.

                   

                  (I guess I haven’t mentioned, but I am using the original game disc and running it after doing the whole process and even selecting IOS 249 in Wii Mod)

                  For 1, yes in that order. Check inside and you should see that 052’s songs.dta file has both songs and 053 should have the song files for both songs as well. Don’t do this over and over again because they’ll just stack and create copies.

                   

                  That sounds like the common key is correct. But it seemed odd that it has a date modified date the same as the DLLs, which wouldn’t have been modified.

                   

                  Picking the IOS is done per game. Search around for options regarding the specific game you’re booting. I think the process for discs is a bit different, but you should see which IOS is being used as the game is loading from the loader. This is not the same as the IOS that the loader is running on. Don’t change that one as it’s supposed to be 236.

                   

                  I know someone got the disc working, and there might be a specific detail I’m forgetting. Hopefully that person shows up or you can find the post about it some many pages back.

                   

                  Hi all,

                   

                  I followed this guide properly but I am not getting the songs loaded so i’ll tell you exactly what I did.

                   

                  1. Downloaded and Extracted RB2-Wii-DLC-Packer2.1-PAL

                  2. Downloaded and installed HxD Hex reader

                  3. Located the keys.bin file from my NAND dump (which I did about 3 years ago when softmodding)

                  4. Opened Keys.bin with HxD and copied the number 07x2xx3d (8 digits)

                  5. Opened ng_id.txt – Deleted the 00000000 and copied 07x2xx3d (8 digits) – Save close.

                  6. Searched this topic to find a common-key, ebe42a225e8593e448d9c5457381aaf7 and copied to common-key file using HxD

                  7. Downloaded a song from this site – Fool’s Garden Lemon Tree

                  8. Extracted files moved them to Packer folder.

                  9. Renamed them 052_00000034_lemontree_meta – 053_00000035_lemontree_song

                  10. Deleted example folders.

                  11. Edited the file 052_00000034_lemontree_metacontentsongssongs.dta content – “dlc/sZFE/052/content/songs/lemontree/lemontree”

                  12. I ran the RB3WiiPackTool then ran the packdlc.bat file

                  13. Copied 052.bin and 053.bin

                  14 . Opened J:privatewiiDATA – Created sZFE

                  15 Pasted the bin files

                  16. Took SD to Wii – loaded RB3 via Loader.

                  17. No Lemontree

                   

                  Please could someone help me? I am at a loss at why this doesn’t work.

                   

                  Thanks

                   

                  Zoot

                   

                   

                  I don’t remember, but have you installed the sZFP WAD before doing this? The process sounds correct, so it may just be that your system doesn’t have the necessary WAD installed to validate the custom content. And, you are booting the game in IOS 249, right?

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