How can I edit an existing rb3 con file?

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
    Posts
  • #520369
    paul
    Participant

      I found a song I want to play that has everything done, but the timing is all messed up. How can I fix this myself?

      #520370
      BornGamerRob
      Participant

        it’s not a simple fix. you have to properly tempo map it. this requires some intermediate to advanced skills using an editor. you can look through these very forums for tips, advice and help with tempo mapping, but really, the bottom line is, you’re gonna have to learn how to author a custom to fix that thing. it’s pretty much the first thing you do when authoring. even after you fix the tempo map, you could end up having to readjust everything anyway, so time to get in the game. =-)

        #520372
        Shroud
        Participant

          In theory, you could fix the “tempo map” by extracting the MIDI file from the CON (using C3 CON Tools), editing the MIDI (for example in Reaper), and replacing the old MIDI into the CON (using C3 CON Tools).

          The difficult part is obviously in Reaper, where the “tempo map” appears as a list of speed markers, usually once per measure. You normally need a visual clue to place markers correctly, and this is provided by the audio file (which you can also extract from the CON). You might be able to correct existing markers if you’re lucky, but editing a pre-existing tempo map can also make it worse, and I think in general people prefer to scrap a bad tempo map and start from zero. You definitely want to watch the original “let’s author” youtube video by pksage to learn how it works: https://www.youtube.com/watch?v=k2rfk21tm1I

          #520374
          paul
          Participant

            Thank you this is what I needed. The tool is batch extractor.

          Viewing 4 posts - 1 through 4 (of 4 total)
          • You must be logged in to reply to this topic.
          Back to top button