[How-To] Playing Customs on Wii
- This topic has 3,116 replies, 7 voices, and was last updated 3 years, 3 months ago by sinecostan.
-
AuthorPosts
-
December 28, 2015 at 7:00 pm #461314
Did you install the WAD for that generation? That’s the only reason they’d be ignored.
December 28, 2015 at 8:46 pm #461321Finally got the bins to create. Copied them to sd card and downloaded the mstore.vff file and transferred it using fstoolbox.
Started game and loading new content completes. Says no new download content found and customs do not show up in game.
Any Ideas ?
December 29, 2015 at 4:20 am #461349Today I tried to set up a emuNand to store customs and DlC. I’m using USB loader gx because it’s easier to setup. But it doesn’t work, downloading official DLC works and they save fine on my hdd. But back at the main menu Rock Band is adding the DLC like customs. And then the game freezes everytime. So I tried adding customs, because I have a pal Wii and use the sZGP generation I added them to the folder 375a4750. But they don’t even load. Am I doing something wrong for Pal wii’s or is using an emuNand through USB Loader Gx not possible for customs?
Hi, i can confirm that Emunand, dlc and customs work on Usb Loader Gx, however i had the same problem you had, about game freeze with dlc´s.
The only ¨solution¨ i can give you is to load ALL of your dlc´s on sd card, take the song cache and put in the emunand. So that way, dlc´s wont be loading in main menu on emunand, because cache is already there, and you wont have a game freeze…
By the way, seems any custom content generation like sZGE wont work on emunand, if you want to play customs, you will have to replace official packs, like the sZFE…
December 29, 2015 at 5:44 pm #461384Finally got the bins to create. Copied them to sd card and downloaded the mstore.vff file and transferred it using fstoolbox.
Started game and loading new content completes. Says no new download content found and customs do not show up in game.
Any Ideas ?
I think you’re not actually resetting the cache. Follow the instructions in the first post that uses the FTP to reset the cache. You can just delete it, which FSToolbox can’t do.
December 29, 2015 at 8:53 pm #461393Thanks. Just to clarify the instruction I need to follow ?
Launch the Homebrew Channel on the Wii. If you added WiiXplorer to your apps folder, it should appear in the list. Run this app and you’ll see a file browser. Go to the following path on your NAND to get to your gamesave data: 00010000/535a4245/data
Go to the following path for PAL consoles: 00010000/535a4250/data
Inside, you’ll see an MSTORE.VFF file. Click on it and delete it. If it won’t let you delete it, you may have to enable NAND Write Access from the app’s Boot Options in the main settings page.
Now when you run the game again, it will rescan through all your songs and load the custom slot you used again, making them reusable. You don’t have to do this when adding new customs in new slots. Loading times vary, but a batch of about 250 songs takes about 30 minutes.
December 30, 2015 at 1:09 am #461402OK. I deleted the MSTORE.VFF off NAND using wiixplorer.
Now game loads but does not scan for new songs. Goes straight to the regular 83 song list.
During game load I now see that the option to save game data on SD card no longer works. Following messages appear that were not there before. Add on content can not longer be saved to the wii system memory. SD Card mode has not been enabled, to enable it later go to system settings under options. This wont let me enable it and pops up with refreshing add on content and loops through same fail messages above.
Also noticed that the SZFE folders had disappeared from SD card.
Recreated it and copied BIN files back and tried again. No luck with enabling the SD card, which worked before the MSTORE delete.
Looks like it made things worse. I’m stumped !
December 30, 2015 at 1:31 am #461403That’s odd. How are you booting the game?
December 30, 2015 at 2:06 pm #461417From Hard drive. USB loader via homebrew Channel.
December 30, 2015 at 5:16 pm #461426SD care not being read sounds like you’re not loading with IOS249. Is that how you’re booting the game through the USB loader?
December 30, 2015 at 8:02 pm #461429Not sure. I’m going to the homebrew channel and selecting USB loader GX app.
It worked before I installed and launched WiiXplorer yesterday and that may have changed the base OS
Where should I be changing it back to IOS249 from ?
December 30, 2015 at 8:29 pm #461431As the game is booting, it should show what IOS it’s using. What IOS the loader runs on should be irrelevant.
December 31, 2015 at 2:15 am #461443Have no idea what happened but my HBC now shows bubbles only…no apps. This happened after I used WiiXplorer to delete the Mstore file.
This is going from bad to worse ” src=”/wp-content/uploads/invision_emoticons/default_SA_frown.gif” />
Anyone else had this problem ?
December 31, 2015 at 2:55 am #461445OK…back on track. Wrong SD card in Wii.
confirmed from settings that I’m using IOS249. Game loads from USB drive and now accepts add on content to SD card. Game starts up and scans for new downloaded content….but no new dlc detected. Game still shows the standard 83 songs. I have 83 additional BIN Files are in the wii/private/data/SZFE folder but select songs only lists the songs from the game disk copy on HDD.
Every time I delete the MSTORE.VFF file the contents of SFZE are cleared.
December 31, 2015 at 6:55 pm #461466I don’t know what’s happening. Maybe the tickets for those generations have been erased? Can you confirm you still have those in the ticket folder on your NAND?
December 31, 2015 at 10:57 pm #461470Thanks again for the response and your patience. These issues must be pretty trivial by now.
Really wanted to get this up and running for a pretty tonight but am pretty much running out of time.
Will try the looking into the ticket an on the nand and try to fix this over time in case is it of help to anyone else. WHat files am I looking for in particular ?
Seems like the virtual nand/USB is much easier so I might go that route and see if that works.
-
AuthorPosts
- You must be logged in to reply to this topic.