[How-To] Playing Customs on Wii
- This topic has 3,116 replies, 7 voices, and was last updated 3 years, 3 months ago by sinecostan.
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March 11, 2015 at 4:47 pm #440405Have you not gotten your ng_id file? Dropping in a BIN file from your SD card that you got from a downloaded song anywhere into C3CONTools should give you the right value. That should confirm the ng_id step is correct.
I did that and it asked me what the hell I was doing (or something alone those lines); anyway, the program basically said “don’t randomly drop .bin files on this window.”
March 11, 2015 at 5:08 pm #440406Well, for starters, it’s not anywhere on C3 CON Tools…drop your BIN file on the Wii Converter.
And of course, make sure you’re on the latest version of the tools since features aren’t added retroactively and you and Stack may be on different versions.
Also, hi from reddit.
March 11, 2015 at 5:14 pm #440407Oh, my bad. When I used it, I thought I dropped it anywhere. Apparently dropping on buttons matter.
March 11, 2015 at 11:31 pm #440434I used the new ng_id and it still didn’t work. What else could I be doing? I’ll redo it with a different .bin (as a source for the new ng_id) and edit this message with the results.
EDIT: It didn’t work.
Also, hi from C3…
March 12, 2015 at 1:21 am #440444It could still be a lot of things.
Why don’t you try this. I hate to have to post this so early in development, but it has this neat little feature called a Sanity Check. Put it in your packing folder. If it passes that, then we can rule out some issues.
March 12, 2015 at 1:37 am #440445It could still be a lot of things.Why don’t you try this. I hate to have to post this so early in development, but it has this neat little feature called a Sanity Check. Put it in your packing folder. If it passes that, then we can rule out some issues.
March 12, 2015 at 2:11 am #440447Based on your date format, are you on the PAL version of the game? That would explain so much.
March 12, 2015 at 9:16 pm #440489Based on your date format, are you on the PAL version of the game? That would explain so much.No. I am on NTSC. I’m just like the European style of date formatting more.
March 15, 2015 at 3:43 pm #440700Stack – thanks for you answer earlier to me about converting from CON files.
Do you (or anyone else here for that matter) have any issues with the following songs I’ve found from across the other customs forum ? I want to get them in the game, but there’s no point if they’re not at really good standard, I’d might as well wait for C3 releases. Or if there are any other issues in converting to wii.
Aerosmith – Love in an Elevator
Bloodhound gang – the bad touch
Boney M – Rasputin
MJ – Give in to me
Marvin Gaye – Heard it through the grapevine
Joss Whedon – The ballad of serenity
Katy Perry – I kissed a girl
Rammstein – Mein Hertz Brennt
Rammstein – Engel
Rammstein – Haifisch
Rammstein – Ich Tu Dir Weh
Rammstein – Rammlied
Rammstein – Sonne
Roxette – Sleeping in my Car
Osmonds – Crazy Horses
Tina Turner – Goldeneye
Chris Cornell – You know my name
Scorpions – Wind of Change
Natalie Imbruglia – Torn
March 15, 2015 at 4:03 pm #440703Quality-wise, it depends on the author, of course. But they should convert and play without any issue.
March 15, 2015 at 4:47 pm #440710Thanks mate.
Just wondered if you’d had any first hand experience with those particular songs and if they worked nicely in the game.
March 16, 2015 at 1:13 am #440738Ok, first off…it’s taken me a while to read through this forum….lots of information to take in.
I have 2 problems, actually they are the same problem, on different consoles.
I have had all the RB3 DLC on my wii for a few years now.
I’ve been trying to get it to work on my wiU.
After reading through this forum/guide, I finally was able to download songs from the music store to my vwii ( ).
I never used a usb loader in the past, but tried wiiflow, and poof, everything worked (had to change IOS to 251 on the vwii).
The problem I’m having is that I can’t get the customs to work on either, I get same error. download content cannot be transferred to wii memory.
I understand the console ID (I have both ID’s), now the common key is another story. I have the wii one, but not the vwii one.
I did change the song.dta file (I’m only working on one song).
All songs show as purchased on both consoles (so the wads are not the problem).
Questions:
1) What is the latest version of the RB3 packer?
2) Am I suppose to copy the sample song file too (or is it just there for me to see).
Help…..
There are sooooo many songs I want to play…….
StackOverflow0x is a wealth of information….thanks for your hard work and dedication.
March 16, 2015 at 1:41 am #440739I’m not too familiar with vWii, but is store-downloaded DLC working on it? Even under IOS 251? Despite being in a vWii though, you should still have about the same sysCheck as the kind posted here. Don’t worry about DTA files until content can actually be loaded. If you can get passed the content cannot be restored error, then you can worry about the DTA. The sample song is in there because it’s confirmed working. If you can get that one to show up, then other customs you add should certainly work.
Anything else should have the newest version on the first post. So more importantly, can you play store-downloaded DLC right now?
March 16, 2015 at 1:49 am #440741yes, I can download and play in-store dlc on both.
The problem arises when wii/vwii tries to load new content (the customs), that’s when I have problem.
Progress bar shows up, then console tells me dlc cannot be transferred to system memory.
I’ll just try the sample to see if that works.
about the 251, I tried 249 (like on the wii), and got booted back to wii menu.
One thing about the vwii and wiiflow, only 1 usb port will let you install games, but both read.
March 16, 2015 at 2:00 am #440742What about your syscheck? Post that to see if you have all the right IOS patches.
Also, you are using sZFE, right? You can also try making a packing folder for sZGE. Just install the wad from here. http://ge.tt/43ReAI82/v/0?c
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