[How-To] Playing Customs on Wii

Viewing 15 posts - 2,116 through 2,130 (of 3,412 total)
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  • #480943
    putraflash11
    Member

    No Video Venues / Video Venues Never AppearGecko Codes not work (work but very rarely) ,any solution?

    #481052
    StackOverflow0x
    Participant

    Okay, I have been getting a lot of reports of non-working venue cheats. And I did have notes on how to do this a different way, so I don’t know why I never finished that up. So try these codes instead.


    $No Video Venues 2
    042280A4 FC20F890
    *Assembly edit to disable random video venues

    $Always Video Venues 2
    042280A4 FC200090
    *Assembly edit to always enable video venues

    These are working at the assembly level. Rather than letting the game call the RNG function to determine if it will be a video or not (this is determined when you select the song and get to the difficulty select screen), this cheat will just set the value it will compare to either 0 or 1 to either always enable video venues, or never allow them. Try this and it should work far more consistently, if not always.

    #481152
    putraflash11
    Member

    Okay, I have been getting a lot of reports of non-working venue cheats. And I did have notes on how to do this a different way, so I don’t know why I never finished that up. So try these codes instead.


    $No Video Venues 2
    042280A4 FC20F890
    *Assembly edit to disable random video venues

    $Always Video Venues 2
    042280A4 FC200090
    *Assembly edit to always enable video venues

    These are working at the assembly level. Rather than letting the game call the RNG function to determine if it will be a video or not (this is determined when you select the song and get to the difficulty select screen), this cheat will just set the value it will compare to either 0 or 1 to either always enable video venues, or never allow them. Try this and it should work far more consistently, if not always.

    Thanks sir that code work great now

     

    Is it possible to make code “remove loading content” ?

    #481458
    Paolo
    Participant

    The Custom sZGE/sZGP generations is the same structure and process as sZFE? Can you make and example? Please, thank you.

    #481944
    moc_os
    Participant

    what are the requirements for the pack tools 2.1?

     

    i used to be able to pack my dlc in windows xp, but harddrive died and now i can’t run 2.1

     

    where can i get the older tools?

     

    EDIT: so i installed windows 7 and now packer works but packdlc.dat doesn’t do anything. I see a black window pup up with text really fast, don’t know what it says but no files are made

     

     

    EDIT: figured it out. i’m on a virtual machine and was running the packer from a shared folder with mac. this makes the directory paths mac-like and the batch fails.

     

    just one last question. the con tools always seem to run in admin mode, i cant seem to turn this off to get drag and drop features?

    #481970
    StackOverflow0x
    Participant

    Okay, interesting situation you were in. But it works, surprisingly.

    I wouldn’t know about why C3 CON Tools runs in Admin mode. Something to do with the virtual machine, perhaps? Does anything else do this?

    #481993
    moc_os
    Participant

    not that i’m aware of. i only know that one does because i get the warning when i launch it saying that it’s running in administrator mode. i’ve tried different trouble shooting methods around the web, but it doesn’t seem to work.

     

    it’s not the biggest deal. probably something to do with virtual machine.

    #482049
    moc_os
    Participant

    i have another question.

     

    Is there a list of all the available dlc that has the slot and generation? I could have sworn there was one as i remember using it to decide which songs to replace, but now i can’t find it. I found a couple of lists, but they don’t even have the generation info

    #482071
    StackOverflow0x
    Participant

    Well, there’s this list.

    But again, you shouldn’t be replacing DLC. with empty sZFE slots and all of sZGE, you have more than enough room.

    #482073
    moc_os
    Participant

    thanks for all your support stack.

     

    i’m not trying to replace official dlc, i just have a backup of my sd card and trying to figure out what i have without booting up the game.

    #482249
    moc_os
    Participant

    ok. more annoying questions. i’m trying to figure out what customs i put in what slots. is there a way to figure it out from bin files? i had written it down, but the hard drive i was packing my customs on died.

    #482280
    StackOverflow0x
    Participant

    If you only have the BIN files, there’s not much you can do. App files or folders, then there could still be a way though.

    #482456
    alucardla
    Participant

    Hi, people. Can someone help me a little?

     

    I’m running into a problem which is not a big deal, but is a little boring. Some custom songs are working perfectly, but, in game when I press yellow(guitar) in the song list to look to the infomation of the track(album, cover, year, length etc.), the length of the song is showing 0:00(zero minutes and zero seconds). Besides it, the song works perfectly in every way. No freezes, nothing wrong. Perfect. I searched the .dta of the song tirelessly to find the length there but I did not find it. I wanna know where I can find the track duration on the .dta to fix it manually. Thanks! And sorry for my bad english but i’ll always refuse to use Google translate <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_cheeky.001.gif” />
    #482457
    StackOverflow0x
    Participant

    Track duration should appear in the DTA as (song_length X) where X is the length of the song in seconds. This is generated and all customs should have this. So the real question should be why is it disappearing?

    #482469
    alucardla
    Participant

    Track duration should appear in the DTA as (song_length X) where X is the length of the song in seconds. This is generated and all customs should have this. So the real question should be why is it disappearing?

    Hi.
    It is occurring in a few customs. The majority of songs don’t have this problem.
    Thank you for your help. now I know where I have to look closely in the .dta files.
    If I find something interesting about it, I post here again.
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