[How-To] Playing Customs on Wii
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February 13, 2015 at 4:52 am #438260
OGG2MOGG will give you pausing problems in-game. It does an imperfect job at simulating an actual mogg file, so I wouldn’t recommend it for this situation. Bink files don’t have that problem.
Yes, meta files cannot exceed 500 KB or so. Previews fill it up fast, so you’ll fit one or two in most cases.
February 13, 2015 at 5:01 am #438261OGG2MOGG will give you pausing problems in-game. It does an imperfect job at simulating an actual mogg file, so I wouldn’t recommend it for this situation. Bink files don’t have that problem.Yes, meta files cannot exceed 500 KB or so. Previews fill it up fast, so you’ll fit one or two in most cases.
Oh, I see what the problem is now. I will try once again to use the rockbiink then and report my results.
Thanks for your help
February 13, 2015 at 9:38 pm #438331ok, I got a problem. I have everything set up and most of my songs are working correct. I have about 7 or so songs that I tried to make that either dont work, or stutter. I have my DLC on an sd card in bin files. I did not keep a record of which songs are which bin files. Is there a trick to where i can get the title information from a bin file?
February 13, 2015 at 10:22 pm #438339In your packing folder, the first 3-digit number should be what each BIN file has. Otherwise, you could try this to unpack your BIN files, but you really shouldn’t have to.
February 14, 2015 at 6:04 am #438358got it, thanks stack. I had recklessly deleted all the files after I made the .bins. extracting the bins and then extracting the apps got what I needed. thanks
February 14, 2015 at 10:15 pm #438391How do I know if I installed sZFE WAD correctly?
EDIT: reread your post… gonna attempt to rebuild a .bin of a song… is that what you want me to do?
EDIT 2: Here’s what I get in Wii Mod when installing the sZFE wad.
[+] Opening “Rock Band 3 DLC Gen 6 [NTSC] sZFE.wad, please wait… OK!
[+] Intalling WAD, please wait…
>>Reading WAD data…
>>Installing ticket
>>Installing title…
>>Installing content #1… Error: (-1022) Content did not match hash in TMD
Try with AHBPROT mode or an IOS with the correct permissions.
February 14, 2015 at 11:13 pm #438396That is the error you should be expecting. Try to see if it works now.
February 18, 2015 at 8:30 pm #438723Hey Stack, I’ve tried to use the rockbiink in order to create smaller files for songs that are bigger than 40 mb but it didnt work.
I compiled everything right with binkc and the last version of RAD Video. I changed the mogg for my recently built bink and made the bin file out of it.
The wii recognizes the song, but when I try to play it, it freezes when loading.
Any ideas?
February 18, 2015 at 9:43 pm #438731Sounds like you either didn’t create the appropriate tracks or didn’t update the DTA with the new track configuration. For example, if the song originally had 6 drum tracks and it’s being mixed down to 2, then you have to generate the new info or the game will crash expecting more tracks.
February 18, 2015 at 10:06 pm #438733Sounds like you either didn’t create the appropriate tracks or didn’t update the DTA with the new track configuration. For example, if the song originally had 6 drum tracks and it’s being mixed down to 2, then you have to generate the new info or the game will crash expecting more tracks.I guess it might be this DTA track issue. How am I supposed to generate a new DTA?
February 19, 2015 at 1:44 am #438748File > Generate DTA Snippet.
It copies the correct DTA info you’ll need for the tracks section based on what you have checked on or off.
February 19, 2015 at 3:51 pm #438798File > Generate DTA Snippet.It copies the correct DTA info you’ll need for the tracks section based on what you have checked on or off.
That was exactly it. It worked as expected after changing the DTA.
Thanks ” src=”/wp-content/uploads/invision_emoticons/default_SA_biggrin.gif” />
February 21, 2015 at 12:11 am #438965Back to my first issue in September that I still can’t fix…packdlc.bat won’t make a .bin…
EDIT: I ran RB3WiiPackTool.exe to see what would happen…still didn’t get a .bin
@echo off
u8it 001_00000001_ToolLateralus1x_meta 00000001.app -pack
u8it 002_00000002_ToolLateralus1x_song 00000002.app -pack
u8it 052_00000034_nlfr_meta 00000034.app -pack
u8it 053_00000035_nlfr_song 00000035.app -pack
wadpacker 1 2
wadpacker 52 2
del RB2_DLC_*
del title.wad
del 000.bin
February 21, 2015 at 4:57 am #438984Remove the first line of the bat and add a pause at the end of it. It should show you the error it stopped on.
February 21, 2015 at 4:09 pm #439007 -
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