[How-To] Playing Customs on Wii

Viewing 15 posts - 1,411 through 1,425 (of 3,412 total)
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  • #462115
    Mystic BDA
    Member

    About to start this process again and apologies if this is a dumb Question.

     

    I downloaded a whole slew of Wii customs from the old C3 database. How do I know which ones are sZAE or sZFE ?

    The guide says to change to path to sZAE. I’m assuming I just follow this instruction and do that or is this dependent on the song downloaded ?. I’m using RB3 Wii DLC Packer 2.1.

    #462123
    mrobins230
    Member

    The Wii versions of those should not have any issues. Make sure you’re not download the Xbox version and converting it yourself.

    Well I’m very confused now. The new database only has the link “Download for Xbox 360” and the Legacy Database is down, at least for me. Won’t show up on Edge or Chrome.

    #462293
    StackOverflow0x
    Participant

    About to start this process again and apologies if this is a dumb Question.

     

    I downloaded a whole slew of Wii customs from the old C3 database. How do I know which ones are sZAE or sZFE ?

    The guide says to change to path to sZAE. I’m assuming I just follow this instruction and do that or is this dependent on the song downloaded ?. I’m using RB3 Wii DLC Packer 2.1.

    The current guide suggests sZFE. It all depends on which content generation you’re building with. By default, they all have sZAE, but you’re supposed to change that out to match the current content generation and the number of the folder it’s in.

     

    Well I’m very confused now. The new database only has the link “Download for Xbox 360” and the Legacy Database is down, at least for me. Won’t show up on Edge or Chrome.

    Legacy DB still works for me. Keep trying the link.

    Current database is still missing all the downloads, unfortunately, so you’ll have to wait until that gets fixed. Sorry.

    #462345
    Mystic BDA
    Member

    Thanks…What’s content generation and where is that defined ? How do I know which files to change or sZFE or leave as sZAE.

    #462359
    Mystic BDA
    Member

    I’m assuming it’s not song specific. Just make sure i’m packing them together in groups of either sZAE or sZFE but dont mix them up.

     

    What’s the max number of .BINS I can pack into a single directory ? Do sZFE and sZAE have limitations ?, if so what’s the max ?

    #462360
    StackOverflow0x
    Participant

    Use sZFE. Suggested starting point and capacity are in the first post.

    #462375
    zootoxin
    Member
    Hi guys,
    Well I seem to be tripping at hurdle one, to get the most out of this custom lark I want to get uneek running on my wii, but the scene seems very quiet and i’m struggling to piece everything together.
    Please could someone give advice and maybe answer my questions below?
    1. I have a 240gb external hard drive. If I want to use this for uneek, do I format the whole drive as FAT32, or do I need to partition it with the 2nd partition used for games etc.
    2. What are the advantages of using the step by step (Advanced guide) linked in the first post on the customs for wii thread opposed to the installer I’ve seen on the sneek page?
    2a. Is there a tutorial for using the installer.
    3. I’m on 4.2e does my virtual nand need to be the same?
    Many thanks
    Zoot
    #462393
    hameron
    Member

    My turn to be the noob lurker-turned-attempter…

    I followed the steps in the OP to try to play customs on my SD card. I’m getting the:

    “The License for Add-on content has been deleted from the Wii system memory. To use the add-on content, re-download…”​

    message, trying a few different songs one at a time. (Grease Lightning, Maniac, 18 and Life)

     

    Initially, I tried creating an sZFE folder on the card, smart merging one song with the given “Fluttering Romance” song, packing that, and copying the bin files to that folder in the card. Names and text file seemed to have been edited to the correct pattern (054, etc.).

     

    Then after that yielded the above error, I downloaded the sZGE rar StackOverFlowOx linked a bunch of pages back. Used wad manager 1.7 to install that wad. (I have no idea if it did anything or not, how can I tell?) I still had to create the sZGE folder in the /private/wii/data folder. Made necessary changes to dta files to match sZGE. Tried again for a couple of songs. Same error.

     

    I assume my ng_id.txt is correct, since I recall getting a much different error early on using an incorrect id. I’m about ready to tear my hair out with this error.

    #462394
    StackOverflow0x
    Participant

    The WAD will have installed correctly if you get an error. Use the default settings in the installer.

    If that’s still not doing it, are you sure the common-key is correct? If you have legit DLC downloaded, did you get the ng_id that way?

    #462414
    hameron
    Member

    It was a 2011 error after the wad install. I’m pretty certain the ng_id.txt is right because I did the dragging of a random bin file from a dlc I purchased off the store into the wii converter window and saved the file that had 8 chars in it.

     

    The common-key, I’m semi sure. I pulled it from a couple of different sites and both times it looked the same.

    #462435
    StackOverflow0x
    Participant

    You sure it was error 2011 and not error 1022? That could be the problem there if you’re not seeing the correct error at the WAD install step.

    #462458
    hameron
    Member

    It was 2011 using wadmanager 1.7 and ios36 (249 made my remote disconnect and not reconnect).

     

    Just now I tried YAWMM and it allowed me to control the install using my remote and 249. When that was done, I got a 1022 error. Launched the game and got an “Add-On content cannot be restored to the wii system memory” error instead. After that, I removed what’s in the sZGE folder, redid the packing process and used a different song with the sample song. Same Add-On content cannot be restored error.

    #462471
    StackOverflow0x
    Participant

    Well, if the first WAD installer failed because of IIS 249, perhaps you should try reinstalling the IOSes from the guide linked in the first post. And also post a syscheck of your system to identify any other issues.

    #462574
    hameron
    Member

    I went back, installed ios236, then followed the directions for installing d2x cIOS (http://gwht.wikidot.com/d2x). Then went and tried the WADManager is it still makes my remote disconnect the moment I select ios249. Went and used Yet Another Wad Manager again to have it select ios249 and install sZGE.wad. Still got

     

    Opening “sZGE.wad”, please wait… [+] Installing WAD, please wait…

    >> Install Content #-1… Error! (ret = -1022)

    0 files(s) successfully installed and 1 failed…

     

     

     

    When I ran Syscheck, the csv output says this:

    sysCheck v1.6.2 by Erik Spyder
    Region: NTSC-U
    The system menu v513 is running under IOS58 (rev 6176)
    Hollywood v0x21
    Console ID: 144384597
    Boot2 v4
    Found 100 titles
    Found 33 IOS on this console
    Found 17 IOS Stubs on this console
    #462577
    StackOverflow0x
    Participant

    Use a newer syscheck. The error on the sZGE WAD is correct, so that should be okay. IOS249 disconnecting your remote still sounds like your 249 isn’t the newest or correct version. But the correct syscheck should confirm that.

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