In game, the album and year info updated fine, the artwork was updated, but totally garbled.
I believe the artwork image needs to be sized to 256×256 before you convert it. I was having the same problem as you, but then I extracted some album art from a C3 custom and converted it to a bmp. I noticed the size and figured I should try matching it… sure enough it worked. ” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” />
On a related note, I believe the .png images for package icons (that show up in the dashboard) need to be 64×64.
Someone please correct me if I’m wrong, I’m new at this and would hate to be spreading misinformation!
Also, when putting editing the.dta or putting in a new png_xbox image, do you always have to create
a new package and manually put all the elements back in, then rebuild or is there a way to just open it up,
edit, and then close it?
You can edit a file outside of the program (e.g. open dta in notepad, edit and save). Then use Le Fluffie to open the existing package, go to the “Contents” tab, click through the directory tree, right click a file and replace with the version you edited. Then you can just rebuild without starting from scratch.