DeathThreatUK’s Song ID woes…

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  • #388697
    not sure I follow what you’re saying. why were you creating new magma projects everytime?

    anyways, you can definitely change the song id within magma now so that’s good. rbn songs use something like ugc_xxxxxxx where the xxxxxxx represent a unique number. we use typically the name of the song. you can use almost anything I suppose.

     

    Just found out that this actually doesn’t affect my problem in any way. In fact, I’ve also found a new problem. Made a new Magma file for Just One Fix (Im updating it with Dry Vox and Overdrive) and named the song Just One Fix V3. Put it on the stick, and it thinks it’s a REALLY OLD version of the song (i.e. way before I started authoring for you guys) and only displays drums/guitar difficulties. But then when I play it, it plays with the latest charts, and has the updated Venue track. I delete it through Rock Band, go back to Magma and change the ID to a custom one, reupload it, AND STILL THE SAME PROBLEM.

     

    What the hell is going on!?

    #400620
    Nyxyxylyth
    Participant
      Just found out that this actually doesn’t affect my problem in any way. In fact, I’ve also found a new problem. Made a new Magma file for Just One Fix (Im updating it with Dry Vox and Overdrive) and named the song Just One Fix V3. Put it on the stick, and it thinks it’s a REALLY OLD version of the song (i.e. way before I started authoring for you guys) and only displays drums/guitar difficulties. But then when I play it, it plays with the latest charts, and has the updated Venue track. I delete it through Rock Band, go back to Magma and change the ID to a custom one, reupload it, AND STILL THE SAME PROBLEM.

      Deleting it in RB3 doesn’t do anything.

       

      Delete your cache. Back it up if you want to keep your custom scores.

      #400621
      Just found out that this actually doesn’t affect my problem in any way. In fact, I’ve also found a new problem. Made a new Magma file for Just One Fix (Im updating it with Dry Vox and Overdrive) and named the song Just One Fix V3. Put it on the stick, and it thinks it’s a REALLY OLD version of the song (i.e. way before I started authoring for you guys) and only displays drums/guitar difficulties. But then when I play it, it plays with the latest charts, and has the updated Venue track. I delete it through Rock Band, go back to Magma and change the ID to a custom one, reupload it, AND STILL THE SAME PROBLEM.

      Deleting it in RB3 doesn’t do anything.

       

      Delete your cache. Back it up if you want to keep your custom scores.

       

       

      As in, delete my Xbox cache? Won’t that remove Title Update 4?

      #400623
      Nyxyxylyth
      Participant
        As in, delete my Xbox cache? Won’t that remove Title Update 4?

        I’m talking about the “Rock Band 3 Song Cache”. Completely independent from TU4.

        #400624
        Farottone
        Keymaster

          Just found out that this actually doesn’t affect my problem in any way. In fact, I’ve also found a new problem. Made a new Magma file for Just One Fix (Im updating it with Dry Vox and Overdrive) and named the song Just One Fix V3. Put it on the stick, and it thinks it’s a REALLY OLD version of the song (i.e. way before I started authoring for you guys) and only displays drums/guitar difficulties. But then when I play it, it plays with the latest charts, and has the updated Venue track. I delete it through Rock Band, go back to Magma and change the ID to a custom one, reupload it, AND STILL THE SAME PROBLEM.

           

          What the hell is going on!?

           

          Open the RBA or the CON file and extract the DTA file (use LeFluffie C3 for the CON). Open the DTA file and check whether the difficulties are there or not, plus check the song ID. If the instruments are there, it’s a song ID issue. If they are not there, make sure that they’re there in the Magma project, in which case it’s a Magma issue. I have to say though that I would be surprised if this wasn’t a song ID issue, frankly.

           

          To the authors in general: since you know a thing or two about how customs work, try to debug this thing a little bit more (like I suggested, in example). We came to you first also because we knew you would have given solid feedback: Nemo has a gazillion things going on, the less he has to uncover, the better. <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_wink.gif”>

          #400625
          As in, delete my Xbox cache? Won’t that remove Title Update 4?

          I’m talking about the “Rock Band 3 Song Cache”. Completely independent from TU4.

           

          AH, I see. Out of curiosity, what effects will that have exactly, other than allowing me to use old names again?

          #400626
          Nyxyxylyth
          Participant
            As in, delete my Xbox cache? Won’t that remove Title Update 4?

            I’m talking about the “Rock Band 3 Song Cache”. Completely independent from TU4.

             

            AH, I see. Out of curiosity, what effects will that have exactly, other than allowing me to use old names again?

            It’ll force RB3 to rebuild the cache of song ID / song name / instruments / difficulties / offline scores / etc. Again BACK IT UP if you want to keep your custom scores.

             

            I’ve seen the same bumbling sometimes, after developing who knows how many customs, and littering the cache with obsolete song IDs. Sometimes a good cleaning is what’s needed.

            #400628
            espher
            Participant

              Yeah, usually an ID change will take, but you’ve got to be certain the ID change sticks, and even then, it doesn’t always work.

               

              I just blow my cache up more often than not, though when I’m testing a song that’s a WIP, I author dummy parts for the other instruments that I know WILL be included (often throwing in a dryvox from another song just to get it to render). This way the .dta builds with the right info, as does the cache (just like doing it with a RB:HP dummy), and then you can plug in the right tracks later on.

              #400629

              Will I lose ALL my scores? As in, including on-disc, regular DLC, exports and RBN?

              #400633
              espher
              Participant
                Will I lose ALL my scores? As in, including on-disc, regular DLC, exports and RBN?

                 

                Yes, for the ones that are offline (e.g. in your customs environment). The ones that you played while connected to the internet and/or on your TU5 stick will still be there when playing that save file or w/e. As mentioned, back it up prior to deletion so you can restore it if necessary.

                 

                It doesn’t always seem to, mind you — I’ve still got the odd score for custom content kicking around on my RB:HP stick.

                #400636
                Will I lose ALL my scores? As in, including on-disc, regular DLC, exports and RBN?

                 

                Yes, for the ones that are offline (e.g. in your customs environment). The ones that you played while connected to the internet and/or on your TU5 stick will still be there when playing that save file or w/e. As mentioned, back it up prior to deletion so you can restore it if necessary.

                 

                It doesn’t always seem to, mind you — I’ve still got the odd score for custom content kicking around on my RB:HP stick.

                 

                I don’t keep separate sticks. I just transfer C3 files straight to the Hard Drive, as they are ‘final’ in a way and are unlikely to change, whereas the others could change theoretically at a later time. (i.e. playtesting songs)

                 

                But yeah, that is still a lot of songs (nearly 300 as of late) that I’ll lose the scores for. I think for now I’ll leave it and rename the file (which I have done, and it has worked completely) and only clear the cache if I’ve accidentally named a song in the past without a suffix. (i.e. PTV3 = PlayTest Version 3)

                 

                I should also point out that this never happens with anyone elses songs, no matter how many times I load up all the different playtest versions they make. It only happens with my songs.

                #400642
                espher
                Participant
                  I think for now I’ll leave it and rename the file (which I have done, and it has worked completely) and only clear the cache if I’ve accidentally named a song in the past without a suffix. (i.e. PTV3 = PlayTest Version 3)

                   

                  I should also point out that this never happens with anyone elses songs, no matter how many times I load up all the different playtest versions they make. It only happens with my songs.

                   

                  Oh, yeah, sorry, you should rename the file AND change the song_id — the file rename will get the game to check the package for updated non-gameplay data (or should — gameplay data is pulled at the time you load the track so it doesn’t have this problem) like parts, song difficulties/info, etc, and the song_id change will make sure it actually gets loaded. <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_emot-3.gif”>

                   

                  This may not happen for others either since they’re renaming both (appending v2, v3 etc) or, as was the case with my track, not making any songs.dta changes after putting the first version up.

                  #400645
                  I think for now I’ll leave it and rename the file (which I have done, and it has worked completely) and only clear the cache if I’ve accidentally named a song in the past without a suffix. (i.e. PTV3 = PlayTest Version 3)

                   

                  I should also point out that this never happens with anyone elses songs, no matter how many times I load up all the different playtest versions they make. It only happens with my songs.

                   

                  Oh, yeah, sorry, you should rename the file AND change the song_id — the file rename will get the game to check the package for updated non-gameplay data (or should — gameplay data is pulled at the time you load the track so it doesn’t have this problem) like parts, song difficulties/info, etc, and the song_id change will make sure it actually gets loaded. <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_emot-3.gif” />

                   

                  This may not happen for others either since they’re renaming both (appending v2, v3 etc) or, as was the case with my track, not making any songs.dta changes after putting the first version up.

                   

                  If I’ve accidentally just used the track name and nothing else in the name (i.e. I did this by accident with the first version of TV II) is it impossible to use this name again? Or will clearing the cache solve this?

                  #400646
                  Farottone
                  Keymaster

                    If I’ve accidentally just used the track name and nothing else in the name (i.e. I did this by accident with the first version of TV II) is it impossible to use this name again? Or will clearing the cache solve this?

                     

                    You can’t, you need to clean the cache if you want to reuse a song ID. However, I fail to see why you would do that: you never see the song ID anywhere, so you can use whatever string you want, and you can still rename the CON file with on consequences, if you’re really OCD. <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_wink.gif”>

                    #400711

                    If I’ve accidentally just used the track name and nothing else in the name (i.e. I did this by accident with the first version of TV II) is it impossible to use this name again? Or will clearing the cache solve this?

                     

                    You can’t, you need to clean the cache if you want to reuse a song ID. However, I fail to see why you would do that: you never see the song ID anywhere, so you can use whatever string you want, and you can still rename the CON file with on consequences, if you’re really OCD. <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_wink.gif” />

                     

                    I guess that when I finally finish this album, i’ll see what happens. If it won’t let me use the name on it’s own then i’ll delete it and the cache too, then try again.

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