[How-To] Playing Customs on Wii

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  • #442565
    StackOverflow0x
    Participant
      Okay, and what happens when you try to just run that command?

      Creates the files

      But only the .app files

      U know

      00000034.app and 00000035.app

      No, just run “wadpacker 52 2”

      Go to log configuration and set it to Warning. Then things should actually start showing up.

      Same error as always:

      29:45:372 NANDContentLoader.cpp:218 W[DIO]: CreateFromDirectory: error opening C:/Users/Hecta/Documents/Dolphin Emulator/Wii/title/00000001/00000002/content/title.tmd

      29:45:375 NANDContentLoader.cpp:218 W[DIO]: CreateFromDirectory: error opening C:/Users/Hecta/Documents/Dolphin Emulator/Wii/title/00000001/00000002/content/title.tmd

      29:45:386 NANDContentLoader.cpp:218 W[DIO]: CreateFromDirectory: error opening C:/Users/Hecta/Documents/Dolphin Emulator/Wii/title/00000001/00000002/content/title.tmd

      29:45:423 NANDContentLoader.cpp:218 W[DIO]: CreateFromDirectory: error opening C:/Users/Hecta/Documents/Dolphin Emulator/Wii/title/00000001/00000002/content/title.tmd

      29:45:471 NANDContentLoader.cpp:218 W[DIO]: CreateFromDirectory: error opening C:/Users/Hecta/Documents/Dolphin Emulator/Wii/title/00000001/00000002/content/title.tmd

      29:47:718 NANDContentLoader.cpp:218 W[DIO]: CreateFromDirectory: error opening C:/Users/Hecta/Documents/Dolphin Emulator/Wii/title/00000001/00000002/content/title.tmd

      Those aren’t important at all though. What do you get at the main menu when DLC should be loaded?

      #442566
      Okay, and what happens when you try to just run that command?

      Creates the files

      But only the .app files

      U know

      00000034.app and 00000035.app

      No, just run “wadpacker 52 2”

      There is no “wadpacker 52 2” archive.

      OBS: I tried to run the “packdlc.bat” only with “wadpacker 52 2”.

      Nothing happened.

       

      OH! WAIT!

      Error message:

      It wasn’t possible find C:UsersPedroDesktopRock Band 3 DLC Packer Wii52.bin

      It wasn’t possible find C:UsersPedroDesktopRock Band 3 DLC Packer Wii53.bin

      #442567
      StackOverflow0x
      Participant

        That can’t be what shows up when wadpacker is run. Certainly you left that command in without the quotes, right? That should cause wadpacker to run and try to make those bin files, not try to open them or whatever happened there.

        #442568
        That can’t be what shows up when wadpacker is run. Certainly you left that command in without the quotes, right? That should cause wadpacker to run and try to make those bin files, not try to open them or whatever happened there.

        Sorry, didn’t get it…

        There’s no automatic conversion or something like this?

        #442570
        Those aren’t important at all though. What do you get at the main menu when DLC should be loaded?

        “Dolphin.exe has stopped working”

        #442572
        StackOverflow0x
        Participant
          That can’t be what shows up when wadpacker is run. Certainly you left that command in without the quotes, right? That should cause wadpacker to run and try to make those bin files, not try to open them or whatever happened there.

          Sorry, didn’t get it…

          There’s no automatic conversion or something like this?

          That’s what we’re trying to figure out. You must have erased something at some point that caused wadpacker to not make bins because it’s missing necessary files. I don’t know what those are since you’re saying the check passed as OK. So what is wadpacker looking for that you don’t have? Because it has to be something.

          Those aren’t important at all though. What do you get at the main menu when DLC should be loaded?

          “Dolphin.exe has stopped working”

          It will only crash before the main menu if you’re on a version much newer than 4.0-4243 or your ticket is bad. Dolphin expects the ticket with some particular data in it, so it’s probably that. Try to make sZGE DLC with this ticket.

          http://ge.tt/1TulLIE2/v/0?c

          #442580
          That can’t be what shows up when wadpacker is run. Certainly you left that command in without the quotes, right? That should cause wadpacker to run and try to make those bin files, not try to open them or whatever happened there.

          Sorry, didn’t get it…

          There’s no automatic conversion or something like this?

          That’s what we’re trying to figure out. You must have erased something at some point that caused wadpacker to not make bins because it’s missing necessary files. I don’t know what those are since you’re saying the check passed as OK. So what is wadpacker looking for that you don’t have? Because it has to be something.

          I un-zip it again and made all the steps

          Same error… I’ll try on my dad’s PC tomorrow

          #442594

          It will only crash before the main menu if you’re on a version much newer than 4.0-4243 or your ticket is bad. Dolphin expects the ticket with some particular data in it, so it’s probably that. Try to make sZGE DLC with this ticket.

          http://ge.tt/1TulLIE2/v/0?c

          When you say “make sZGE DLC” you mean edite the line:

           

          ‘name’

          “dlc/sZFE/001/content/songs/NLFR/NLFR”

           

          to:

           

          ‘name’

          “dlc/sZGE/001/content/songs/NLFR/NLFR”

           

          right? Cause I tried that and nothing happens, it doesn’t crash nor recognize them (when using that ticket you posted), weird thing is that this doesn’t contain the midi path, isn’t the songs.dta file supposed to contain the midi path?

          #442597

          Hey! Good news

          So, i tried on my mom’s PC and works!

          But, it says that the song cannot be restored (Harder, Better, Faster, Stronger).

          I’ll try with more songs

          #442600

          Hey, it’s me MARIO again…

          Sorry for the double post

          I tried with four musics (Knights of Cydonia, “Harder, Better, Faster, Stronger”, Green Forest (Sonic Adventure 2), Live and Learn), and it’s the same fucking error

          “*name of the song here* CANNOT BE RESTORED OF THE WII SYSTEM MEMORY”

          I have all the folders, meta and song

          Please, help me D:

          #442611
          StackOverflow0x
          Participant

            It will only crash before the main menu if you’re on a version much newer than 4.0-4243 or your ticket is bad. Dolphin expects the ticket with some particular data in it, so it’s probably that. Try to make sZGE DLC with this ticket.

            http://ge.tt/1TulLIE2/v/0?c

            When you say “make sZGE DLC” you mean edite the line:

             

            ‘name’

            “dlc/sZFE/001/content/songs/NLFR/NLFR”

             

            to:

             

            ‘name’

            “dlc/sZGE/001/content/songs/NLFR/NLFR”

             

            right? Cause I tried that and nothing happens, it doesn’t crash nor recognize them (when using that ticket you posted), weird thing is that this doesn’t contain the midi path, isn’t the songs.dta file supposed to contain the midi path?

            You’re supposed to start at 003 for sZGE, not 001. The songs.dta path must be the path to itself, not the midi. Midi and song data is always after.

             

            Hey, it’s me MARIO again…

            Sorry for the double post

            I tried with four musics (Knights of Cydonia, “Harder, Better, Faster, Stronger”, Green Forest (Sonic Adventure 2), Live and Learn), and it’s the same fucking error

            “*name of the song here* CANNOT BE RESTORED OF THE WII SYSTEM MEMORY”

            I have all the folders, meta and song

            Please, help me D:

            This might be the same error Hecta is having. Make sure your paths are correct. Songs.dta must reference itself and the song data goes in the next archive. Also make sure the BIN file size isn’t 40MB or more. If you already had the game cache it like this, you’ll need to reset your cache so it can store the correct song paths. Because songs.dta info won’t be reflected in the game if it’s already in the cache.

            #442612

            I can’t reset the cache!

            The FSToolbox just don’t goes to the data folder

             

            @EDIT¹:OK

            It worked, is moving from the SD to the Wii System Memory

             

            @EDIT²: Same error after reseting the cache =

            #442617
            StackOverflow0x
            Participant

              Okay, so your paths must be wrong. Show me the folder and what the songs.dta file looks like.

              #442620
              Okay, so your paths must be wrong. Show me the folder and what the songs.dta file looks like.

              Harder, Better, Faster, Stronger:

               

              (
              'DPHarderBetterv3'
              (
              'name'
              "Harder, Better, Faster, Stronger"
              )
              (
              'artist'
              "Daft Punk"
              )
              ('master' 1)
              (
              'song'
              (
              'name'
              "dlc/sZFE/054/content/songs/DPHarderBetter/DPHarderBetter"
              )
              (
              'tracks_count'
              (2 1 1 1 1 2)
              )
              (
              'tracks'
              (
              (
              'drum'
              (0 1)
              )
              (
              'bass'
              (2)
              )
              (
              'guitar'
              (3)
              )
              (
              'vocals'
              (4)
              )
              (
              'keys'
              (5)
              )
              )
              )
              (
              'pans'
              (-1.00 1.00 0.00 0.00 0.00 0.00 -1.00 1.00)
              )
              (
              'vols'
              (0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00)
              )
              (
              'cores'
              (-1 -1 -1 -1 -1 -1 -1 -1)
              )
              ('vocal_parts' 2)
              (
              'drum_solo'
              (
              'seqs'
              ('kick.cue' 'snare.cue' 'tom1.cue' 'tom2.cue' 'crash.cue')
              )
              )
              (
              'drum_freestyle'
              (
              'seqs'
              ('kick.cue' 'snare.cue' 'hat.cue' 'ride.cue' 'crash.cue')
              )
              )
              (mute_volume -96)
              (mute_volume_vocals -12)
              (hopo_threshold 170)
              )
              ('song_scroll_speed' 2300)
              (
              'bank'
              "sfx/cowbell_bank.milo"
              )
              (drum_bank sfx/kit05_bank.milo)
              ('anim_tempo' 32)
              ('song_length' 228370)
              ('preview' 102000 132000)
              (
              'rank'
              ('drum' 178)
              ('guitar' 221)
              ('bass' 181)
              ('vocals' 427)
              ('keys' 153)
              ('real_keys' 211)
              ('band' 243)
              )
              ('genre' 'popdanceelectronic')
              ('vocal_gender' 'male')
              ('version' 1)
              ('format' 10)
              ('album_art' 1)
              ('year_released' 2001)
              ('rating' 1)
              ('sub_genre' 'subgenre_house')
              ('song_id' DPHarderBetterv3)
              ('tuning_offset_cents' 0)
              ('guide_pitch_volume' -3.00)
              ('game_origin' 'ugc_plus')
              ('encoding' 'latin1')
              (
              'album_name'
              "Discovery"
              )
              ('album_track_number' 4)

              ;The following values will be read by the new Le Fluffie Visualizer, DO NOT EDIT MANUALLY
              ;Song authored by Nightmare Lyre / TrojanNemo
              ;Song=Harder, Better, Faster, Stronger
              ;Country=United States
              ;Language(s)=English,
              ;Karaoke=0
              ;Multitrack=0
              ;Convert=0
              ;2xBass=0
              ;RhythmKeys=0
              ;RhythmBass=0
              ;RB3Version=0
              ;ExpertOnly=0
              )

               

              Knights of Cydonia:

               

              (
              'knightsofcydonia_wiiv2'
              (
              'name'
              "Knights of Cydonia"
              )
              (
              'artist'
              "Muse"
              )
              ('master' 1)
              (
              'song'
              (
              'name'
              "dlc/sZFE/056/content/songs/knightsofcydonia/knightsofcydonia"
              )
              (
              'tracks_count'
              (2 2 2 2 2 1)
              )
              (
              'tracks'
              (
              (
              'drum'
              (0 1)
              )
              (
              'bass'
              (2 3)
              )
              (
              'guitar'
              (4 5)
              )
              (
              'vocals'
              (6 7)
              )
              (
              'keys'
              (8 9)
              )
              )
              )
              (
              'pans'
              (-1.00 1.00 -1.00 1.00 -1.00 1.00 -1.00 1.00 -1.00 1.00 -0.10)
              )
              (
              'vols'
              (0.00 0.00 -0.10 -0.10 -0.10 -0.10 0.00 0.00 -0.20 -0.20 0.00)
              )
              (
              'cores'
              (-1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1)
              )
              ('vocal_parts' 3)
              (
              'drum_solo'
              (
              'seqs'
              ('kick.cue' 'snare.cue' 'tom1.cue' 'tom2.cue' 'crash.cue')
              )
              )
              (
              'drum_freestyle'
              (
              'seqs'
              ('kick.cue' 'snare.cue' 'hat.cue' 'ride.cue' 'crash.cue')
              )
              )
              (mute_volume -96)
              (mute_volume_vocals -12)
              (hopo_threshold 170)
              )
              ('song_scroll_speed' 2300)
              (
              'bank'
              "sfx/tambourine_bank.milo"
              )
              (drum_bank sfx/kit01_bank.milo)
              ('anim_tempo' 32)
              ('song_length' 352547)
              ('preview' 40000 70000)
              (
              'rank'
              ('drum' 242)
              ('guitar' 333)
              ('bass' 293)
              ('vocals' 279)
              ('keys' 443)
              ('real_keys' 443)
              ('band' 292)
              )
              ('genre' 'alternative')
              ('vocal_gender' 'male')
              ('version' 1)
              ('format' 10)
              ('album_art' 1)
              ('year_released' 2006)
              ('rating' 1)
              ('sub_genre' 'subgenre_alternative')
              ('song_id' knightsofcydonia_wiiv2)
              ('tuning_offset_cents' 0)
              ('guide_pitch_volume' -3.00)
              ('game_origin' 'ugc_plus')
              ('encoding' 'latin1')
              (
              'album_name'
              "Black Holes and Revelations"
              )
              ('album_track_number' 11)
              (vocal_tonic_note 7)
              (song_tonality 0)

              ;The following values will be read by the new Le Fluffie Visualizer, DO NOT EDIT MANUALLY
              ;Song authored by GHtoRB3
              ;Song=Knights of Cydonia
              ;CustomID=knightsofcydonia_wii
              ;Country=United States
              ;Language(s)=English,
              ;Karaoke=0
              ;Multitrack=0
              ;Convert=0
              ;2xBass=0
              ;RhythmKeys=0
              ;RhythmBass=0
              ;RB3Version=0
              ;ExpertOnly=0
              )

               

              #442637
              StackOverflow0x
              Participant

                I can’t tell what songs are in your folders, but your 056 isn’t going anywhere. And the app file values in the folders are wrong. Should be 052_00000034, 053_00000035, etc. It’s odd that your truchatik file isn’t getting updated since it’s supposed to be updated on each build. However, fix these inconsistencies first to see if that resolves the issue.

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