[How-To] Playing Customs on Wii

Viewing 15 posts - 2,341 through 2,355 (of 3,412 total)
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  • #488930
    Alternity
    Participant

    Dumping is the action of taking the data on the disc and making an image with it and saving it either on a SD card or a USB drive. I think you can also dump via network; but knowing the wii’s network speed I’m pretty sure you want to avoid that.

     

    Maybe someone knows exactly where this option is in USB Loader GX; because I’m sure it’s there but I haven’t used theses softwares for so long I can’t remember how it actually layered. All I know is that you need to have RB3 disc selected.

     

    What you could try is booting the disc through cIOS249 if lets you (It can with backup discs so why not original copies I guess), this could let you load customs; however It’s not the first time I propose this and I don’t think I’ve ever got a confirmation on if this works or not so I guess it’s worth a short for the time it takes.

    #488934
    StackOverflow0x
    Participant

    I think I’ve heard of some people that have been able to boot from their disc using IOS249. The important part is getting the game to boot with that IOS since that’s what allows fake signing, which is what customs rely on.

    #488938
    Ralv1510
    Member

    ​Hi.

    i have a problem with add more customs on dolphin emulator.
    actually i have 62 songs perfectly working but when i add one more song this happens:
    http://imgur.com/JDkP1Vj
    63 loaded songs
    http://imgur.com/srgX4So
    but in game only 62 songs.
    the location of app files are in these folder. just read until the 0000007b.app
    http://imgur.com/owW9gTM
    I’m using the RB3Wii-DLC-Packer2.1 These are my customs generated
    http://imgur.com/9vYdcVx

     

    I’m using Dolphin 5.0-5037

    #488940
    Alternity
    Participant

    ​Hi.

    i have a problem with add more customs on dolphin emulator.

    actually i have 62 songs perfectly working but when i add one more song this happens:

    http://imgur.com/JDkP1Vj

    63 loaded songs

    http://imgur.com/srgX4So

    but in game only 62 songs.

    the location of app files are in these folder. just read until the 0000007b.app

    http://imgur.com/owW9gTM

    I’m using the RB3Wii-DLC-Packer2.1 These are my customs generated

    http://imgur.com/9vYdcVx

     

    I’m using Dolphin 5.0-5037

    I think this is one of the newer versions that doesn’t perform the same way for customs. You have 2 options here: either you go back with an older version (I’m using the stable 5.0 and it works fine for me) or you go back one or two pages in this very thread an read about it there.

    #488945
    wellmax
    Member

    Hello!!

     

    I followed to tutorial exactly, but i ran into some problems…

     

    1) I could not find a 16-byte common key to use…I have a 32-byte common key file instead

     

    2) When I ran packdlc.bat, it would pop up for a millisecond and go away. I recorded it on my phone to read it. It said…

     

     

    ‘u8it’ is not recognized as an internal or external command, operable program or batch file

    ‘wadpacker’ is not recognized as an internal or external command, operable program or batch file

    Could not find C:Documents and SettingsMaxMy Documentscustoms folderRB2_DLC

    Could not find C:Documents and SettingsMaxMy Documentscustoms foldertitle.wad

    Could not find C:Documents and SettingsMaxMy Documentscustoms folder00.bin

     

     

    No files were created after I got this error, disallowing me from playing customs. What can I do to fix this??

    #488957
    StackOverflow0x
    Participant

    ​Hi.

    i have a problem with add more customs on dolphin emulator.

    actually i have 62 songs perfectly working but when i add one more song this happens:

    http://imgur.com/JDkP1Vj

    63 loaded songs

    http://imgur.com/srgX4So

    but in game only 62 songs.

    the location of app files are in these folder. just read until the 0000007b.app

    http://imgur.com/owW9gTM

    I’m using the RB3Wii-DLC-Packer2.1 These are my customs generated

    http://imgur.com/9vYdcVx

     

    I’m using Dolphin 5.0-5037

    Nothing to do with Dolphin versions. 0000007d is not a valid slot. That was reserved for banner data at one point and does not appear in the TMD. You can skip the number, or go back to 00000001 if you haven’t used it already. It doesn’t look like you’re using them and sZAE has a lot of usable slots at the beginning.

    #488990
    Koopa2215
    Member

    Hello!!

     

    I followed to tutorial exactly, but i ran into some problems…

     

    1) I could not find a 16-byte common key to use…I have a 32-byte common key file instead

     

    2) When I ran packdlc.bat, it would pop up for a millisecond and go away. I recorded it on my phone to read it. It said…

     

     

    ‘u8it’ is not recognized as an internal or external command, operable program or batch file

    ‘wadpacker’ is not recognized as an internal or external command, operable program or batch file

    Could not find C:Documents and SettingsMaxMy Documentscustoms folderRB2_DLC

    Could not find C:Documents and SettingsMaxMy Documentscustoms foldertitle.wad

    Could not find C:Documents and SettingsMaxMy Documentscustoms folder00.bin

     

     

    No files were created after I got this error, disallowing me from playing customs. What can I do to fix this??

    Heres a 16-byte common key, https://drive.google.com/open?id=0B3CHceCo6lvhMEhUZ2xISk9iRVU

    #488995
    wellmax
    Member

    Even with the correct common key, I’m still getting the errors. Do I need to have “u8it” and “wadpacker”??

    #488997
    StackOverflow0x
    Participant

    Even with the correct common key, I’m still getting the errors. Do I need to have “u8it” and “wadpacker”??

    Yes, you should have these. These should have come with your download.

    #488998
    wellmax
    Member

    Yup I never noticed those in WinRAR. I got two songs in the game but it said “Add-On content could not be restored to Wii System Memory”. I think this is due to the fact that I switched to IOS 249 but I’m not 100% on that

    #489055
    speedyquader
    Member

    I think I’ve heard of some people that have been able to boot from their disc using IOS249. The important part is getting the game to boot with that IOS since that’s what allows fake signing, which is what customs rely on.

     

     

    Dumping is the action of taking the data on the disc and making an image with it and saving it either on a SD card or a USB drive. I think you can also dump via network; but knowing the wii’s network speed I’m pretty sure you want to avoid that.

     

    Maybe someone knows exactly where this option is in USB Loader GX; because I’m sure it’s there but I haven’t used theses softwares for so long I can’t remember how it actually layered. All I know is that you need to have RB3 disc selected.

     

    What you could try is booting the disc through cIOS249 if lets you (It can with backup discs so why not original copies I guess), this could let you load customs; however It’s not the first time I propose this and I don’t think I’ve ever got a confirmation on if this works or not so I guess it’s worth a short for the time it takes.

    Ugh. Just now noticed that someone replied without quoting me. ;-; Anyway, so I found a blank MSTORE.vff so I could use FSToolbox to replace mine with the blank one, since WiiXplorer STILL can’t see inside that stupid data folder. -_- Turns out Uprising (the one song I’m currently using as my guinea pig to see if a custom song will load) still won’t load properly, even after a cache reset. I looked in the settings for USB Loader GX, and it turns out that the default CIOS it’ll use is 249 after all, so that’s not the problem, apparently. I can’t think of anything else that we’ve missed, help?

    #489058
    wellmax
    Member

     

     

    Ugh. Just now noticed that someone replied without quoting me. ;-; Anyway, so I found a blank MSTORE.vff so I could use FSToolbox to replace mine with the blank one, since WiiXplorer STILL can’t see inside that stupid data folder. -_- Turns out Uprising (the one song I’m currently using as my guinea pig to see if a custom song will load) still won’t load properly, even after a cache reset. I looked in the settings for USB Loader GX, and it turns out that the default CIOS it’ll use is 249 after all, so that’s not the problem, apparently. I can’t think of anything else that we’ve missed, help?

    I load the disc through USB Loader GX and I am currently running cIOS249. It gives me the “cannot be restored error”

    #489062
    putraflash11
    Member

    Really sorry for out topic, @StackOverflow0x can you make code $Concentration Mode v2 for Guitar Hero World Tour Wii dolphin?

    #489067
    StackOverflow0x
    Participant

     

    Ugh. Just now noticed that someone replied without quoting me. ;-; Anyway, so I found a blank MSTORE.vff so I could use FSToolbox to replace mine with the blank one, since WiiXplorer STILL can’t see inside that stupid data folder. -_- Turns out Uprising (the one song I’m currently using as my guinea pig to see if a custom song will load) still won’t load properly, even after a cache reset. I looked in the settings for USB Loader GX, and it turns out that the default CIOS it’ll use is 249 after all, so that’s not the problem, apparently. I can’t think of anything else that we’ve missed, help?

    Yeah, this is getting difficult to diagnose.It should have worked by now.

    Maybe it’s your ng-id. How did you fill in the value?

    And also, don’t bother resetting the cache until after the loading errors go away. Nothing will get cached if it can’t pass this validation.

     

    I load the disc through USB Loader GX and I am currently running cIOS249. It gives me the “cannot be restored error”

    You too? Check back a few pages and follow along with what speedyquader checked. It could still be many things.

     

     

    Really sorry for out topic, @StackOverflow0x can you make code $Concentration Mode v2 for Guitar Hero World Tour Wii dolphin?

    Don’t those games already have concentration mode? I can’t promise this will happen considering it’s an entirely different game.

    #489069
    speedyquader
    Member

    Yeah, this is getting difficult to diagnose.It should have worked by now.

    Maybe it’s your ng-id. How did you fill in the value?

    And also, don’t bother resetting the cache until after the loading errors go away. Nothing will get cached if it can’t pass this validation.

    I got the ng_id exactly the way it’s instructed in the instructions.

     

    For those loading DLC on the NAND, you’re done at this point. Just run the script and you’ll have your working .APP files.

    For those using SD cards, you’ll need two more files: ng_id.txt and common-key. Blank placeholders are in the packing folders by default. They won’t work by themselves! To get ng_id.txt, take any official DLC you have downloaded and drag it into the Wii Converter window of C3 CON Tools. You’ll be asked to save a text file.”

    I found where my Wii saved the official songs that I bought a while ago, and went from there.

    Edit: I’m trying to be as helpful as possible, please bear with me! ;-;

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