My Feelings About RB4

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  • #394134

    Rant Incoming…..

     

    I haven’t played the game, I have seen some videos, I get the gist, the graphics are lovely and the gameplay looks tight.

     

    Also, I love Harmonix, they are as amazing of a developer that any gamer could ask for (assuming they know about customs and allowed it? that’s cool in my books), and have probably put up with a lot of shite from some of their fanbase (oh the irony) despite always doing their best to make us happy.

     

    However….

     

    Rock Band 4.

     

    Well.

     

    This isn’t a rant about the game per se, just some things which are occurring as a result of this games development and subsequent release (it’s been boiling up with every dlc release and now knowing I won’t be able to belt out “Chandelier” on RB has tipped me over the edge)

     

    Most people can probably see where this is going.

     

    The frustration I’m having is focused mainly around the new dlc being released, plus the songs included on disc for RB4.

     

    My issue is I want some of those songs. But I wouldn’t be frustrated if I could find a reason other than MONEY MONEY MONEY as to why I can’t have them.

     

    What vexes me the most is that I know why they won’t release those songs in the old Music Store yet I can’t stop asking myself why tf they wouldn’t. And I can’t stop getting pissed about it :bang:

     

    Is anyone else out there annoyed and confused about RB4 and Customs having to co-exist?

     

    It is a selfish outlook I know but I really wish things didn’t always have to be about making money. I wouldn’t label myself as one of those anarchy types but MY GAWD I can feel the deep anti-Capitalism angst within me.

     

    Please someone console me :sigh:

     

    Also some other things I’d like to discuss is the quality of the RB4 DLC (saw a definite missed snare note in a video) and the future of C3? Because I know (think) that HMX said they were letting it go on but I worry that either C3 will be quashed into only being home to the most obsure artists or it will be closed altogether.

     

    Yes this post was melodramatic and OTT but I am serious about my points.

    #472158
    TheSheepQueen
    Participant

      I know I might sound like that old person that complains about the same thing since years, but I really really miss the keyboard…

       

      The game looks really good and the freestyle solos got me really hyped, it almost made me wanna get a PS4 with the game for my birthday.

       

      The problem is that having played the pre-RB3 era games, I’ve got used to deal with no keyboard in songs like Clint Eastwood or Smokin’, but they were only a few in the middle of a big library.

      Rock Band 3 was my first Rock Band game, I was playing Phase Shift and Guitar Hero before that. So I was introduced to the pro keys function and decided to give it a try after buying the pro keyboard. I came to remember I had an actual keyboard I didn’t use much and said “Hey I could do something…”. DLC was over since almost a year but I discovered the C3 community, and RB3 became my keyboard teacher, and gave me the skill to start my own productions. But now it’s different…

       

      I could have got used to the lack of keys, as I understand the “back to core experience” thing, but I see Soooooooo many new songs that features no guitar, and is instead a wannabe 5-lane keyboard played on guitar, and everytime I see DLC such as Chandelier or Sorry, the only thing coming through my mind, instead of “Cool, more diversity!” Is “Such a lack of potential…”

       

      The point I am making is that the keys were the perfect mix between a more challenging way of playing the game and a great way to respond to those saying that playing with plastic instruments is not fun.

       

      Apart from that, yeah I really like the game and the Rivals expension looks dope, but I am not in a financial situation that could allow me to buy a new console, which would only be for this game at the moment!

      #472159
      Farottone
      Keymaster

        Are you suggesting the people who work for Harmonix do it for free? I’m not sure how can anyone complain about the fact that people ask for money in return for their time being spent to produce something.

        #472160

        Are you suggesting the people who work for Harmonix do it for free? I’m not sure how can anyone complain about the fact that people ask for money in return for their time being spent to produce something.

         

        Nooo I mean I want to purchase them from the Music Store, but I know that they would never do that because it would de-incentivise the buying of RB4. At least I think that’s why they haven’t released them for the old Music Store. It can’t be a technical limitation because I know for a fact that the song’s are made in the exact same way, with the exact same software.

        #472164

        It costs an awful amount of money for Harmonix to release a song on PS3 and 360, even if the overall files are the same, you still have to run QA on each build, submit the content to Microsoft and Sony, pay certification fees, and wait for it to pass, if it fails, you have to start this whole process again. It’s way too much effort considering Harmonix can’t legally sell RB3 anymore.

         

        Also, Harmonix really don’t want us to be sticking with our customs, lots of people see customs as a replacement for DLC causing them less sales… Personally I’m fine with having my X1 setup for newer songs and 360 setup for customs but most people probably only want one.

         

         

        Another big one too is the Xbox One stems haven’t been cracked yet, unlike the 360 where people have been able to record them freely for years, stems leaking is a huge issue for these games, and makes it a lot harder for Harmonix to license some tracks. If they can prove that the stems are safe, it allows them to license more/cheaper/easier

        #472168

        Isn’t it the exact same process for RB4 though?

         

        I don’t know anything about licensing or anything but it sounds like a crock of shite.

         

        I mean fair enough with the likes of GTA splitting current and old gen content-wise, that move made sense.

         

        I’m not happy about Destiny cutting content out of old gen, but whatever, it’s just the same shooty shooty bang bang shit anyway.

         

        But Rockband I mean, the songs are literally the flippin same. I get that there may be licensing issues but it just looks like they thought “damn we gotta tease these old gen guys with songs”.

         

        The thing is, I get a business has to make money – I’m not purporting to be an expert at all, and I know HMX has been significantly diminished but the way I see it is developers, publishers, businesses in every industry can make decisions that are either:

         

        A. Sustainable and customer friendly

         

        B. For maximising profit.

         

        In the gaming industry, in the past few years, I’ve seen a HUGE increase in decision that whiff of the latter, and this is one of them.

        #472169
        Farottone
        Keymaster

          Isn’t it the exact same process for RB4 though?

           

          No, he just explained perfectly how releasing content for RB3 would mean doing more work on their part. You’re thinking authoring, which is a portion of the costs. QA and relationships with first party are a big chunk of the costs too. And it would be for a game they can’t even invest a dollar in for marketing because of previous agreements.

           

          I think everybody here would want RB4 content on RB3, but unfortunately that is outside the scope of the project Harmonix has taken on. This is not different from the pro keys issue: not only it would have costed more money than they could make, but it also was outside the scope of the project. It sucks for those who like pro keys and/or want RB4 content on RB3, but to pay wages you need to make money, and they projected they wouldn’t.

          #472171

          Well I was thinking what were the actual differences but I get it.

           

          As far as wages go, see the “sustainable and customer friendly” business choice argument.

           

          Personally, I’ve just spent about £120 on the music store yesterday, because I want a shit Ton of awesome music right in one spot.

           

          And whoever makes their projections needs shaking, because they gravely overestimated the sales for their new game, hence the current troubles (admittedly for MadCatz, but still).

           

          They copped out. Of course they did, no need to shaft your fanbase just to make more money, sick of developers and publishers doing it.

           

          Like I was saying before, there are “nice” developers, and there are developers.

           

          They could’ve been “nice” and gone the extra mile, since you know, millions of people (probably) poured money into the rhythm genre over the years, everything remained nice and backwards compatible, and all was good in the world.

           

          Then nope and they spoil it all right at the end.

           

          I hear youse, I do, I hear them I’ve heard their reasons, but it was doable, was it not?

           

          Of course they dont owe us shit, but it’s all about the gesture. I feel like people are being made out to be suckers all the time. I’m not normally arsed about it, because there’s no point – not gonna change anything. But this one got new riled.

           

          I think I need a pc gaming binge. You know, it’s a dreamland, with lots of indie developers and sales. It’s a rad concept.

          #472173
          TrojanNemo
          Participant

             

            It can’t be a technical limitation because I know for a fact that the song’s are made in the exact same way, with the exact same software.

             

            Please do tell how you know that for a fact. I mean, they’re not using the same engine, so Magma and MagmaCompiler are out of the question, at least as we know them. They’re doing things that weren’t done before…maybe they require additional tools not used before or modified old tools. But no, I’m sure you’re right and it’s *the exact same way* just with different output somehow.

            #472174

            Saw a video of them making songs in Reaper with the same plugins and everything. I might be wrong anyway but let’s be honest it’s not going to be radically different – there’d be no need to reinvent the wheel.

             

            So sorry, not *exactly* the same way. My point is I don’t see how porting could be that much of a faff. Anyway, I was going to say I’d gladly pay double, or even triple, I just want all my songs in one place – it’s not a money issue, I’d pay for the trouble.

            #472177

            I assume you’re talking about the old RB4 announcement video where they are using Reaper and C3s Doc’s to author stuff?

             

            They were authoring Rise of the Fenix as RB3 DLC in that video

             

            I’d love for RB4 DLC to work with 3, I love Blitz, it makes me kinda sad that RB4 content can’t be played there, It would also make things easier by having RBN songs that I’ve grown to love being available in the same place as the new stuff, but at the same time, I don’t expect any support for my 5 year old game that they can’t legally profit from anyhow. I certainly don’t consider it shafting the user base

            #472179
            Farottone
            Keymaster

              And whoever makes their projections needs shaking, because they gravely overestimated the sales for their new game, hence the current troubles (admittedly for MadCatz, but still).

               

              So what you’re saying in short is that you know their numbers and their market better than their CFO. Sure, makes sense.

              #472180

              That’s a good point storm, Yeh it was that video, this was just one of those things that irked me, it was a futile gesture I know but I wanted to see if other people were a bit irritated by the fact that customs were starting to face a hint of opposition.

               

              I think tbh if RB4 was handled a bit better, and if all songs could be easily ported, then it wouldn’t be such a bitter pill to swallow, and if it had keys… And…. <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_cheeky.001.gif” />

               

              It is of course kind of a WIP, I know they plan to update it over time, at least with that then when I get it in the future it should be a bit better.

               

              And although it being an old game is a good point I do wonder if this is almost a form of planned obsolescence. Because RB3 left a bit to be desired Yeh, but it was perfectly functional, and was thriving thanks to this community. It breathed new life into it and it was doing fine on its own. It was this scenario which made the announcement of RB4 a bit of a bittersweet almost, it’s kinda weird.

              #472181

               

              So what you’re saying in short is that you know their numbers and their market better than their CFO. Sure, makes sense.

              Uhhh, nope, I was just having a subtle jab at the accuracy of their estimates because you mentioned them not wanting to make additional RB3 Dlc because they “estimated” it would not be profitable. Obviously they had issues with MadCatz not selling as much as they estimated.

               

              You’d make a great lawyer Mr. Tone ;D

              #472206
              FujiSkunk
              Keymaster

                Whose estimates are you referring to, though? Harmonix has stated they’re happy with RB4’s sales. It’s been Mad Catz, not Harmonix, that claimed sales were below expectations, and now it’s Mad Catz, not Harmonix, in danger of going bankrupt. Harmonix I’m sure would have liked to have seen even bigger sales, and we all would have liked to have seen a more complete game at launch, but given the fact Harmonix is still afloat, still working on the game and promising new hardware with a new manufacturing partner, I’d say they’re doing well enough. I would even bet they’re doing better than they would have continuing to release DLC for a steadily shrinking fanbase playing on consoles at the end of their market lives, clinging to a game with expensive features the majority of players just weren’t interested in.

                 

                I would say be happy that the company has found at least some way to stay in business while supporting some form of your favorite game, even if you have decided the game’s current form is not for you.

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