HELP MY VOCAL MIDIS HAVE DISAPPEARED!
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August 27, 2016 at 8:50 am #394262
So I’m working on my new custom and I was working on the Harmony section. I went back to my main Vocal Part and all the MIDIs are gone from the viewer! But I can still SEE them and HEAR them on the main screen. What is going on? Do I have to restart or is this a quick fix? I’ve been using Reaper for a while and I have never seen this.
^This is a picture of my screen as I said in the MIDI viewer/editor the notes are gone, but at the main screen all my authoring is there, the notes, the phrase markers and overdrive. WTF
August 27, 2016 at 9:02 am #473953In the top right corner from your “Midi take: PART VOCALS” (or any other Midi take window) you see the “Channel” field. You’re now on “Channel 3” (you problably went to channel 3 accidentally) which has no notes, switch back to “All Channels”.
August 27, 2016 at 3:45 pm #473962Omg, thanks man haha, man I feel dumb.
August 27, 2016 at 5:33 pm #473971I’m glad to help! Everyone feels like a dumb sometimes… LOL
August 27, 2016 at 6:12 pm #473975One more thing, so im finished authoring all the vocal parts and Magma loved me for all 3 parts, but RB3 says there are no Harmony sections.
August 27, 2016 at 6:25 pm #473977And I have checked the Harmony 2 and 3 on the Dry vocals section.
August 27, 2016 at 10:56 pm #473990Post your Magma log and your song files, for me (or someone else) to help you!
August 28, 2016 at 3:50 am #474022My Magma log is fine but here it is:
Magma: C3 Roks Edition v3.3.2
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Build started at 11:43 PMStarting Nemo’s MIDI Validator…
Everything looks good, continuing…Loading MagmaCompilerC3.exe…
Reading the archive
Project Compiler: Reading project ‘C:UsersBeezy2036Desktopbeauty magmaboa.rbproj’…
Project Compiler: Entering Phase 1 of 5…
Metadata Compiler: Starting…
Metadata Compiler: Done.
Project Compiler: Entering Phase 2 of 5…
MIDI Compiler: Starting…
MIDI Compiler: Loaded autogen theme ‘ArenaRock.rbtheme’…
MIDI Compiler: Autogenerating PART DRUMS animations…
MIDI Compiler: Autogenerating PART KEYS animations…
MIDI Compiler: Skipping vocals autogen…
MIDI Compiler: Autogenerating PART GUITAR animations…
MIDI Compiler: Autogenerating PART BASS animations…
MIDI Compiler: Autogenerating lighting + post proc cues…
MIDI Compiler: Autogenerating camera cues…
MIDI Compiler: Validating…
MIDI Compiler: Done.
Project Compiler: Entering Phase 3 of 5…
Lip Sync Compiler: Starting…
Lip Sync Compiler: Done.
Project Compiler: Entering Phase 4 of 5…
Album Art Compiler: Starting…
Album Art Compiler: Done.
Project Compiler: Entering Phase 5 of 5…
Audio Compiler: Starting…
Audio Compiler: Building interleaved PCM file…
Audio Compiler: Encoding raw PCM to Ogg Vorbis…
Audio Compiler: Executing external application: oggenc.exe…
Audio Compiler: …oggenc.exe completed with return code 0.
Audio Compiler: Done.
Project Compiler: Writing out C:UsersBeezy2036Desktopbeauty magmaboa_rb3con.rba…
Project Compiler: Done.
Created RBA file successfully.
Starting RBA -> CON conversion…
Creating song file boa_rb3con…
Completed RBA -> CON conversion successfully.
You should be able to put it in your Xbox and start playing right away.
EnjoyAnd here are all my song files: https://www.mediafire.com/?vvmb299vcysvya4
August 28, 2016 at 4:02 am #474023If you are adding to a custom that was already cached by your Xbox, you’ll have to either change filename and ID, or delete your cache.
August 28, 2016 at 6:31 am #474026Yeah I am, if I delete the cache will I lose all my customs or does the cache start back up when I boot up RB3?
August 28, 2016 at 1:39 pm #474041The cache will rebuild when you start the game. You will only lose scores for customs with non-numeric IDs.
August 29, 2016 at 6:14 am #474113That worked! Thanks Man
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