[How-To] Playing Customs on Wii

Viewing 15 posts - 166 through 180 (of 3,117 total)
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  • #416706
    djx1100
    Participant

      is it possible to play rb3 customs without softmodding the wii? this is way too complicated compared to the easy xbox 360 way

      #416707
      TrojanNemo
      Participant

        Of course there is. StackOverflow0x just likes to do things the difficult way cause it’s more fun for him that way.

        #416719
        djx1100
        Participant

          How???

          #416772
          StackOverflow0x
          Participant
            How???

            I’m not familiar with the Xbox way, but I want to believe the Wii way can get just as easy. I know it’s very involved, but I can help you through the difficult parts.

            You need to softmod to get this to work. That’s the only way the Wii will accept fake-signed content. I know some hacks like Project M get in without softmodding and perhaps a backend method like that will work too. The first step is to have a Wii softmodded according to the guide. Second is preparing the packing folders for use, like getting the console id.

            Then it’s really just as easy as using the Smart Folder Merger in C3 CON Tools to add songs to provided free song.

             

            Maybe I should make another all-encompassing tutorial?

            #416781
            djx1100
            Participant

              I said without softmodding

              #416783
              TrojanNemo
              Participant

                You’re either trolling or the most ungrateful person that has come through here. Not sure which…

                #416784
                StackOverflow0x
                Participant

                  Without softmodding, then possibly through some bannerbomb hack that lets you run homebrew software. Basically Project M’s non-softmodded method since that should let you run homebrew apps. If you get that far, I think it should work but I’m not sure.

                   

                  Aside from that, the Wii process will still be a little more involved than possibly the Xbox side. I may try simplifying it in the future, but I encourage you to try these untested alternative methods.

                  #416787
                  djx1100
                  Participant
                    You’re either trolling or the most ungrateful person that has come through here. Not sure which…

                    Listen i was not trolling and even if that was a dumbass question im not too smart when it comes to customs. Im very grateful for this website with the customs especally since ive played some on my old xbox. But it was not my intention to sound ungrateful i was just wondering if there was any easier way.

                    #416789
                    TrojanNemo
                    Participant

                      All it takes is common sense. Why would you think there is a better way that we know of and yet refuse to use it? Every tool and tutorial on here is aimed at making things easier. If there was a way, it would be the only way we would share.

                      #416791
                      StackOverflow0x
                      Participant

                        Softmodding shouldn’t be difficult. If you have questions on the process, you can ask.

                        #416804

                        Would it be possible to get a tutorial please on making a USB loader, the implications of that, how you’d go about doing it, what hardware you’d need to buy.

                         

                        And how I’d go about getting the game on there, from my disc edition.

                        #416824
                        StackOverflow0x
                        Participant
                          Would it be possible to get a tutorial please on making a USB loader, the implications of that, how you’d go about doing it, what hardware you’d need to buy.

                           

                          And how I’d go about getting the game on there, from my disc edition.

                          Fortunately this has been done really well before. I followed this guide setting up a USB Loader for a friend.

                          http://gwht.wikidot.com/usb-loader

                           

                          It tells you how to get Configurable USB Loader running on your Wii and how to make backups of your discs. You will need an external USB 2.0 hard drive to connect to your Wii and those cost about ~$45 depending on where you buy. And of course, that means you’ll lose access to one of the two USB ports on your Wii. If you have the Keyboard’s dongle, you can get back that slot with the extra USB port it provides.

                          #416953

                          Ok thanks matey – looks like I’m gonna have to take this whole thing in stages. It’s very daunting.

                          #416996

                          Hey, guys! So, I found an RBA file of a song I really, REALLY want to have on my Wii Rock Band (It’s Katamari on the Rocks if you’re wondering). I managed to get the file decompiled because of the the DLC tools I found, and put it into bins like I would any DLC from the C3 database, but whenever Rock Band analyses the new DLC, it freezes before loading the song list. It’s an odd error that I’ve not had with any other type of song, and after removing the Katamari bins, it loaded just fine (albeit without Katamari <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_frown.gif” /> )

                           

                          I don’t suppose anyone has any suggestions about generally getting RBA files to work on the Wii? I also found the Pokemon anime main theme and my usual Rock Band group is really clamoring for that one.

                          #416997

                          Did you convert the RBA file to CON first before converting it? RBA files are used for playtesting stuff on Rock Band Network, while CON files is what is used in normal custom play.

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